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Master Yi Build Guide by Leolynn

Top Leolynn's Master Yi Guide / TOP - JUNG / Always Win Guarantee

Top Leolynn's Master Yi Guide / TOP - JUNG / Always Win Guarantee

Updated on September 13, 2023
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League of Legends Build Guide Author Leolynn Build Guide By Leolynn 93 18 243,411 Views 5 Comments
93 18 243,411 Views 5 Comments League of Legends Build Guide Author Leolynn Master Yi Build Guide By Leolynn Updated on September 13, 2023
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Runes: Meta

1 2 3
Precision
Lethal Tempo
Triumph
Legend: Alacrity
Coup de Grace

Domination
Taste of Blood
Ultimate Hunter
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Top Lane
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Leolynn's Master Yi Guide / TOP - JUNG / Always Win Guarantee

By Leolynn
Will be added
Will be added
Skills

Passive: Double Strike



INNATE: Master Yi's basic attacks on-hit grant a stack of Double Strike for 4 seconds, stacking up to 3 times, with the duration refreshing on subsequent attacks. At 3 stacks, Master Yi's next basic attack on-hit consumes the stacks to strike twice, the second strike dealing 50% AD physical damage.

The second strike applies On-hit and on-attack effects at full effect and is affected by Critical strike.

If Master Yi's primary target is killed before the second strike, he automatically attacks another enemy within 300 range.

The second strike can Critical strike Towers and Structures

Q: Alpha Strike



ACTIVE: Master Yi vanishes and, after 0.231 seconds, marks the target enemy and then moves to mark the nearest Sight invisible un-marked enemy within 600 units, recurring up to 3 times, once every 0.231 seconds.

Upon finishing marking, or if there are no longer any targetable enemies, he reappears「 after 0.165 seconds 」in front of his target's current location and deals physical damage to all marked enemies, increased against monsters. If his target dies or gets too far away during the delay, he will reappear at the cast location instead.

PHYSICAL DAMAGE:»
25 / 60 / 95 / 130 / 165 (+ 100% AD)
If there are no other un-marked enemies in range, he may strike the same enemies again, dealing 25% damage instantly.

W: Meditate


ACTIVE: Master Yi Channeling for up to 4 seconds, healing himself every 0.5 seconds, increased by 0% − 100% (based on missing health).

MINIMUM HEALING PER HALF SECOND:»
15 / 25 / 35 / 45 / 55 (+ 12.5% AP)
MINIMUM TOTAL HEALING:»
120 / 200 / 280 / 360 / 440 (+ 100% AP)
While channeling, Master Yi gains damage reduction, halved against turrets, pauses Wuju Style's Wuju Style's and Highlander's Highlander's duration, and grants one stack of Double Strike Double Strike per second.

DAMAGE REDUCTION:»
60 / 62.5 / 65 / 67.5 / 70%
After the channel ends, Master Yi reduces incoming damage for another 0.25 seconds, with lesser effectiveness against non-turret damage but greater effectiveness vs turret damage.

E: Wuju Style


ACTIVE: Master Yi empowers his sword, causing his basic attacks to deal Hybrid bonus true damage on-hit for 5 seconds.

TRUE DAMAGE:
18 / 26 / 34 / 42 / 50 (+ 35% bonus AD)

R: Highlander


PASSIVE: Champion takedowns reduce the current cooldown of Master Yi's basic abilities by 70%.

ACTIVE: Master Yi cleanses himself from all slows and cripples and gain ghosting, bonus attack speed, bonus movement speed, slow immunity and cripte immunity all for the next 7 seconds

While active, champion takedowns extend the duration of Highlander by 7 seconds.

BONUS ATTACK SPEED:
25 / 45 / 65%
BONUS MOVEMENT SPEED:
35 / 45 / 55%
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League of Legends Build Guide Author Leolynn
Leolynn Master Yi Guide
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Leolynn's Master Yi Guide / TOP - JUNG / Always Win Guarantee

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