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Spells:
Flash
Ghost
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Introduction
but it isnt! this is all lee... just a different way to play him....
please remember you ARE NOT a tank with this build... you are a surprise attack quick take down assassin...


then build into




i then go with

next up is


you can skip building the



Situation dependant items





the wait time for two strikes after you use an ability is less than a second... which helps keep your energy up AND allow for skill chaining to be faster....
ALSO! the crit.... His attack damage scales very well.... wen i have my full build up.... i hit for about 600ish wen i crit (80% of the time) and thats without my abilities... wen u have the infinity edge you gain alot of dmg and crit... 250% damage instead of 200%? HECK YES YOU TAKE THAT! plus this makes you crit 50% of the time and by the time you have this... .wen u use an ability and have phantom dancer you hav lightning speed attacks...
I put a point into all 3... then i max out Q first puting a point into W or R wen i cant... then i max out W and put a R wen i can and finally i max out the E...
all you have to do is read the abilities and understand them... and then THINK before you use any of them... if u dash in with shield in the begining of a team fight u might not have an escape... so use sonic wave/ resonating strike to get in...
ur Ult is a great escape tool... and its awsome for interupting Nunus ult and fiddlestick's drain and ult before he teleports.....








everthing else... i dont find very useful for him.. although if you feel differently go ahead and take wat ud like
- escapes are made easy
- hits pretty hard and fast early
- hits mega hard and fast late game
- cross map travel is quick so u can help your team more
Cons:
- rather squishy late game without guardian angel
- almost requires a teammate for laning phase early on
- stuns are the bane of your existence
- escapes are made easy
- hits pretty hard and fast early
- hits mega hard and fast late game
- cross map travel is quick so u can help your team more
Cons:
- rather squishy late game without guardian angel
- almost requires a teammate for laning phase early on
- stuns are the bane of your existence
For team fights all you need to do is wait for the tank to initiate... once your team picks a target... hit it hard.... and keep up the slow on them and chase them if they run away... you have shields and lifesteal that will keep you alive... once they are dead hide in a bush or get outa the fight for a second and then hop back in and destroy the next guy.
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