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Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Lightslinger (PASSIVE)
Lucian Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Corki
Corki is a little pain in the ***. His burst early/mid game is really strong and after he finishes his Infinity Edge, he is even harder to kill. Try dodging his Ultimate and stay away from him when he is using Gatling Gun (E) because it will reduce your armor. Ask for some ganks and play safe early.
Synergies
Introduction
A little something to myself, I'm 21 years old and live in Germany!
My current Division is Platinum V and my main Lane is Bot.
Why I chose to make a Guide about Lucian?
Because I think Lucian has a really nice Skill Kit with alot of Kite potential. He also provides 2 AoE Skills, 1 escape Skill and 1 pretty awesome Ultimate which can turn a lost fight around!
Have fun and please leave a comment! :)
Runes

I like to run 9x

For Seals I recommend using 9x

The Glyphs are 4x

Last but not least, I use 3x

Offense Tree:
4x Points into
1x Point into
3x Points in [[brutal force] for 10 extra Damage at Lvl 18 (0.55 Attack Damage per Lvl).
1x Point in
1x Point into
3x Points into
2x Points in
1x Point in
1x Point into
3x Points into
1x Point in

Defense Tree:
2x Points in
2x Points in
1x Point into
3x Points into
1x Point in

Depending on the situation, I like to start off with my
I put my Lvl 3 Point also in my
In generell, I like to max out my

The Starting Items should always be:

On your first back, you should be able to buy either a:
or, if you don't have that much money:
Depending on how much money you have left, you can also by buy:
and/or a second
and you should sell your
and buy a

If your lane is doing pretty well, you should aim to get those Items first (in buy order):
If your lane is doing not so good, go ahead and buy those Items first (in buy order):

After you've finished your Core Items, you should look at the enemys and choose what you should build next:
If the Enemy Team is AD-Heavy:
or
If the Enemy Team is AP-Heavy:
or
If the Enemy Team has alot of CC:
or
If the Enemy Team has alot of HP:
If you need more sustain:
or

What your Build could look like:

Pros:
- Really nice Burst
- Mobile Champ with an escape
- Provides 2 AoE Damage skills with a long range Ultimate
- Nice kiting potential due to his
- Decent HP at Lvl 18 (for an AD-Carry)

Cons:
- Mana hungry Early/-Mid game
- Needs alot of practice to master
-

In Teamfights, you have to be way in the Background to not to draw the attention onto you so early on in the fight. When the Tanks engage, you activate your
Use your

Overall, I think that
















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