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Spells:
Heal
Clairvoyance
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
Introduction
IF you have any question feel free to pm me or ask it in comment:)
Anyway, I'm just learning english. So sorry for my bad language:)
These runes aren't for survive, but for DMG. This makes you a bit AP champ. Your


Other viable choces:


Or


I think I don't really have to explain this. 0/6/24 focused on CDR, early game gold and experience gaining on the Utility tree, on the offense tree that 6 points grant you great survivability possibilities.
Expanded Mind
and
Meditation
won't let you get out of mana so easy.
Greed
will let you gain more gold, because the creeps aren't for you. The last hits are your mate's.
Wealth
This will allow you to buy 2 pots or a ward with your
Regrowth Pendant
Resistance
For a little boost of magic resistance, 'cause from items you don't have that much.
Summoner's Insight
and
Summoner's Resolve
for your
Clairvoyance and
Heal.
Durability
and
Veteran's Scars
You might think that 138 bonus health isn't that much, but trust me... It can help your life!
Why no
Intelligence
?
The cooldown reduction cap is 40%, and ur items will grant this. The 6% what this 3 points gives would be useless.












Why no

The cooldown reduction cap is 40%, and ur items will grant this. The 6% what this 3 points gives would be useless.
Starting items:
, Sight ward
or
,
and
The
Regrowth Pendant allows you to stay on your lane behind the minions while your mate is recalling, you will regenerate enough health to don't be harassed easily.
Early game itms (1-6):
, Philosopher's stone
The
Ionian Boots of Lucidity for the early CDR, and the Philosopher's Stone for the
Shurelya's Battlesong.
Mid game items(6-14):
,
,
Locket of the Iron Solari is great. The shield it gives can turn the teamfight.
Soul Shroud gives great CDR and Manaregeneration aura. Your team will be able to spam more ability for harassing.
Late game(14-18):
, Zeke's Herald,
Aegis of the Legion will make your team more durable and the Zeke's Herald will grant you the last CDR you need, and the aura will favor the AD champions.
Must not forget that your autoattacks will be faster and your passive
makes it worth it.
Mercury's Treads if you have about 20-30% CDR without the boots you can change
Ionian Boots of Lucidity for this one.
Don't forget that these items all gives you hp, and if you got them all, you will have 3500+ hp, 120+ Armor and near 100 magicres. This makes you feel like a tank and well, you are.
Supporter's Choice:
Oracle's Elixir is a MUST for every supporter. You will know where
Twitch
Evelynn
Shaco is, you can escape from their ganks, you will know where sight ward and
Vision Ward shrooms (
Noxious Trap) is, you can destroy them... When to buy? When you feel to. Anyway I dont recommend to buy it early, cause you might die. (Everyone dies)
Why I always finish the items? Simple: The items are not for you, but your team. You need their auras, actives, not their stats.

or



The

Early game itms (1-6):

The


Mid game items(6-14):





Late game(14-18):



Must not forget that your autoattacks will be faster and your passive



Don't forget that these items all gives you hp, and if you got them all, you will have 3500+ hp, 120+ Armor and near 100 magicres. This makes you feel like a tank and well, you are.
Supporter's Choice:







Why I always finish the items? Simple: The items are not for you, but your team. You need their auras, actives, not their stats.










These are just examples, there are a lot of great item in the League of Legends' shop. It's free to change my build for your taste, so do it!
I think it's pretty simple, max out



Of course

Why these spells are awesome?









ALWAYS check where Pix is! Your base harass combo is EQ, but land it carefully. Your Q is hard to aim well.



You are the one who keep your team alive.
You grant shield, you items grant magicres and armor, you use your items wisely (
Locket of the Iron Solari before the aoe burst dmg,
Shurelya's Battlesong for escapeing or dodge spells fast, or pursue someone.
WARD WARD WARD WARD WARD!
It's your job to place ward, whenever you can. It helps you to escape from ganks, to see when they are beating dragon, or baron. Place it to the same places where the clairvoyance guide shows.
At early game you MUST harass your enemy, and help your mate get the kills. You don't really need them, the assissts will grant enough gold to do your build well. (Of course dont let your enemy escape. If your mate can't kill them, kill them yourself.)
At mid game you are strong enough to hold a lane in 1v2, so let your mate gank mid, or jungle a bit (if you don't have one). If you are alone, keep harassing and farming, leech the gold and the experience. About lvl 12-13 teamfights are starting. Be there! Give the
Wild Growth for the focused one, or the one with low hp, use your items well, help them land kills, polymorph and silence the dangerous ones.
At late game you are a tank. You can push the lanes, make a turret shoot you while the others are killing. You can even solo the dragon (but it's pretty slow so I don't really recommend it.) Never forget that you DON'T need the blue buff. Give it to the AP carry, your
Shurelya's Battlesong and
Soul Shroudgrant enough manareg, so you won't be OOM at all.
You grant shield, you items grant magicres and armor, you use your items wisely (


WARD WARD WARD WARD WARD!
It's your job to place ward, whenever you can. It helps you to escape from ganks, to see when they are beating dragon, or baron. Place it to the same places where the clairvoyance guide shows.
At early game you MUST harass your enemy, and help your mate get the kills. You don't really need them, the assissts will grant enough gold to do your build well. (Of course dont let your enemy escape. If your mate can't kill them, kill them yourself.)
At mid game you are strong enough to hold a lane in 1v2, so let your mate gank mid, or jungle a bit (if you don't have one). If you are alone, keep harassing and farming, leech the gold and the experience. About lvl 12-13 teamfights are starting. Be there! Give the

At late game you are a tank. You can push the lanes, make a turret shoot you while the others are killing. You can even solo the dragon (but it's pretty slow so I don't really recommend it.) Never forget that you DON'T need the blue buff. Give it to the AP carry, your


Ok, let's see. You are full of supporter items. All of them gives 200-500 hp, witch means at lvl 18 full build 3500+ hp. This isn't that much, is it?
Well, check your defenses:
Magic resistance near 100
This means that
Lux's Finales Funkeln [base 500 dmg + 75% of ability power (875-1025 dmg)] will deal only 500 magic damage. That isn't that much. You don't have to be afraid from her now.:)
Same at the other high burst champion,
Veigar.
His full burst damage with all spells (included
Primordial Burst) will deal 2460 (Trust me, I did the maths and counted with 500 ability power) magic damage (if he can land
Dark Matter well) to a champion with 0 magic resistance. You will only get 1230. It is not even your half amount of hp... What is kinda awesome:)
Let's check your armor, 140:
This means, that high crits, like
Shaco after his
Deceive should do 1650 dmg (1980 if came from behind,
Backstab). But you have 140 armor. If I count with 100, it's only 825 (990). If I count with 140, it should not be more than 600 (800)...
Of course, you can not replace a full hpregen tank like
Dr. Mundo or an armortank like
Rammus. But if your team can not pick any tank, you can do their work, just watch your hp bar!
That's why I call this build Support-tank. Hope I helped:)
(Thanks for A Chubby Baby for the idea!)
Well, check your defenses:
Magic resistance near 100
Quoted:
100 magic resistance → ×0.5 incoming magic damage (50% reduction).
This means that

Same at the other high burst champion,

His full burst damage with all spells (included


Let's check your armor, 140:
Quoted:
100 armor → ×0.5 incoming physical damage (50% reduction).
This means, that high crits, like



Of course, you can not replace a full hpregen tank like


That's why I call this build Support-tank. Hope I helped:)
(Thanks for A Chubby Baby for the idea!)
2012/04/15 - Changes in mastery: a little boost of hp, magicres, improved heal and wards.
2012/04/16 - Added Why Support-Tank - Do the maths! chapter
2012/04/19 - Added
Oracle's Elixir to the build
2012/04/28 - Added Situational items to the Items chapter
2012/05/04 - Situational items moved to a new chapter
Coming Soon:
-Survive abilities
2012/04/16 - Added Why Support-Tank - Do the maths! chapter
2012/04/19 - Added

2012/04/28 - Added Situational items to the Items chapter
2012/05/04 - Situational items moved to a new chapter
Coming Soon:
-Survive abilities
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