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Choose Champion Build:
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Pix; Abuse Him!
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Lulu; The Purple Explosion
Introduction
Preface
Hey folks, this is my first attempt at a LoL guide so please go easy on me! For a while now I've been playing Lulu in the jungle and have absolutely fallen in love with this. She can bring so much to the Summoners Rift that it's really not as detrimental as people might think. As such I've decided to share my favorite role/champion with you all.
. I'd also like to add that what is found in this guide can also apply to Lulu in lanes(maybe not the item build but general game play) and it shouldn't be considered as "exclusively" jungle oriented.
Finally I'd like to thank anyone who's read the guide and at least gave it a chance. So now, enough with the delays and let us get right into it.
Lulu, The Fae Sorceress

Background
Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn’t that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place.
She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were "only pretend," and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends.
So here I'm just going to go ever the mastery choices for both builds. In my opinion offence is the way to go, but these are just suggestions.
This is an AP oriented build that focuses on burst damage. I find this kind or weaker than the other "on-hit" build, but still viable. The shields and damage from
Glitterlance make up for the generally weaker clears.
Abusing Pix
The Purple Explosion
This is an AP oriented build that focuses on burst damage. I find this kind or weaker than the other "on-hit" build, but still viable. The shields and damage from

Abusing Pix with Runes
The runes I use for the "on-hit" build are the following:
Runes




These runes are fairly generic for a jungler with no AD or ASPD steroid (see









Runes for creating Purple Explosions
These runes are my choice runes for an AP centered jungler.
Runes










As always, rune setups are a personal choice, these are just my personal preferences.
I don't really like to go into this as I think again, these depend on the players but...
Smite
Flash
These are the two I recommend. If you really wanted to, you could replace
Flash with:
Ghost Movement Speed is nice, but it takes time to get somewhere. Flash is Instant.
Ignite If you feel like going HAM on the other team then maybe, though if you do, you lack any instant escape
Teleport It sets up some nice ganks and allows you to split push but the lack of instant escape bothers me.
The other summoner choices would be a bit silly and I don't recommend them though you could probably make a case for
Heal but it seems like overkill considering Lulu's kit.


These are the two I recommend. If you really wanted to, you could replace




The other summoner choices would be a bit silly and I don't recommend them though you could probably make a case for

So much of this game is subjective, and this is another case. What you max first depends on a few things such as: How your game is going? How are your ganks? Is your team dying every time you gank?
There are so many reasons why you could level one skill over another and it varies based on the game so what I'll give is a BASIC idea of what I do, and why, ideally, I would rank those skills up first.
Glitterlance I tend to max this first as it is the primary tool for ganking. It's long range damage and slow component make it ideal for securing kills. I also take it at level 1 for the "AoE" damamge to the whole jungle camp.
Whimsy I typically rank this up second and the reason why is because the Polymorph duration increases with levels. This means that the potentially dead target is unable to escape for longer. Also, the Movement Speed duration increases, meaning you get from camp to camp faster.
Help, Pix! I rank this last, and this may surprise some of you but, a 4 second shield is not really enough to sing a song about in the jungle and it's damage component is not a WOW factor either. Often I find myself casting this on a minion to get more range out of
Glitterlance rather than using it to damage. You could argue to max it second if your teammates are getting wrecked when you gank for them.
Wild Growth I rank this up any time I get, it is useful in a lot of situations which I'll discuss more of in the strategy/gameplay section.
I typically stick with the same skilling order in both the "on-hit" and AP centered builds, varying as needed.
There are so many reasons why you could level one skill over another and it varies based on the game so what I'll give is a BASIC idea of what I do, and why, ideally, I would rank those skills up first.





I typically stick with the same skilling order in both the "on-hit" and AP centered builds, varying as needed.
This section is complicated... It's up to personal preference AND up to the flow of the game. Enemy team builds a ton of armor, lets build
Last Whisper and so on. Since it's a volatile subject, I'm going to list what I think is Core, what you need for the builds to work, and situational items that you can get depending on your game.
Here is a list of a few Items that can be used, though these will mostly depend on how the game itself is going.
**//To Come, another section on the more AP oriented build//**

![]() ![]() |
I like to go ![]() ![]() |
Finally, the last item that I use as a Core Item is ![]() |
Here is a list of a few Items that can be used, though these will mostly depend on how the game itself is going.
Offensive
![]() ![]() ![]() ![]() ![]() |
Defensive
![]() ![]() ![]() ![]() |
Boots
![]() ![]() ![]() ![]() ![]() |
Early Game/The Jungle
Your jungle route will depend on where your bot lane is. Since that's where you'll get the most help, it's where you want to be.



Once you're level 3, you want to try and gank / counter-gank. If you started with your bot lane to leash, that should either be the Top Lane or the Mid Lane. Ganking is a complex art that laners typically ignore. You need to consider your laners health, position skills; can he CC and also, consider your abilities to gank, does the gank depend on landing






After you get enough gold to buy madred's razor you want to recall and get it, it will help a lot. Farm until you can get

Middle to Late Game
At this point you're either ahead in hold or behind and now you need to decide your role for the late game. Will you be another ranged damage source or a 2nd support? And you need to start building towards those goals.

You want to save your


General Strategies
These are tips to using


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Try and use this to allow your laner to close it on the opponent. It's decaying slow should help.
When aimed right, this can completely halt a chase. It will slow more than one person.
Aim it so you hit the most jungle creeps and you'll exponentially increase your clear speed.
It is useful for scouting out brushes as it makes a sound when it hits someone.

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This can be use to position





The 4 second shield can save someone from either a tower dive or an Ignite. Consider when to save it to save a life or take a life.
You can use



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Consider when to use it to speed someone up or slow someone down. It's a highly versatile spell that can change fights around.
Try and save it for high damage channeled ultimate skills (




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Using






These are some of the things I've see/done with

In short,
Lulu is a great champion with potential in the jungle. Her ganks can be very strong since she brings a lot of CC to a game. Her kit also makes her a game changer as she can shift fights around with a single cast. While she lacks dueling potential and objective control, she makes up for in sustained fights.
I hope you enjoyed this guide and found it helpful. Any comments will be read and I would appreciate any constructive criticism you might have.

I hope you enjoyed this guide and found it helpful. Any comments will be read and I would appreciate any constructive criticism you might have.
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