This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
***LUX*** For Skilled Players






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Clarity
Ability Order
Illumination (PASSIVE)
Lux Passive Ability
Introduction
!!!Warning!!!
! Extremnly dangerous guide !
No Survivality items, no Defense, no Support, no Shield! Just Pure Offense!
Are you prepared for the Hardcore Agressive Lux Gameplay???
Long Range Abilities
Burst Magic Damage
Early harrashing meele champions
Snare = Escape + Killing Tower Divers + Chasing/Last hitting running enemies
Combo skills
Cute blond girl
Cons
Low HP, fragile, squishy = you have to evade every damage, be out of range, run like pro
Skillshot abilities (sometimes hard to aim) + Predicting Opponents Moves
Relatively hard to play like Master, but incomparably easier to die like noob.
You have to know and dodge opponents abilities. In the other words, you have to be skilled player if you want to survive with Lux.

Illumination is Lux's good pasive, and with that you can harrash enemies from early game. And later that damage stacks with Shen/Lich Bane, which means strong Auto-attacks while your spells are on cooldowns

This is your Strategic and Killing spell. Aim it properly and you will survive, rescue friend, chase opponent, or get a kill.
Light Binding is a little bit more importent than


Little shield is fine for your team, but in this build it worths only when you have

I often use Prismatic Barrier at Blue Buff Golem to active 500-700 LichBane's damage bonus, between "Q" "E" and Auto-Attacks.

Good harrash, farm, slow and explore skill. Remember to use you pasive + auto-attack for higher damage.
Sometimes throw it into Bush and explore area where can hide opponents to gang you.
Or use it for escaping, because of its slow, and deactivate it when they "pass" or stop chase you. Also you can prety slow minion waves and farm gold.
Finales Funkeln
When you are lv 6, you can start killing. Remember your power and watch opponents HP bars. Just aim at proper time (about 250 HP or less at lv 6).
In mid-late game with Blue Buff and AP items you can make mess in opponents team by casting it every 24 seconds on them.
Anyway, you can prety clear one big minion wave with this and earn money. And in half-minute will be "R" ready, so don't worry to use this spell more often.
At early games, you need Manna and Manna Regen, because you will cast Lucent Singularity very often and then spare 200 manna for Q-R killing combo. {Hardcore Early Harrashing}
With


You are going to deal a LOTS OF DAMAGE!!!
So Magic Penetration worths. Or you can get some marks on manna/ap if you like, but this will deal surelly more damage.

With Marks and Masteries you will have 17% CDR. And with Blue Buff + 22% = 39% CDR, Excelent!
With this you wont waste your money on CDR item, but spent them on AP damage items as soon as possible. So Cooldown problem solved.


Lux is AP hero, and such bonus on magic damage worths. Anyway, you can use any quints you preffer more, but no HP plz!


Flash is your escape spell, but sometimes it can be used for chasing low-hp enemies.
Lux is very fragile, you have to survive no matter what, your opponents cant touch you! Dodge every spell you can, watch their moves, predict.
Usually I have zero or one death per game with Lux. All thanks to

And


If you are really good at harrashing, lasthiting, chasing AND ESCAPING, use Ghost and edit Masteries for that.

If you want to be more support or you are skilled with Clairvoyance and have escape/mana problem solved, take it.

Ready for agressive close range risk? Get Ignite! You will get more Kills, but more deaths too, because you have to come into opponent's range.
Use





No Health Potions! Dodge opponents abilities and save your HP and money!
Sapphire Crystal gives you enoug mana for nuking and harashing from very beginning.
Amplifying Tome - if you preffer not to waste manna or rush Mejai's Soulstealer
Boots of Speed - if you want to more auto-attack and dodge, but take some mana potion
Core items:





This build is about dealing damage.
Rushing



Magic Penetration is good agains MR opponents and for dealing more %Damage
Alternative items:




If you like, you can replace previos items by any of these.
Rejected items:




Do you want to kill or slow them with "R" Finales Funkeln??
Really, I tryed it, this item is not enough good for Lux.
Another regen support items - again, Lux is not typical support (like Janna). This is AP build.
"Second Rabadon's Deathcape??? Oh my...!"


Are you extremly fed?! Want massive damage??
Same Unique Passives don't stack, but additional 155 + (0.3x155) = 155 + 46.5 = 201.5 AP means +150 Magic Damage for your Ulti (R).
Why don't I use Meja??

Well, in PvP is different and harder than custom games, because my opponents aren't noobs (mostly). I don't like gambling when I'm not sure of success.
But anyway, if you preffer to have Mejai's Soulstealer, all right.
or common mistake = E-Q-E-W-E-R...
But my skill build = E-Q-E-Q-Q-R
As you can see, I get "Q" at lv 5 instead of "E".
Why?
Because it deals more damage than "E", cooldown is decreasing, and at lv 6 you start with killing. Damage them with relatively weak


Don't max "E" too soon, it costs a lots for manna and opponents can dodge it.
Higher "Q" than "E" worths, but sometimes is clever to balance them.
Get "W" as the last skill, it will worths only with


Auto-attacking after casting any your ability.
Checking Brushes with

Casting Finales Funkeln to stop huge minion waves and pushing enemies.
Always stand (run) out of the Range of Opponents and their skills. You have Tanks/Meele champions in your team to fight them in close combat. All you do is stealing kills from range {muhehehe}
You must be logged in to comment. Please login or register.