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Spells:
Exhaust
Flash
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Janna
Janna is a horrible lane opponent, she has SO MUCH DISENGAGE, you jump in, she pushes you out, her Whirlwinds are so annoying. Wait for them to be on cooldown before going in (Seeing a theme yet?).
Ideal
Strong
Ok
Low
None
Introduction: WHAT?! ZAC SUPPORT?!
Of course you are all asking the same question at this point, Why should I play Zac Support, well Summoner, I'm glad you asked.
PROS
However there are a number of things to consider when playing Zac:
CONS
PROS
- Godlike Initiation with
Elastic Slingshot
- Has amazing sustain with
Cell Division
- Think you've killed him? Nope
Cell Division
- CC for days with
Stretching Strikes,
Elastic Slingshot and let's bounce
However there are a number of things to consider when playing Zac:
CONS
- Abilities cost a percentage of his health, which can get out of hand quickly if you can't pick up your Goo chunks.
- Goo chunks can be destroyed by enemy champions stepping on them.
Elastic Slingshot can be interrupted by any hard CC unless he is already in air.

Tips:
If you know you are going to die, try to get as close as possible to your tower or team members to prevent your enemy from destroying the pieces.
Can also be used for a very nice bait (5 Minute cooldown though).
Building tanky will make your blobs tanky as well. (They get 12% of your HP and 50% of your resistances.)
The second part of his passive is Zac's sustain. Whenever you hit an enemy with your abilities, a blob of goo will be dropped from you in a random direction. If you walk over it, you will get 4% max. health back, while your abilities only cost 4% of your current health while casting. However, enemy champs can simply stomp your blobs and they disappear after a few seconds.
Tips:
The more health you have lost, the faster you will regenerate through your abilities.
Be careful with spamming your abilities when there is an enemy champ nearby, you might end up harassing yourself.
If you are wounded and alone, attack whatever you see in range to refresh your health if you don't want to recall.
VERY IMPORTANT!!! Don't just automatically run towards your blobs, think twice if you would take more damage than the blob could heal.


Tips:
Use this for ranged harassment if your lane opponent is stronger than you. However, try not to push your lane while doing so.
Nothing wrong with spamming this ability during your laning phase. The blobs don't come from the target you hit, but from your body so the chance that you can recollect them without getting in danger is quite high.
Free line

Tips:
The damage is instant and the ability is on a very low cooldown, so it can be used for last hits and for pushing.
The ability deals % of health damage, so it is a very useful tool against tanks.
The cooldown on this ability decreases for every goo chunk you pick up.
You can use this ability while casting your ultimate, Let's Bounce. You should do this while there are many enemies nearby for maximum damage in a teamfight.

Tips:
Use this to gank, escape, get back to lane quicker, steal buffs or knockup entire teams! This ability is SO versatile.
This ability generates extra chunks for your passive if you hit more enemy champions, so it will help keeping your health high if you hit it.
Hard CC will interrupt you while channeling. However, if you clicked for your jump just before an enemy is hitting you with CC, you will jump the full length and be CC'd upon arrival.
It has a very high cooldown early on, so try not to waste it.
It does some good damage and grants a 1s knockup, there is nothing wrong with casting it at point blank range in a melee encounter, so the enemy can't evade it.
When roaming, get your teammates to tell you about the enemy's warding spots, you can often jump without being seen at all!
Let's Bounce is Zac's ultimate. It makes him jump into the air and bounce three times. Every time you touch the ground nearby enemies are knocked up and backwards, damaged and slowed. However, a single enemy can't be knocked up more than once and the damage is reduced to 50% after the first hit. Additionally, he gains bonus movement speed while bouncing. You should take a point in this whenever possible, as it greatly reduces cooldown and increases damage.
Tips:
In a teamfight, you shouldn't waste all your bounces on one target, but jump around between your enemies and knock back at least 3 or 4 champions of their team. This also increases damage output.
You can cast

You can not cast Elastic Slingshot or Stretching Strike while bouncing, but you can use active Items like Randuin's Omen and summoners spells
As you gain movement speed and knock back nearby champs, this ultimate can also be used for escaping in situations where Elastic Slingshot would be interrupted (e.g. against Vi or any other short-CD-hard-CC-champ) or is on cooldown. However, you should try not to rely on this too often.
So when it comes to tanky supports like Leona and Braum (and now Zac), we all know that
Relic Shield is a strong start, the ability to execute minions and put your ADC ahead in CS, Gold and Exp is nothing short of Legendary. 3 Health Potions for that all important sustain, and remember the ward, you would think I'm wasting my time mentioning this but WARDS SAVE LIVES! If on your first back, you have >1300 gold, you definitely want to buy a
Sightstone and upgrade your Relic Shield to Targon's Brace, if you have <1300, just buy the Sightstone, we all know how important wards are right? RIGHT?! THEY SAVE LIVES! And remember to switch your Warding Totem out for a
Sweeping Lens.
After that buy
Locket of the Iron Solari the aura bonus gives your ADC a bit more resistance to poke in lane, and lets Zac sponge more damage with extra health and magic resist, the CDR is a boon as well. After your Locket,
Rylai's Crystal Scepter is a great item to build as Zac stacks perfectly with the Health and AP it gives.
Randuin's Omen is a great all round choice on Zac as it provides solid tank stats. Upgrade your Sightstone to
Ruby Sightstone for even more health, Targon's Brace into face of the mountain for MOAR HEALTH!!! and the shield too and Sweeping Lens into
Oracle's Lens.
Now onto Boots. Most Boots work well on Zac,
Mercury's Treads for Tankiness against AP teams and Tenacity buff,
Ninja Tabi against AD Teams,
Ionian Boots of Lucidity for some CDR on your E (which is greatly appreciated). But Zac works best with Boot's Of Mobility, they are great for roaming initiates, running from lane to lane jumping on people is what Zac is all about, they are also very useful for warding without getting caught out, as you can just run away, just be careful to not get hit if you do get caught out or your speed buff will go away.



After that buy





Now onto Boots. Most Boots work well on Zac,



We take Magic Penetration Marks as Zac deals primarily AP damage with his abilities, we wouldn't want any pesky Magic Resist stopping us now would we? Then we take Scaling Health Seals over Flat Health as we get more Health in the long run. Magic Resist Glyphs are useful to give Zac the tanky stats he needs. And Armour Quints because we took Health Seals, so a good balance of the 2.
As a tank Support, you can take either 0/9/21 or 0/21/9. Both are viable and I recommend trying both. With 0/9/21 you take points for more Health and Reduced Damage in the Defense Tree, and pretty basic Support Masteries, ignoring anything that has the word 'Mana' in it, Zac hates mana so much, he doesn't even use it. With the 0/21/9 build, take points in
Perseverance
and
Second Wind,
Hardiness
, 3/4 of
Legendary Guardian
and of course
Tenacious
, and in the support tree, make sure you take the 9 points up to Biscuits.





Thank you very much for reading my first guide and I hope you have fun playing Zac as a Support. This guide will be a work in progress and I will update it as I learn more, feel free to message me if I've missed anything. Thanks and have fun Blobbing.
Massive thanks to ISOLANPORZELLATOR who's amazing Zac guide taught me so much about Zac I didn't know.
And also to JhoiJhoi for her Guide on how to make Guides.

Massive thanks to ISOLANPORZELLATOR who's amazing Zac guide taught me so much about Zac I didn't know.
And also to JhoiJhoi for her Guide on how to make Guides.
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