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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Granite Shield (PASSIVE)
Malphite Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Heimerdinger
HOROR. max q and poke down hes turrets or him when you have q LV4 or 5.
Ideal
Strong
Ok
Low
None
introduction

first champ:
Malphite.
i realy like playing malphite because his ult is so satisfying when you hit 4 or 5 people. i played him a lot and im still not getting bored of him. hes my go-to top champion. he's extremely tanky lategame while still dealing respectable dmg since he scales with armor.
like the title says malphite is ugly and dumb but i beleive that he trades power for dumbness and uglyness.


i realy like playing malphite because his ult is so satisfying when you hit 4 or 5 people. i played him a lot and im still not getting bored of him. hes my go-to top champion. he's extremely tanky lategame while still dealing respectable dmg since he scales with armor.
like the title says malphite is ugly and dumb but i beleive that he trades power for dumbness and uglyness.




























0/12/18 is in my opinion the best option. here are the must have masteries for malphite:
Unyielding
gives a lot more armor, and thus more tankyness and dmg.
Tough Skin
does not do very much, only helps you take less dmg inlane.can be switched to explorer if you want to roam more.
Runic Armor
gives 8%bonus to passive
Granite Shield.
Insight
gives a 15% cdr on summs, a must have for evryone.
Swiftness
gives 15%tenacity and slow resist, very good stats on tanks.
Grasp of the Undyingdeals dmg based on maxhealth. best mastery for any tank. since you build a lot a health, it also deal quite much dmg.
Savagery
gives 5 dmg to minions, wich realy helps you farm since you dont have much dmg earlygame.
Secret Stash
gives extra sustain in lane, assasin is also viable if you want to deal more dmg.
Meditation
solves some of the mana problems malph has early, and lategame.
in a teamfight sangerous game's 5%missing health can make a huge diffrence.
own will




















here im going to explain what runes i take on malphite and why.
Greater Mark of Hybrid Penetration greater mark of hybrid penetration:gives a total of 8.1armorpen and 5.58 magicpen. this runes isent optimal so i would suggest taking Greater Mark of macig Penetration wich gives 7.83magicpen, and since you only deal magic damage its better.
Greater Seal of Armor:pretty straightforward. early armor helps a lot vs AA, turretdmg, and ad skills. earlygame most champs dont have lots of AP.
Greater Glyph of Scaling Magic Resist: lategame mr against the enemy midlaner(mostly). can be switched to flatMR if you are vs a ap toplaner.
Greater Quintessence of Armor:same reason as seal of armor.
Greater Mark of Hybrid Penetration greater mark of hybrid penetration:gives a total of 8.1armorpen and 5.58 magicpen. this runes isent optimal so i would suggest taking Greater Mark of macig Penetration wich gives 7.83magicpen, and since you only deal magic damage its better.






there are 2 skill sequence, one against a meelee matchup and one against most ranged matchups.
use this sequence against most matchups meelee and ranged with sustain. examples are xin,jax,vladimir and gangplank. if you are against a ranged champion just wavevlear with your e and dont try to lose to much cs under turret. ask for jungle ganks at 6 or gank other lanes and hope they will carry.
max q first when the enemy has range but no or low sustain. you can either q and run away or q and proc you grasp of the undying adn then run away. try to outpoke and push them out of lane. once they back try to use evryting, exept ult and summs, to get as much minions under their tower so they lose cs, then back yourself.
use this sequence against most matchups meelee and ranged with sustain. examples are xin,jax,vladimir and gangplank. if you are against a ranged champion just wavevlear with your e and dont try to lose to much cs under turret. ask for jungle ganks at 6 or gank other lanes and hope they will carry.
max q first when the enemy has range but no or low sustain. you can either q and run away or q and proc you grasp of the undying adn then run away. try to outpoke and push them out of lane. once they back try to use evryting, exept ult and summs, to get as much minions under their tower so they lose cs, then back yourself.
on malphite you take pretty standard toplane summonerspells.
let me know
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core items







tanky items





damage items




boots
you can build all boots on malphite, exept berserker's greaves. but i would reccomens














for boots enchantment i would reccomend enchantment captain since you are always going in first. enchantment alacrity is also a good option. realy depends on taste.

like i said before there are 3 diffrent ways to play your lane.
![]() ![]() first matchup: vs meelee and maxing e. you DONT want any extended trades, max length is 3 to 4 seconds. once you have used your abilities you run away. your e slows thei atackspeed by a lot so you wont take much dmg, and if you q them before running away you slow them and speed up yourself. |
![]() ![]() second matchup: against range with sustain and maxing e. waveclearing is very important here, because if they get you under turret you are going to lose a lot of cs since you dont have much ad. so waveclear right in front of your tower and save tp for ganking bot(tel them to have a deep ward ready to tp to). |
![]() ![]() third matchup: against ranged with no er low sustain and maxing q. your q deal quite much dmg, but dont use it to often while it is still lv 1 or 2 casue it realy uses much mana. save mana for poke when your q is LV3. just q them whenever they get in range en then run away, or AA them with your ![]() |
the midgame is where you shine. you have enough damage to solokill the enemy adc, witout them killing you. in the midgame you need to roam, do tp ganks and try to make a good global presure. you aslo exel at midgameteamfights with your ult
Unstoppable Force. try to hit as much people as possible but make sure your team can follow up, or roam bot if you notice the support is roaming and kill the adc.

in the lategame you should look out for a good ult on the ADC or APC and then your team can folowup and kill them. if you can get a 5man ultimate even better. or you can presure the enemy so your jungler can splitpush, bacause the enemy would want to keep a 4v5 teamfight if you engage and if they send someone after your jungler ult the remaining 4 enemy's and kill them.
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