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Recommended Items
Runes: STANDARD
1
2
3
Resolve
Inspiration
+8 Ability Haste
+6 Armor
+6 Armor
Spells:
1
2
STANDARD
Flash
Ignite
Items
Ability Order
Triumphant Roar (PASSIVE)
Alistar Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Thresh
Ideal
Strong
Ok
Low
None
Champion Build Guide
PROS/ CONS
PROS
+ Hard engage.
+ Really hard to die with his R

+ Lots of CC.
+ Can easily punish bad positioning.
CONS
- Very predictable and can be demolished by experienced players.
- Wrong engages can be destructive
- Doesn't have a lot of good matchups.
RUNES
Resolve
Aftershock
Solid option for



Demolish
Helps taking down plates and turrets faster and easier. It is a great rune for


Conditioning
A great rune on








Overgrowth
Solid health scaling offering tiny portions but a nice boost when getting 120 stacks and gaining the +3,5% max health. Keep in mind that you will hit that 120 stacks at about the 15 minute mark. Again, not so focused in early laning but in mid-late game when

Unflinching
Very good option to replace

Inspiration
Hextech Flashtraption
Also known as hexflash. Offers great engage potential and now with the addition of the alcoves, the sky is the limit. There are many ways to surprise your enemies from engaging while standing in a bush, to jumping over walls and knocking them back to your team or turret. Now if facing a very passive team that needs time to scale,

Cosmic Insight
Great rune to be able to cast more often your abilities and summoner spells too.
Precision
Triumph
This is the best choice we have, since the next slot will be tenacity and a combat rune (third row) is useless. So among




Legend: Tenacity

Sorcery
Phase Rush
Good option when familiar with




Nimbus Cloak
Great rune to get more mobility and stickiness. Everytime you cast a summoner spell you get a burst of movement speed helping you engage, disengage or stick to targets and make their life miserable.
Celerity
It enchances your overall movement speed and boosts all movement increasing effects on you. This helps making it almost impossible for someone to avoid you. No matter what, you will be near them to knock them up or stun them or just block all their skillshots.
Waterwalking
Lastly this rune too revolves around mobility and makes your roams faster and thus you leave your ADC less time alone and at the same time threaten the enemy team with the fear that you can travel very fast on the map. Combined with

SPELLS
Flash
is the best option. It allows you to engage and close the distance to the enemy, It also plays a vital role to many Alistar combos/tricks. It can get you out of nasty situations and allows you to take Hexflash.
Ignite
is what you want to take on Alistar. It offers a lot of kill potential with the true damage and the grievous wounds it triggers since enemies most likely will have 

Exhaust
is situational. It is good when you can't engage easily, for example against an Ashe or Vayne. Moreover, 
ABILITIES
PASSIVE


Q




W





E

R


TIPS & TRICKS
#1


#2
His W
#3
At level 1 get your Q, then at level 2 your W and then your E at level 3. In lane you want to zone enemies away from minions and as soon as you hit level 2 look for an all in with Q+W combo. Knock them up, walk behind them and push them to your turret/adc/jungler etc. But be careful in poke matchups not to get low enough cause you will not be able to engage and be forced to recall or give a free kill to the enemy. At your first back you want to rush
#4
Look at your midlane, since it is the closer lane you can impact in early game (very time consuming to walk all the way to top), for chances when you can roam and surprise the enemy mid laner by denying vision with the control wards you bought (or sweeper) and knocking them to your mid laner. Good way to tilt them and make them really frustrated. Remember that a big part of League of Legends is the mentality. A bit unorthodox way but, if you wreck your opponents mentality they are left with nothing.#5
When


COMBOS
Q + W
Use Q

W + Q
While casting your W

W + Q + E
A sneaky one, engage the enemy support (extra points if they are melee) and stack your E

Flash + W + Q
You 



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