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Mordekaiser Build Guide by Scantie
Mordekaiser DH Jungle: 1 Shot Pop (WIP)
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Runes: Oh Sweet Dark Harvest
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
A good Lee sin will always be a High threat.
Her 3 dashes, both inside and out of your ult will be annoying as hell to fight against. Rylai's and Protobelt come in handy against her.
Free food, not even a hyper fed Yi can stop the strength of a 3 - 4 item Mord. Play aggressive early and ult him immediately in a fight.
Basically a jungling ADC. Free food, just play aggressive
Same thing as Graves, but better at kiting, and if not killed immediately, can extend the fight with Ult. Landing E will be vital.
Gragas can go toe to toe with you whether building Tank or AP. Can easily outplay your ult with good dashes over walls.
Doesn't have the damage output to stop a strong Mord, but can do decent damage and possibly catch you off guard if hes ahead with a couple kills. Plenty of items to deal with his healing and tankiness too.
A well timed shield can block your passive, but will still get obliterated if you land your E + Q combo. Use one or the other to bait it out.
Mainly all melee junglers are free food for Mord, and Kayn isn't an exception. However, Red Kayn will whittle you down pretty well. Kayns will always play around their ult, so if hes going in, prepare for a prolonged battle. Liandry's and Morellos will be good here
Free food. Play aggressive,
Dear god, If you plan on playing Mord Jungle, Ban him immediately. High damage, High defense, whats up with this guy?
Free food, play aggressive.
Warwick, alongside Red Kayn, will eventually outheal your damage. Great thing about mages tho, we have items for that. Even so, an ult from him and a follow up from his team can leave you in a rough spot.
Tank or AP, this guy won't be much of a problem for you.
Make sure to not ult the fake one, if thats even possible. Pops just as easily than the rest, but may be a bit more slippery than most.
Udyr has great early game, and a 1v1 at level 2 could be your end. Make sure if you do fight him early, get at least your junglers item first.
Real high tankiness, but can't do enough damage to kill you. Just don't focus the guy and he can't do much.
Her spiders can do a huge chunk of damage, and can stall your ult with hers, but after shes exhausted all her spells, she pops easy.
Jax players usually like to be aggressive, making it easy to ult them. Though, they play aggressive for a good reason. All stages of the game he goes even with you, assuming you are also equal in gold. Dodging E and landing your E will be imperative.
Not exactly free food, but still play aggressive. Good fiddles have a tendency to wreak havoc on a team, but if you ult him early in a fight, it'll free up your team to play more aggressive.
I'm not locked in here with you, YOU"RE LOCKED IN HERE WITH ME
He won't be an issue. Whoever he's shielding, will be.
Really just a fight to see who can one shot each other first. A well timed W or Zonya's cancel this uncertainty out.
His high damage and healing make him a hard target. Coupled with his ult, you're going to have to rely on luck and skill to kill this guy. Can ult and cancel your ult.
New Panth rework has made him into a force to be reckoned with. Haven't gone against him in jungle, but I can predict his extremely high early game damage will easily outclass yours.
Crazy damage as well as 5 seconds to just freely wail on you will end you. Zonya's is a must.
His burst isn't enough to take you down with a good W. He makes his own arena so you don't have to waste yours killing him.
Champion Build Guide
|Q will be our main source of damage here. The 40% bonus solo damage, as well as a Dark Harvest proc will net you legendary damage. The full amount of damage dispensed from the Q can come from the handle to the end.|
|The stat steal from the ultimate as well will lower the HP pool slightly, giving you a better chance to pop pimples. Many abilities in the game counter this though. For example, Fiora's Riposte, Olaf's Ragnarok, Gangplank's Remove Scurvy, and many more.|
|Even though you will be doing much right-clicking in the jungle, the healing from both the passive and q is heavily needed to survive early jungle. Mord jungle clears fast, but not exactly healthy without red buff and a real solid leash. You could instead opt for two Health Potion if you are confident in your jungling, as sustain from Indestructible and Stalker's Blade - Runic Echoes can keep you afloat later.|
|Runic Echoes: As its the only AP jungler item we'll be going for that,as well as Magic Pen boots. Use smite on champs who have a shield up, such as Banshee's Veil, Edge of Night, and Nocturne's Shroud of Darkness.|
|After these core items, this is where you have to judge the situation for yourself. Rylai's Crystal Scepter is a must first buy for Mord, plays with his kit immensely, but after this item, everything else is going to be up to your judgment. Squishy ADC's and nukers? Void Staff and Rabadon's Deathcap with maybe a sprinkle of Zhonya's Hourglass. Tankier brawlers building against you? Liandry's Anguish and Morellonomicon. Dashes? Escapes? Hextech Rocketbelt early. Great thing about mage items is that they give great stats and there are many of them to fit into a lot of situations.|
|A core item after your jungler and boots but I'm putting this here for a small reason. If the game drags on towards the latest stage, where everyone is full build, the stats on Rylai's Crystal Scepter aren't going to cut it. I usually sell this item for a Rabadon's Deathcap when at 6 items|
|Depending on the enemie's line-up, skipping this item entirely might not be that bad of an idea. The main point of Dark Harvest Mord is that we are building for his Obliterate to one shot, and if we have time to stack laindry's torment's passive up, then we have failed. A good purchase if there are 2+ bruisers or tanks. Otherwise, heavier AP items will be better.|
|One of the more applicable situational items, Hextech Rocketbelt's dash|