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Mordekaiser Build Guide by Scantie

Jungle Mordekaiser DH Jungle: 1 Shot Pop (WIP)

Jungle Mordekaiser DH Jungle: 1 Shot Pop (WIP)

Updated on September 15, 2019
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League of Legends Build Guide Author Scantie Build Guide By Scantie 25 5 55,263 Views 0 Comments
25 5 55,263 Views 0 Comments League of Legends Build Guide Author Scantie Mordekaiser Build Guide By Scantie Updated on September 15, 2019
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Runes: Oh Sweet Dark Harvest

Domination
Dark Harvest
Taste of Blood
Eyeball Collection
Ravenous Hunter

Precision
Triumph
Coup de Grace
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Sums
LoL Summoner Spell: Chilling Smite

Chilling Smite

LoL Summoner Spell: Flash

Flash

LeagueSpy Logo
Top Lane
Ranked #46 in
Top Lane
Win 51%
Get More Stats
Top Lane Ranked #46 in
Top Lane
Win 51%
More Mordekaiser Runes
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Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
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Champion Build Guide

Mordekaiser DH Jungle: 1 Shot Pop (WIP)

By Scantie
Disclaimer!!!!
For most of the champion matchups, assume you, as Mord, has around 10+ Dark Harvest stacks, as, before this, you'll be aiming to just get Dark Harvest stacks, kills are just icing on the cake. Also, every matchup assumes they don't just buy QSS. If they buy QSS you're F̶u̶c̶k̶e̶d̶
Why I made this guide.
Real simple. I was bored and I really wish to see more people play DH Mord. His 1 shot potential is crazy, and killing people within the League Of Legends is pretty fun. Tank Mord falls off and isn't even that good of a tank to begin with. Mord will always have to gravitate to some AP items to function, so why not go all out?
Why Dark Harvest Mord?
In my opinion, Dark Harvest has been one of the most fun keystones in League, right next to Unsealed Summoners. Mord's insane early damage output, as well as his E, makes it easy to get stack after stack of DH. With a high aggression playstyle and the sheer effectiveness of his E + Q combo, getting fed with Mord is an inevitability.
Abilities
Q will be our main source of damage here. The 40% bonus solo damage, as well as a Dark Harvest proc will net you legendary damage. The full amount of damage dispensed from the Q can come from the handle to the end.

Well timed Ws will be vital in surviving close fights throughout the entire game. While jungling, try saving as much shield as you can, as an unexpected encounter with the enemy jungler can easily turn towards your favor with a full shield. Outside of fights, pushing lanes and gaining large amounts of shields through this can sustain you for a much longer time. The more you're on the field, the more Dark Harvest stacks you can get.

E's passive magic pen is another reason as to why Dark Harvest is such an appealing keystone. Passive aside, its active can net you kill or DH stack on a fleeing enemy if they are out of range of a Q. Practice using E to drag units away from you as well. Positioning your E behind you will lead to healthier jungle camps as well as clutch saves if someone is trying to all in you. Mord's E is a Swiss army knife of utility and damage, being a great offensive and defensive move. Learning its variety of situations it can be used in are another part of his kit you need to keep in mind.

The stat steal from the ultimate as well will lower the HP pool slightly, giving you a better chance to pop pimples. Many abilities in the game counter this though. For example, Fiora's Riposte, Olaf's Ragnarok, Gangplank's Remove Scurvy, and many more.
Core Items
Even though you will be doing much right-clicking in the jungle, the healing from both the passive and q is heavily needed to survive early jungle. Mord jungle clears fast, but not exactly healthy without red buff and a real solid leash. You could instead opt for two Health Potion if you are confident in your jungling, as sustain from Indestructible and Stalker's Blade - Runic Echoes can keep you afloat later.

Runic Echoes: As its the only AP jungler item we'll be going for that,as well as Magic Pen boots. Use smite on champs who have a shield up, such as Banshee's Veil, Edge of Night, and Nocturne's Shroud of Darkness.

After these core items, this is where you have to judge the situation for yourself. Rylai's Crystal Scepter is a must first buy for Mord, plays with his kit immensely, but after this item, everything else is going to be up to your judgment. Squishy ADC's and nukers? Void Staff and Rabadon's Deathcap with maybe a sprinkle of Zhonya's Hourglass. Tankier brawlers building against you? Liandry's Anguish and Morellonomicon. Dashes? Escapes? Hextech Rocketbelt early. Great thing about mage items is that they give great stats and there are many of them to fit into a lot of situations.
Situational Items
A core item after your jungler and boots but I'm putting this here for a small reason. If the game drags on towards the latest stage, where everyone is full build, the stats on Rylai's Crystal Scepter aren't going to cut it. I usually sell this item for a Rabadon's Deathcap when at 6 items

Depending on the enemie's line-up, skipping this item entirely might not be that bad of an idea. The main point of Dark Harvest Mord is that we are building for his Obliterate to one shot, and if we have time to stack laindry's torment's passive up, then we have failed. A good purchase if there are 2+ bruisers or tanks. Otherwise, heavier AP items will be better.

One of the more applicable situational items, Hextech Rocketbelt's dash
League of Legends Build Guide Author Scantie
Scantie Mordekaiser Guide
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Mordekaiser DH Jungle: 1 Shot Pop (WIP)

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