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Spells:
Ghost
Smite
Ability Order
Goes Where He Pleases (PASSIVE)
Dr. Mundo Passive Ability
Introduction


Pro's:
-Being
Dr. Mundo
-One of the fast if not fastest junglers in the game.
-Pretty much 2 shot's the buffs without a
Wriggle's Lantern.
-Amazing brawler early with
Blunt Force Trauma, turns into an unstoppable force 1v1 once he's level 6.
-Ganks are so rediculous, just run down the lane and pop
Ghost/
Maximum Dosage huehue.
-In teamfights you stick on the enemy AD/AP like superglue or peel people from your AD/AP carries with ease.
-Solo dragon NP if you feel like taking the risk.
-Easy to get back in the game if you get pooped on early,
Dr. Mundo farms so well.
Cons:
Ignite
Ignite and
Ignite, you really need a
Quicksilver Sash to survive.
Not as OP if you don't have a skin,
Dr. Mundo's skins increase your skill by 50% and weakens the enemy team
-Being

-One of the fast if not fastest junglers in the game.
-Pretty much 2 shot's the buffs without a

-Amazing brawler early with

-Ganks are so rediculous, just run down the lane and pop


-In teamfights you stick on the enemy AD/AP like superglue or peel people from your AD/AP carries with ease.
-Solo dragon NP if you feel like taking the risk.
-Easy to get back in the game if you get pooped on early,

Cons:




Not as OP if you don't have a skin,




I usually run greater mark of desolation/



Offense:
Summoner's Wrath
- Better than a point in
Butcher
since it improves
Ghost
Brute Force
-
Heart Zapper has .2 AP ratio so
Mental Force
is useless, and
Butcher
doesn't do any damage to Champions.
Alacrity
- Pre-req, the 4% AS is good on it's own regardless
Weapon Expertise
- Since you'll be doing a lot of melee AD damage with
Blunt Force Trauma, this is BiS
Defence:
Hardiness
- Helps jungling the first few levels and AP's generally don't do much damage really early on.
Tough Skin
- Pre-req, allows you to be much higher in the jungle on your first clear
Resistance
- Optional
Vigor
- Optional
Bladed Armor
- Even though
Dr. Mundo doesn't need any more jungle speed it's BiS for 1 point
Indomitable
- BiS
Utility:
Good Hands
- BiS
Improved Recall
- Nothing else to get since you don't use mana or
Flash
Swiftness
- BiS,
Dr. Mundo 2 shots every camp, movement is so good
Runic Affinity
- BiS
I actually started using these masteries not long ago, credit to Rincent on Solomid.net, before that I was running the standard 0/21/9 build, don't get me wrong it's good but nothing is more fun than chasing people with more movement speed than a
Shyvana on crack.










Defence:







Utility:






I actually started using these masteries not long ago, credit to Rincent on Solomid.net, before that I was running the standard 0/21/9 build, don't get me wrong it's good but nothing is more fun than chasing people with more movement speed than a




EARLY GAME ITEMS:











MID GAME ITEMS:









MID-LATE GAME ITEMS:
Zeke's Herald - I like the look of this item, solid if you have something like a















EXAMPLE 6 ITEM BUILDS

Against stacked AP -






Against stacked AD -







Against mixed team -







Supporty -







AD huehue build -







Remember these are NOT staple builds, you will want to build something earlier and build something later depending on how the game is going, just be smart in your choices

Pro's:
-Clears vision
-Map control
-Forces lanes to play passive
-Easily gankable lanes
-Allows your support to buy items faster
Con's:
-A little expensive
-Hurts a lot if you lose it early
-Your teamfight is a slight bit weaker, but denying vision is OP.
Example of bad

In one game I bought




Usage of Sight Ward's:
At my first back i try to buy atleast 2 sight ward's and more throughout the game, the only lane i usually help ward early on is mid. I put the wards at the enemy wraiths no matter if I'm on Purple side or Blue, and i try and get the mid laner to ward the other side. With my spare wards i usually throw them around the enemy buffs so there's so there's more vision, it also helps if you don't know the exact timers of the buffs and it's far easier to steal when you see them doing blue/red.
Pro's
Vision
Map control
Helps lanes trumendously that don't ward
Con's
None, they cost 75g each and provide you with so much. BUY THEM.
At my first back i try to buy atleast 2 sight ward's and more throughout the game, the only lane i usually help ward early on is mid. I put the wards at the enemy wraiths no matter if I'm on Purple side or Blue, and i try and get the mid laner to ward the other side. With my spare wards i usually throw them around the enemy buffs so there's so there's more vision, it also helps if you don't know the exact timers of the buffs and it's far easier to steal when you see them doing blue/red.
Pro's
Vision
Map control
Helps lanes trumendously that don't ward
Con's
None, they cost 75g each and provide you with so much. BUY THEM.
Edit 24/02/12 - I'll upload some pictures for the routes when i'm home from work, thanks to 're the god2' for the suggestion!
There's a couple of ways you can jungle.
1. Wolves > Blue > Steal enemy Red > Gank top > Wolves > Wraiths > Red > Golems > Back. (If there's no
Shyvana or team that is starting red this is the best option)
From there I decide in which area of the map I want to be in, if I wasted a
Flash top and it would be an easy gank I go Wolves > their Wraiths > Top (depending if the enemy top has a sight ward), otherwise i just go Wolves > straight top. Wraiths/Golems depending if I want to gank Mid or Bot.
2. Standard Wolves > Blue route, back then decide which lane you feel needs the most help/easy gank. (of course you can gank while doing your first clear if you feel you can waste something, but usually it's not that worth it, you just make them lose a couple of creeps while you lose valuable
Dr. Mundo'ing time)
From there on out just use common sense and farmgonkfarmgonk
There's a couple of ways you can jungle.
1. Wolves > Blue > Steal enemy Red > Gank top > Wolves > Wraiths > Red > Golems > Back. (If there's no

From there I decide in which area of the map I want to be in, if I wasted a

2. Standard Wolves > Blue route, back then decide which lane you feel needs the most help/easy gank. (of course you can gank while doing your first clear if you feel you can waste something, but usually it's not that worth it, you just make them lose a couple of creeps while you lose valuable

From there on out just use common sense and farmgonkfarmgonk
MUNDO IS MUNDO, WHY WOULD YOU NOT WANT TO PLAY HIM? DON'T MAKE MUNDO ANGRY
DIVE PEOPLE AND TAKE 15 TOWER HITS BECAUSE YOU ARE MUNDO AND DON'T CARE FOR NO SILLY TOWERS, THEY ARE ONLY THERE FOR GOLD REMEMBER
HIS MOVEMENT SPEED IS HILARIOUS WHEN YOU POP GHOST AND ULT
RUNS AROUND WITH 300 AD WITH JUST HEALTH ITEMS, OH MY GAWD MANG
EVEN IF THEY SEE YOU COMING IN FOR A GANK YOU JUST DON'T GIVE A **** AND POP
Ghost,
Heart Zapper AND SPAM
Infected Bonesaw'S +
Blunt Force Trauma UNTIL THEY DIE, EVEN IF YOU HAVE TO TOWER DIVE, POP
Maximum Dosage AND SURVIVE FOREVER LOL
MUNDO'S VOICE CLIPS ARE AMAZING
DIVE PEOPLE AND TAKE 15 TOWER HITS BECAUSE YOU ARE MUNDO AND DON'T CARE FOR NO SILLY TOWERS, THEY ARE ONLY THERE FOR GOLD REMEMBER
HIS MOVEMENT SPEED IS HILARIOUS WHEN YOU POP GHOST AND ULT
RUNS AROUND WITH 300 AD WITH JUST HEALTH ITEMS, OH MY GAWD MANG
EVEN IF THEY SEE YOU COMING IN FOR A GANK YOU JUST DON'T GIVE A **** AND POP





MUNDO'S VOICE CLIPS ARE AMAZING
Naywin
Dr. Mundo Guide
MUNDOMANIA (MUNDO SMASH JUNGLE)
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