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Nasus Build Guide by Theviper1991

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League of Legends Build Guide Author Theviper1991

Nasus: Tank it to the max

Theviper1991 Last updated on October 7, 2011
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Top Lane
Ranked #27 in
Top Lane
Win 51%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 1

Strength of Spirit
Veteran's Scars

Defense: 21

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 8

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Welcome to my Nasus guide!

The enigmatic creature known as Nasus came to the League from a faraway world, and served as part of a vast and learned desert empire. There he was a respected and enlightened individual, having been made the Keeper of the Great Library. However, he was also part of a race of animalistic creatures that served as the rulers and protectors of the people. Unfortunately, there were others of his kind that believed they were more than protectors. They were under the egotistical delusion that they had ascended to become gods. War on Nasus's world was never more than a breath away, as these deluded others sought to enslave the people and establish a totalitarian sovereignty. In the midst of a heated battle, just as Nasus was about to slay his treacherous brother Renekton, he was pulled through the cosmos to a summoning circle in Runeterra.

At first angered that he had been taken just as he was about to cripple the enemies of his people, Nasus' advanced intellect won out when he heard the pleas of mercy from the summoners. He learned that Runeterra was also filled with its own brand of injustice. This danger was no less threatening than what he had fought against at home, and champions were needed to protect the people of this world. Heeding the call, Nasus chose to take his place in the League of Legends, knowing that his brothers and sisters would carry on the fight back home. These days, he is the Curator of the Sands, feeling most at home in the crumbling ruins of the Shurima Desert. However, recent disturbing news has reached the Keeper's ears - rumors that perhaps his brother had not in fact been left behind. If this were the case, the destruction of Renekton would quickly become Nasus' main priority, before this world too faces the threads of his brother's forked-tongue and endless ambition.

The Curator of the Sands, though contemplative, is not to be trifled with.

Hello and welcome to my Nasus guide. I shall show you how I build nasus. This is my first guide so any constructive responses would be helpful :)

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For masteries I take a 1/21/8

Giving you lots of survivability early game, slight xp increase, and decreased death times, as well as the buff to exhaust

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For runes I take Armor Pen Marks, Dodge Seals, flat MR glyphs, and Health quints, adding to your early/overall survivability

Armor pen marks help your damage output early game.

Dodge seals + Ninja Tabi + Evasion + Nimbleness = quite a few dodges for a faster nasus

Magic resist Glyphs will help your early game survivability.

Health quints are pretty obvious, more health = more survivability

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For items, I start off with a simple Regrowth Pendant, stay in lane as long as I can and farm up my Q. On first B you should (not always due to certain matchups) have enough to buy a philosophers stone, and sheen, or you could skip the Sheen and just buy a pair of Boots of Speed.

Once you get your Boots of Speed, philosopher's stone, Sheen, you start building Warmog's Armor, as soon as it is completed start building Atma's Impaler, this is your core build.

From here on out it is situational depending on enemy team comp. oh and try to finish off building Trinity Force as well for more damage, survivability and movement speed.

From their you can build Magic resist if your going against an AP heavy team, Banshee's Veil and Force of Nature are excellent choices.

If you are going against a AD heavy team then Thornmail and Frozen Heart are nice to have.

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Skill Sequence

Siphoning Strike
Wither at lvl 3, 13, 15, 17, 18

Spirit Fire at lvl 2, 4, 5, 7, 9

Fury of the Sands at lvl 6, 11, 16

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Summoner Spells

As for summoner spells, I take Exhaust and Ignite

having that 2nd slow is extremely helpful and ignite is for...well to finish off that small amount of health the enemy champ escaped with

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Very very tanky
Can still deal quite a bit of damage
Teams tend to focus you more (not sure why tho)
Makes for an early baron kill
gets a ton of assists
has natural lifesteal to help with lane sustainability

You are not a true tank
Have to be willing to die in situations to let your team escape
Dont get lots of kills

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With Nasus, farming your Siphoning Strike should be top priority in any match

if you do not last hit with your Q, you will be extremely weak late game

That is all that needs to be said on that

Spirit fire maxed first means you can clear full minion waves with 1 spirit fire cast, meaning very fast and easy farming and due to the debuffs it gives targets standing in its radius, it works quite well when you decide to enter the jungle for blue/red buffs

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In short, This build is amazing. Since I have started it I have had lots of success in my matches.

if you have a suggestion about my guide I am all eyes lol

Constructive responses only please, dont want any troll posts as this is my first guide and would hopefully like to get better at making guides for players to learn from.