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Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Introduction
Alrighty then, Nasus, is a boss, you can totally blow people up with this guy. I have seen many people play nasus against me and almost all have failed because they play him wrong in my opinion.
I am a proud owner of all his skins souly because I enjoy him so much. I prefer to play Nasus on the more tanky role, he is naturally a DPS character because of siphoning and if used properly with

, with a farmed Q you can use that with a trinity proc for half of you life back because of his passive. Nasus is a terrible full tank though, he is like Renekton, he is easily ignored and your not really all that dangerous because you wont have trinity which is what makes Nasus shine. But then again Nasus comes pretty tanky without any items so build items to emphasize that aspect of him.
Nasus also does not play a full DPS role well either because he gets focused really easily, people know that a decently farmed Nasus is a big threat so they go for you in a quickness so building tankier is a necessity.
Nasus is not a duo laner, please do not play him that way you do him no justice and he is not nearly as strong mid and late game.
So my goals with this guide are to give you an idea about how to play Nasus, why I buy what items I do and what to do during early, mid, and late game, how to 1v1 and team fight with the puppy.


other options... and I mean only other options... im not gonna do that do a do not take ****




So runes. I basically use Jarvan runes for Nasus, nothing super special but it allows for good damage early and nice lane sustain.
Mark of Desolation: Early these are your bread and butter, with a fairly farmed q and a well placed e you will turn someone into doggy treats with the help of these bad boys and they will keep doing so for you all game long.
: Yeah.. mana runes... I went there, but for any of you that have played Nasus you can see why i sacrificed armor runes for these, Nasus is stupid mana hungry, he eats that **** for breakfast lunch and dinner, you have to have it to proactively farm your q up and to do a full combo, these along with your Philo can make that possible.
: I take these because magic resist is a love of mine, and the per level seals over flat scale so much more nicely flat, cause if memory serves me right at like level 7 they are already giving you more magic resist then flat... nuff said
Greater Quintessence of Desolation refer to armor pen reds... also you can take
these are also nice because like I called him earlier... a puppy... and that's exactly what he is early game
There are many other rune combinations that you can take, I have asked people in game what runes they have and I hear a lot say health per level seals, mana regen per level glyphs... Find your happy medium with them, there is no perfect rune setup for an off tank, but I like how mine are and they usually win me the fight. Now onto masteries
Mark of Desolation: Early these are your bread and butter, with a fairly farmed q and a well placed e you will turn someone into doggy treats with the help of these bad boys and they will keep doing so for you all game long.


Greater Quintessence of Desolation refer to armor pen reds... also you can take

There are many other rune combinations that you can take, I have asked people in game what runes they have and I hear a lot say health per level seals, mana regen per level glyphs... Find your happy medium with them, there is no perfect rune setup for an off tank, but I like how mine are and they usually win me the fight. Now onto masteries
I use a pretty weird mastery page if I do say so myself and I got them from watching a live stream but for the life of me I can't remember who, but whoever it was thank you, you saved me some trouble.
So I use 8/9/13. Why??? Because I can.
Offense = 8
I only take offense down to
because I farm my Q life no other and the extra 3% off of it makes it just that much faster to get that extra 3 damage per little minion kill bless there little hearts.
Defense = 9
I like to take defense down to 9 for
and
, I cannot tell you how many time I have dodged attacks from a Xin or Noc or Yi and because of that one dodge been able to get the killing Q off on somebody then dip out like a pimp. I get a lot of **** from people about taking dodge instead of more conventional defense masteries but I don't care, they work and that's all that matters.
Utility = 13
I base my masteries mainly into utility because I take red a lot... that slow on top of nasus slow is unfair. Plus
the puppy likes mana and utility can help feed that hunger for mana of his.
So I use 8/9/13. Why??? Because I can.
Offense = 8
I only take offense down to

Defense = 9
I like to take defense down to 9 for


Utility = 13
I base my masteries mainly into utility because I take red a lot... that slow on top of nasus slow is unfair. Plus

I am seriously not going to take the time to break down every single item that I use on Nasus preTrinity... yes... I consider that a stage of playing Nasus cause the game changes with him once you have trinity. sooooo
: This item is amazing on Nasus, armor, flat health gain and health regen, it passive gives you cooldown reduction... I hope I have mentioned the farming q thing... so yeah... plus when you activate it you can turn a team fight around with the slow and attack speed debuffs it puts on the enemy, you can also use this for chasing
: Nasus ult... nuff said
: Great item for those pesky Ap casters or any Ap character for that matter, plus it gives some nice health regen and a little bit of movement speed... puppys like to run you know.
: This is a wonderful item for any off tank, it synergizes very well with trinity because it increases crit chance, so you will put a world of hurt on someone when that super farmed
of yours crits on the top of someone's head, plus armor and the 2% of your maximum life is converted into attack damage... nothing to complain about with this item.
Optional Items:
Offensive:
: Stacks amazingly well with your passive and the fact you are a all game long farmer
: More life, more attack, and a on hit chance to slow
: I have used this to great affect before, it splashes a great deal of damage onto people in team fights because of your trinity-Q combo, I wouldnt recommend this item though unless you want some lols
: I have actually seen this built on an offtank Nasus before and I rather enjoyed playing against this guy because he was actually good and he spammed
a lot
: I put this under offensive because of the ability cooldowns and the attack speed debuff
: I dont usually build winfinity edge, but there are the now and then games and hey it just makes
that much more ridiculous
Defensive:
: Can't go wrong with this item... it will save your life
: For those annoying people who play Xin and Yi... and especially Tryndanoobs... ugh...
: I build this quite often actually, it is a wonderful item and I believe it is highly overlooked by people, it has an amazing activate and a low cooldown
: you have a lot of life already but if you are a AtMogs fan then have at it, I would replace either randuin or sunfire for it though... tough choice





Optional Items:
Offensive:








Defensive:










Early Game
Take that solo top lane, if you can't get that or there isn't one, go where you are needed, preferable a carry cause your slow will net kills.
In this stage of the game though your only mission in life is to farm the living **** out of your Q... farm it like there is not future for you unless you farm it... last hit every minion you can with it get that bonus damage as high as possible... never leave your lane to fight in river unless its really close and you think you can get a kill out of it.
Mid Game:
Guess what... your still farming that Q, you should have made several trips back to the store by now and you should be able to win most 1v1 situations... but your goal here is to still be farming your q. This is the super boring part of the game as Nasus but bear with it
Late Game:
Late game it here!!! YAY!!! you should still be q farming when available but don't dedicate a copious amount of time to it at this point, you need to be with the team, fighing, taking towers and bashing people with
.
Take that solo top lane, if you can't get that or there isn't one, go where you are needed, preferable a carry cause your slow will net kills.
In this stage of the game though your only mission in life is to farm the living **** out of your Q... farm it like there is not future for you unless you farm it... last hit every minion you can with it get that bonus damage as high as possible... never leave your lane to fight in river unless its really close and you think you can get a kill out of it.
Mid Game:
Guess what... your still farming that Q, you should have made several trips back to the store by now and you should be able to win most 1v1 situations... but your goal here is to still be farming your q. This is the super boring part of the game as Nasus but bear with it
Late Game:
Late game it here!!! YAY!!! you should still be q farming when available but don't dedicate a copious amount of time to it at this point, you need to be with the team, fighing, taking towers and bashing people with

With Nasus not many people can honestly stand up to you 1v1 because of the fact that you will get a lot of your life back with your passive and you have a mini exhaust as a skill along with your actual exhaust.
1v1:
To go up against 1 other person it is rather quite simple, no matter what the first thing you do is
them... they now have DAT SLOW on them then you drop
on them, try you have them run through as much of it as they can or if they are standing still then place them right in the middle of it, this will put a flat armor debuff on them for a minimum of 5 seconds or Q's if timed right.
So we have initiated on the enemy, what now... Wither and drop spirit fire again if the fight takes that long which it probably shouldn't but if it does and just drop never ending
and auto attacks.
Note: you will never have to worry about proc'ing trinity, when you activate
it will automatically proc
1v2
I would only recommend going forth with this fight if you are absolutely sure you can win and you have exhaust up, evaluate the enemy champions quickly and make your analysis, otherwise the only difference between this and a 1v1 is that your going for the squishy first.
Rule of Thumb, typically the more squishy they are the harder they hit.
But in the terms of Fighting outside team fights thats about it when it comes to Nasus, he isnt like Ezreal where you have to place yourself right... you are there and in charge
Lastly... do not fight an
that is doing good... he will ruin your life
1v1:
To go up against 1 other person it is rather quite simple, no matter what the first thing you do is


So we have initiated on the enemy, what now... Wither and drop spirit fire again if the fight takes that long which it probably shouldn't but if it does and just drop never ending

Note: you will never have to worry about proc'ing trinity, when you activate

1v2
I would only recommend going forth with this fight if you are absolutely sure you can win and you have exhaust up, evaluate the enemy champions quickly and make your analysis, otherwise the only difference between this and a 1v1 is that your going for the squishy first.
Rule of Thumb, typically the more squishy they are the harder they hit.
But in the terms of Fighting outside team fights thats about it when it comes to Nasus, he isnt like Ezreal where you have to place yourself right... you are there and in charge
Lastly... do not fight an

Team Fighing:
As Nasus your goal is to get in the fight right after the main tank... you pop
on the bit group, slow the main AD carry (ranged or not) then use exhaust on whoever it is needed on... then just rinse and repeat.
Warning:
As Nasus though... you will get focused... a lot... and I mean a lot... when you run in don't run into the very middle, thats just asking to die, go along the edge of the fight or nearer to the edge.
As Nasus your goal is to get in the fight right after the main tank... you pop

Warning:
As Nasus though... you will get focused... a lot... and I mean a lot... when you run in don't run into the very middle, thats just asking to die, go along the edge of the fight or nearer to the edge.
In conclusion Nasus is a great champion if you play him right. Dont be a hero, do not take badly calculated risks with this character... you will die... pick your moments carefully and just remember... farm that Q
Please if you think I need to add something message me, send me something I dont care if it a personal message, in game, whatever I will listen and add it if I think its a good opinion and I will make your name known for your insight.
Please remember to vote and comment
Please if you think I need to add something message me, send me something I dont care if it a personal message, in game, whatever I will listen and add it if I think its a good opinion and I will make your name known for your insight.
Please remember to vote and comment
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