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New Meta to Solo Mid:Dueling and Defensive Aggression






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Choose Champion Build:
Spells:
Clarity
Teleport
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
ATTENTION PLEASE DO NOT VOTE!!!
Also if anyone knows of a way to completely un-publish a guide please let me know. thank you.
PLEASE NOTE: This guide was accidently published early, please except my apologies for not having yet finished all of the champion summaries yet. I will be adding more as I have time to do so.
First off this is a meta guide build about play style/mixing up the games meta, and not a champion build. The information such as runes/masteries/items/spells are for reference/to make this guide meet mobafire guidelines. Secondly I do ask that if you do not down vote this guide just cause its some different ideas or you think its stupid. I understand there will be down votes I do ask though that if you are going to down vote that you please comment and explain why you didnt like it. Also I would to love to hear from those of you who up vote it so comment also please and thanks. Finally this being a meta guide means the guide itself is meta and therefore will be added to, fixed, edited, and updated as necessary. (see change log for list of any changes)
NOTE: This is a guide on changing up things in the middle lane to either A. get yourself fed with a different champ then usually is mid while your normal mid gets babysat/goes 1 v 1 top. and B. playing a champ that might not be great at kill 1 v 1 but can literally hold off the enemy at mid as long as needed for the rest of your team to do their thing.
I will break this down into 2 styles of play along with some short more specifics on individual champs who fit into that style. The first style i refer to as Dueling. The reason is that the champs used here are amazing at 1 v 1 combat and can gain an edge over the standard squishy (and often only safe fight at range) mids. The second style is what i call Defensive Aggression. In this you take an offtank/tank/tany dps style champ to hold off the enemy mid and you progressively become more aggressive the closer you are to your tower.




So basically what are the keys to taking a high damage melee champ mid. First realize that not all melee champs are gonna be good at this. Second when you take your champion mid keep in mind that #1. The enemy more then likely out range you (DUH) so move around a lot to prevent easy targeting of range skill shots. #2. Focus on only attacking minions to last hit, part of the key here is to get your opponent used to you only moving in closer to kill minions (you can harass some if you have a range skill). #3. Make sure you know your kill combo well, wait for your opportunity to strike and then make the kill. If you have that chance at first blood around lvls 1-3 take it. This is a high risk high reward playing style. This is not for passive play style summoners (why are you playing melee carry then????). #4. WATCH OUT FOR GANKS, they probably wont rush a gank early on unless you get a nice first blood in or maybe even 2-3 kills early (very ideal and very possible if done right) but they will come because your destroying mid so be ready (aka buy wards and make sure teammates call mia/ss depending on what server were on *wink* see i got you somewhat covered too my European players). That pretty much sums up the generals. Much of truly learning this will come from experience through playing this and also play's slightly different between champions (see champ advice list at bottom of guide).
#1 Play it somewhat safe, avoid pushing past the mid point of the lane cause the further you push the less effective you become. #2 the closer you pull them to tower the more you harass your opponent. You want to deny them as much xp and gold as possible by keeping them under tower. Yes this could back fire on you but making your own last hits being hard but you can still time it well get lots of last hits. #3 HELLO THERE ON YOUR TOWER GANKS GALORE FOR YOUR TEAM and lots of assists for you. Also once you get a successful gank or two on them they will hesitate to push to far thus denying them xp when the wont follow the minions in. #4 If you havnt noticed this guide does raise the chance of your tower taking damage so thats why harassing more and more the closer they get becomes very important. Also last hitting and/or using any AOE attacks you have on minions to keep them off. A key here is Keep your minions alive and you keep your tower alive. You do this right and you can basically do it all day while your team pushes, takes there lanes towers, and ganks the **** out of their mid.




The main play for





Kills in mid: The key to kills is maximizing ganks. good team communication with your top and bot lanes or your jungler to gank mid will let you position and then cc combo (








The main play for






Ganking: Timing





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