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League of Legends Build Guide Author ayloedxa

Nocturne - One-hitting enemies

ayloedxa Last updated on April 3, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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Hello, this is my first guide and it's all about Nocturne.
In my opinion he is the most amazing Champion to be released so far.
This guide will only work if u got the Desolation-Runes, as they give you the extra your jungling needs.

Jungling will determine how well you will do in the game.
At 30 Minutes I normally have over 300 creepkills, which adds up to a bonus of about 7500 Gold! Alone with that you can get most of the items and do great damage and with the extra gold from assist and kills you can certanly rock the game.

Have loads of fun with this champion!

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Early Game:

As you are going to jungle you will be going to buy a and a few .
I personally get 4 as that is enough to get me through the first round although I sometimes only need 3. If you dont feel secure enough with this gameplay yet, you should buy 5 .

Jungling Route:
1. 2 Golems: Use Duskbringer trying to hit both golems and smite one and finish it off. While attacking the second golem your Duskbringer will be back up and you can use it again. Use a as soon as you start to lose life. You will be level 2 now. Skill Shroud of Darkness to get the extra Attack Speed.

2. Wraith: Again use Duskbringer once and try to hit all 4 and then focus the blue ghost. You will probably need to use another .

3. Wolves: Once again use Duskbringer on all 3 and finish them off. Use a . You will need lots of health to kill the Blue Buff. As you wil level up, put a second point onto the Duskbringer.

4. Blue Buff: Use Duskbringer and smite the Blue Golem. Use Duskbringer as soon as its Cooldown is gone and finish off the Golem quickly. You will probably need another .

After that you will need to go back to base.
Buy a Vampiric Scepter and make sure you have one more . If you dont buy one.

As you got the Blue Buff you can now spam your Duskbringer.

5. 2 Golems

6. Red Lizard: Use all your skills as you CD goes and use smite. Your will be needed here.

7. Wraith

8. Wolves

You will now be level 5 and you can go back now.

Mid Game:

Now it is time to gank! Choose a lane where the enemies have either pushed far or an enemy has low health. If neither happend you should tell your mates to let them come so you can gank them.
While going from one lane to another and help your team always walk through the jungle and farm the creeps to get more XP and Gold. Always kill something - never stand around waiting for something to happend. Push a lane and/or kill an enemy and then go to another lane via the jungle.
Try to always have the blue buff as you will want to spam your skills.

Late Game:

This will be when you are all walking around in teams.
By now you should have a very good damage output but will be very squishy.
If you see an enemy farming a lane alone, then ulti him and kill him. Let them pay for not staying together so they cant farm much. Otherwise try not to initiate a teamfight.
After a teamfight has started just pop in from the side and finish them off. Your tank should be attacked - not you.
If you got some kills you should be able to take down squieshy enemies in like 1-3 crits. Amesome.

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Greater Mark of Desolation and Greater Quintessence of Desolation is of upmost importance for jungling and for very good damage on non-tanks as you will do so much more damage with enemies on low armour.

As for the Seal and the Glyph it isnt that important what Runes you take. Alacrity is awesome for a quick attack speed or you can boost your crits with some Furor.
Im am not sure what Runes are best here yet, but more intormation on this will follow. Help would be appreciated.

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(Pssiv) Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% of his physical damage and heals himself for 15 / 20 / 25 per target hit. Nocturne's basic attacks reduce this cooldown by 1 second.

This is a very good passiv as it heals you quite nicely and you do some very good AoE with that hit.

(Q) Nocturne throws a shadow blade which deals physical damage 60 / 110 / 160 / 210 / 260 (+0.75 per bonus attack damage), leaves a Dusk Trail, and causes champions who are hit to also leave a Dusk Trail for 5 seconds. While on the trail, Nocturne ignores unit collision and has increased Movement Speed 15% / 20% / 25% / 30% / 35% and Attack Damage 20 / 30 / 40 / 50 / 60.

Cooldown 10 seconds | Cost 60 / 65 / 70 / 75 / 80 mana | Range 1200

Early and Mid Game this does awesome damage and you can harass your enemies with the huge range and great damage easily. Furthermore you get a great speedboost so you can catch up to nearly anyone. You can even hit an invisible champion with it and can still see his trail.

(W) Nocturne empowers his blades, passively gaining attack speed 20% / 25% / 30% / 35% / 40%. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier for 2 seconds which blocks a single enemy ability and doubles his passive attack speed for 5 seconds if successful.

Cooldown 20 / 18 / 16 / 14 / 12 seconds | Cost 50 mana |

This is the most amazing skill. If Karthus Ulti comes or Nidalee throws her spear or Sion or Veigar wants to stun you or if you see a Muchroom from Teemo - press W and laugh at them! This amazing skill blocks the next ability and lets you gain even more Attackspeed than the passiv. A very underestimated and brilliant ability that makes Nocturne even more OP.

(E) Nocturne plants a nightmare into his target's mind, dealing damage each second for total 50 / 100 / 150 / 200 / 250 (+100% of ability power) over 2 seconds and fearing the target for 1 / 1.25 / 1.5 / 1.75 / 2 seconds if they do not get out of range by the end of the duration.

Cooldown 15 / 14 / 13 / 12 / 11 seconds | Cost 60 / 65 / 70 / 75 / 80 mana | Range 500

This Skill is very usefull chasing targets that are running away. Just use this Skill and they will walk into your arms! Nobody can escape you! Because this guide is AD based, you will not max it out until the end. You get enough fear from level 1 to kill your enemy and you get much more damage from your other abilities early to mid game.

(R) Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 4 seconds, this includes champions, minions, wards and towers. He can then launch himself at a enemy champion with a large range 2500 / 3250 / 4000. Deals 150 / 300 / 450 (+1.2 per bonus attack damage) physical damage on arrival.

Cooldown 160 / 130 / 100 seconds | Cost 100 mana | Range 2500 / 3250 / 4000

This is the most amazing ultimate that everybody hates. You rob the sight from everybody and then get to attack and deal damage to an enemy quite far away. Awesome for ganking, joining fights, chasing and for escaping. Read more about it in the "When to use what skills"-Section

You will be maxing out your Duskbringer (Q) at first because it makes jungling easiert and does awesome damage early and mid game!
After hitting one point in Unspeakable Horror (E) you need to max out your Shroud of Darkness (W) to get your Attackspeed up to a maximum. After that you can extend your Unspeakable Horror (E).

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As you are jungling you first item is typically Cloth Armor. After that you should get the Vampiric Scepter. This is not common but in my opinion it is an awesome addition to your passiv and together you will not lose life while jungling faster and will give you a very good advantage in mirror matches and overall against other champions.
After that you will need to increase your speed with Berserker's Greaves, as you will need to chase your enemies in ganks.
After that you should buy Madred's Razors. I always upgrade it to Wriggle's Lantern as its only 75 Gold more and you get a ward for free every 3 minutes. But if you want you can save it to buy the Madred's Bloodrazor later.

The next item I get is Sword of the Occult because if you get some kills - which you will do - then your AD is increased by a very good amount which will make you even more crazy. But if you ain't sure you're gonna do well go for another item.

After that you need some Attack Speed, more chasing power and some more chance on crits and the Phantom Dancer gives you exactly this. A truly amazing item.

Then you can attack quickly and do some crits but the damage output isnt that amazing as it should be so you get the Infinity Edge. This will make you truly unstoppable and you if you got many stacks or your Sword of the Occult you can already one-hit the squieshy enemies.

But because I am very squieshy yourself and I dont want to get a defensiv item for Nocturne I get the The Bloodthirster. With it I have a Lifesteal of 40% and that will counter all atttacks on you, so the enemies cant really do damage anymore if you attack them. At this point you can solo the baron without problems. But you can swap it for something else if it pleases you of course with one of the items in the optional list.

If you dont want to get Sword of the Occult or The Bloodthirster there are many possibilities that you have instead:

The Black Cleaver
Warmog's Armor
Frozen Mallet

(More with more detail will follow)

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Summoner Spells

What you should use:
Smite: This is a must for a jungler!
Ghost: With this spell u can chase down any champion with your amazing speed ot get away from a few enemies following you. This spell is just Overpowered!

Clairvoyance: This can be helpfull when you want to use your ultimate and you dont see enough and for checking if the jungle is clear to be farmed.
Flash: Good for escaping and surprising but imo not so important with Nocturne.
Exhaust: Makes chasing easier and lets you get a good advantange in 1vs1.
Ignite: If you haven't killed your opponent with your crits - you will probably not manage it with ignite. Exhaust is better as it even works defensive. But it is still a good spell as it deals a good amount of true damage to the enemy. Might save you from the one or other towerdive.

No way:
Teleport: Your ultimate has a hugh range and you will be very fast - no need for that.
Revive: Why would you need revive? You wont die!
Heal: You got your passiv and honestly - heal is for noobs
Clarity: You will have the blue buff most of the times. No need for that.
Rally: Just no. After it got nerft just not worth it anymore
Cleanse: You can block skills with your W skill. You shouldnt tanking so you shouldnt get so much CC anyways.
Fortify: Leave this spell for the tanks.

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When to use what spells

Argh I don't know what to do when and when to use the ultimate. It is so confusing - No it is not!

You can use Duskbringer in the direction you're running to move even faster and get away from them even faster.
You should always have a look if a stun or an other CC is coming towards you. Then you should quickly press W so it doenst hit and you get away.
If an enemy is following you then use your E skill on him and in no time he will be walking in circles for no good reason :P
Escaping is very easy with Nocturne.

Initiating a Teamfight:
You will not be doing this. If your Team is far too pathetic, you should be buying some defensive items so you can initiate, but without some life you should not do this at all.

Joing a Teamfight:
After your tank and team has gone into the fight, either ult in or just walk in and try to hit your Duskbringer on as many Champions as possible - chose the carrier and more squishy enemies - pop your Shroud of Darkness on them and crit them to death and go chose your next enemy if you haven't already scored that ace.

If your Duskbringer wouldn't hit your enemy:
Use your ultimate to get to your enemy - hit them with your Unspeakable Horror straight away and then use the Duskbringer to move quickly to him and crit him to death as he will be already walking randomly around the place.

If your enemy is in range of Duskbringer:
Use Duskbringer to hit your enemy and move amazingly fast to him and use Unspeakable Horror on him as soon as you get in range and then crit him to death. If he is faster than you hit your ultimate and fear him again. Anybody should be dead now.

Use Shroud of Darkness if your enemy tries to use an ability on you.

While Farming you can hit your Duskbringer once through all minions, walk to the middle and thanks to your passiv you will be one-hitting almost if not even all of them.

Your ultimate:
This is your way to an enemy. Try not to waste it. You can use it to get to a fight further away or to chase down an enemy faster than you. You will get a feel on when to use this ultimate.
You can also use it to get away from enemies. Pop into a brush - ulti and run away or if another enemy is near you can ulti to them and might even get another kill.
I will update this section soon for more options and detailes.

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All in all Nocturne is the most amazing chaser, damagedealer and jungler in whole of LoL!
Additionally he is very fun to play and will annoy your enemies so much they will hate Nocturne for ever =) Have fun!