Draven Build Guide by breehops
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Runes: S10 DH (NOTES)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Ability Order Only Option Abilities
Threats & Synergies
Any roaming assassin is a HUGE counter to Draven. You are VERY immobile.
One of the hardest matchups for Draven. If she pushes up too far, or your jungler is coming in, take the opportunity to all in her. If you let her scale she will eventually 1 shot you.
Rammus is kind of a joke to a lot of champs, but to Draven, he's a big counter. If you locked in Draven and the enemy picks a Rammus, dodge, or expect to be camped.
Senna out ranges, out damages, out CCs, and out heals you. This is one of my go to bans.
Again, you're immobile. If you don't have a stopwatch by teamfight phase... lmfao gg
Kai'sa is just broken. Kill her early and she'll be stuck getting her Manamune for a lot longer than she wants to be.
I'd give tips, but I only have one: Dodge. Really though, it's winnable, just VERY irritating.
Take Cleanse, poke him a lot early. You out trade him.
Blitz is one of my favorite supports to lane with. His hook and knock up combined with your E stuns them for a very long time. Takes a good Blitz, though.
Naut is insane right now. He provides great CC, and can tank turret shots while you dive. Just... awesome.
As much as I hate Lux players, this champ is really good with Draven. Her W can save you time after time, her Q combined with Cheap Shot leads to easy kills, and late game, her R and your R can 1 shot.
Thresh can be really good, or really, really bad. If you have a good Thresh, the lane is won in champ select.