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Runes:
Sorcery
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
Common Summoneers
Barrier
Flash
Items
Ability Order
Stage Presence (PASSIVE)
Seraphine Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ashe
Slows for your E
Ideal
Strong
Ok
Low
None
Ashe
Slows for your E
Champion Build Guide
Intro
Hello guys, so first off if you have any questions you can come into my stream and i try to help you as much as i can. I stream in german but dont hesitate to talk to me in english. https://www.twitch.tv/vivo_t
I take for granted that you know what her spells do. Im not here to copy paste her abilitys.
I take for granted that you know what her spells do. Im not here to copy paste her abilitys.
You share a healthbar with Sona.
If you have played her you will soon realize that her kit seems like sona on paper, but plays completly differently ingame. The only thing you really share with sona is the healthbar. You are squishy! What can you do about that ? Well, nothing really. If you get caught you are dead.
So try to ward when your teammates cover you and be aware of your positioning. Your ultimate screams at you to stay behind your teammates and thats what you should do.
But dont be like the usual afk supporter that plays 3 miles away from the lane.
So try to ward when your teammates cover you and be aware of your positioning. Your ultimate screams at you to stay behind your teammates and thats what you should do.
But dont be like the usual afk supporter that plays 3 miles away from the lane.
Laning Phase
You want to poke as much as you can. Thats why we max Q first. Take in consideration that your spells are very slow and that the enemys have time to react to you. Try to predict where they are dodging.
NOTE: Dont forget your autoattacks ! with each Spell you cast you get more AA-Range. You can use that to finish of your rotation for some extra damage.
General Tip: Only poke when your enemys have used (and in the best case missed) some critical spells like Morgana Cage, Taric Stun, Pantheon Stun, Zyra Root Thresh Hook etc.
If you play against "all in" Supporter like Thresh, Leona, Nautilus then stay behind minions if you need to (Leona engage passes through minions so be aware of what your enemys can do and what not).
If you know the range of all spells and "play" with it, go in range for a bare second or peek out behind a minion and hide back behind it. If you can get a spell from your enemys for free then thats the time to poke back. If you have control over the bushes then use them to trigger a spell from the enemys or poke from there since they cant see you casting your abilitys.
If you play against heavy poke you might save your Passive to double cast your W to get some sustain.
Dont use your ultimate unless you are sure that you are hitting.
Try to go with double E first and then ult or wait for your Jungler's/Adc's CC. It makes it much easier to hit.
NOTE: Dont forget your autoattacks ! with each Spell you cast you get more AA-Range. You can use that to finish of your rotation for some extra damage.
General Tip: Only poke when your enemys have used (and in the best case missed) some critical spells like Morgana Cage, Taric Stun, Pantheon Stun, Zyra Root Thresh Hook etc.
If you play against "all in" Supporter like Thresh, Leona, Nautilus then stay behind minions if you need to (Leona engage passes through minions so be aware of what your enemys can do and what not).
If you know the range of all spells and "play" with it, go in range for a bare second or peek out behind a minion and hide back behind it. If you can get a spell from your enemys for free then thats the time to poke back. If you have control over the bushes then use them to trigger a spell from the enemys or poke from there since they cant see you casting your abilitys.
If you play against heavy poke you might save your Passive to double cast your W to get some sustain.
Dont use your ultimate unless you are sure that you are hitting.
Try to go with double E first and then ult or wait for your Jungler's/Adc's CC. It makes it much easier to hit.
Mid/lategame
It plays out like every other entchanter Support. You scale very well. Find a good moment to land your combo onto an enemy to give some nice damage output. Use your teammates to make your ultimate longer and then follow up with your E.
Keep Yasuo Windwall/Braum Shield in mind and wait for them to use it before you cast your ultimate.
Keep Yasuo Windwall/Braum Shield in mind and wait for them to use it before you cast your ultimate.
Combo's
Most damage poke: Single E for slow into Double Q + AA
Save Poke: Double E into single Q + AA
Aoe All in: Ultimate from Ally to enemy into E into double Q + AA
Save All in/Pickup Double E into Ultimate into Q + AA
Save Poke: Double E into single Q + AA
Aoe All in: Ultimate from Ally to enemy into E into double Q + AA
Save All in/Pickup Double E into Ultimate into Q + AA
Extra stuff
- If you hit anything with your Ultimate your E will automaticly stun.
- Anything that is Rooted will get stunned by E, but also every
Stun/Airborne/Fear/Charm/Taunt/Surpression.
- Silence/Polymorph/Disarm will only turn it into a Root.
- Since E + Ultimate have a Casttime you can E + Flash or R + Flash instead of
flashing first, to surprise your enemys.
- Anything that is Rooted will get stunned by E, but also every
Stun/Airborne/Fear/Charm/Taunt/Surpression.
- Silence/Polymorph/Disarm will only turn it into a Root.
- Since E + Ultimate have a Casttime you can E + Flash or R + Flash instead of
flashing first, to surprise your enemys.
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