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Spells:
Teleport
Ghost
Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Pros / Cons
-Very strong in early-game.
-Good chaser with his Undertow.
-Very durable, dies very hard in late-game.
Cons:
-Has mana problems in early-game if you play aggressive.
-No natural escape mechanism.
-Dependent of item/gold in the game.







I go for Armor Penetration on Marks and Quint's because this is a must, especially on champions like
Lee Sin,
Olaf,
Wukong,
Graves and so on. From the runes you will get a nice 25 Armor Penetration bonus. That means that 25 of your opponent's Armor is useless.
Armor Seals and Magic Resist Glyphs gives you early game sustainability, and makes you more durable in lane. You can take either per level or flat, but I prefer the ones per level because it gives you more Armor and Magic Resist at lvl 18.




Armor Seals and Magic Resist Glyphs gives you early game sustainability, and makes you more durable in lane. You can take either per level or flat, but I prefer the ones per level because it gives you more Armor and Magic Resist at lvl 18.
On masteries I take 9-21-0. 9 points in Offense for the Armor Penetration, Attack Speed, and the Ghost point.
I take 21 points in Defense for maximum protection. This fits well with your Armor and Magic Resist runes. The Damage Reduction comes in handy on
Olaf, because you want to be a bit more tanky than other champions, especially with that HP that you're building.
I take 21 points in Defense for maximum protection. This fits well with your Armor and Magic Resist runes. The Damage Reduction comes in handy on










Shoes






Offensive






Defensive





Olaf is a strong laner. He can solo lane easily, without any problem. You just have to play careful in early game, than you can become aggressive. If you are solo laning, use wards to keep your lane safe, especially if you play against champions like
Twitch,
Evelynn,
Shaco and other stealth champions. Try harassing your opponent with Undertow, and when you have the chance, use Reckless Swing to hit them hard. If you get low on health, activate Vicious Strikes and try to hit as many minions as possible, to take advantage of the Lifesteal.
If you are playing solo top, and your opponent is also solo, you can be very dangerous. Place a ward in the river to prevent ganks, and than push your opponent, farm minions and don't let him do that, destroy his tower, kill him when you have the chance. If your opponent went back to base, you can take advantage of that with your
Teleport. Gank other lane, go back to base, heal, get an item and than Teleport back to your lane. If you need help in your lane, tell your jungler to come and gank your enemy one or two times, so you can get some extra experience and gold, and after that you will dominate your opponent.



If you are playing solo top, and your opponent is also solo, you can be very dangerous. Place a ward in the river to prevent ganks, and than push your opponent, farm minions and don't let him do that, destroy his tower, kill him when you have the chance. If your opponent went back to base, you can take advantage of that with your

Ganking with Olaf is a MUST. You should keep an eye on other lanes, especially on those where your opponents play aggressively. Even if you won't kill the opponent that you are ganking, you will force him use at least one of his Summoner Spells, and after one or two levels, you can come back again to get the kill. If you want higher chances to get a kill from the first try, get the red buff before the gank. That buff will give you higher chances for the kill, because it slows the opponent that you're attacking.
Don't risk by turret diving, especially if your opponent has stun, because you can get killed before you have a chance to finish your enemy off. Turret dive only and only if you know that you will get the kill without dying.
Don't risk by turret diving, especially if your opponent has stun, because you can get killed before you have a chance to finish your enemy off. Turret dive only and only if you know that you will get the kill without dying.
In a teamfight, you play a very important role. Olaf is a tanky champion, so as soon as the teamfight begins, focus the most dangerous enemy. Activate
Ragnarok,
Ghost, and run for that enemy. DO NOT focus the tank. Focus the enemy that lands the most damage, and take him out. Because of your high health, you will take him out before their them gets you to half HP. Don't forget that you have your Ragnarok activated, so don't be afraid to be disabled, and don't forget to activate
Tough It Out. This spell will help you shine in teamfights.
Olaf can easily 2v1 against almost any 2 characters from the game if they are not fed. Use your Ultimate and natural Lifesteal to take out the most squishy person first.



Olaf can easily 2v1 against almost any 2 characters from the game if they are not fed. Use your Ultimate and natural Lifesteal to take out the most squishy person first.
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