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Recommended Items
Runes: Standard

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15% Tenacity/Slow Resist
Spells:

Flash
Teleport
Items
Threats & Synergies
Threats
Synergies
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Extreme Threats

Zoe
I never win lane and always get destroyed against Zoe matchup. I hate this champion, but I have started not to ban her as much because her play rate is low.

Amumu
Great frontline. Always love this on my team!
Synergies

Amumu
Great frontline. Always love this on my team!
Champion Build Guide
This guide is solely based off my experience on my climb peaking at Emerald 1. From what I have learned through my own games along from other player. Please keep that in mind. Also all of my builds, items, runes, etc. have notes make sure to read them for clarification/reasoning.
Hello,
My name is Anthony and I am a Emerald Azir player with about 400k mastery, and have only been playing him for a short amount of time. In this time I have learned a good amount of the key mechanics of Azir being kiting, drifting, positioning, and my limit as a champion. I know some people might say that this might not be enough time to learn a character with this much potiential, but I believe this is more than enough time to be consistent in games along with your drifting.
Just being fun can be said for any champion but with Azir it goes to another level. I think the main reason you should play Azir is because he has one of the most interesting kits in the entire game. No other character summons sand soldiers that fight for them. It really is an interesting concept. He has crazy damage numbers and a weak but safe laning phase. When I mean weak it's really just untill lvl 6 when you get your ult. Other than that, be prepared to carry your team harder than you ever could!
Drifting, shuffling, or whatever you want to call it. Probably one of the most fun and intresting characteristics when playing azir. So, I am going to get it out of the way and say the best way to learn how to drift is by practicing it in game. Do it as much as possible. For example, when leaving fountdain put a soldier infront the nexus towards the mid lane and do a drift towards midlane. You have a good amount of time to cast the Q so you will not have a lot of trouble tracking it. Doing this also minimalizes the margin for error. Along with this it's going to tank your mana, but your practicing. Don't be afraid to mess up it's going to happen and honestly you will probably get flammed for it when missing kills becuase of it. If you can't get the timing of the full drift try starting smaller and only getting half of the full drift. Once you get to that point then you can start practicing full drifts. But, bottom line is that you need to practice and drift as much as possible in games. That also doesn't mean jump on everyones head because you will find out that's not viable the hard way.
Link to video explaining the drift - (Made by EXCELLeague: https://www.youtube.com/@EXCELLeague)
https://youtube.com/shorts/8_uiuTzaGtA?si=ZhY9p4vUvbH08tG3

























































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