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Fiddle is probably THE easiest matchup a viktor can ever hope for. He is a really stationary champion meaning you have an easy time stunning him with your Gravity field and Stopping either his R cast or his W use entirely with your ultimate, plus, fiddle cannot Keep up with your movement speed whatsoever from just Q alone. that, and your burst lategame becomes too instantaneous for him to heal up.
Just be sure to ward well so you can predict his ultimates. Easy or not, if he catches you off-guard you are gonna suffer
Heimerdinger
Heimerdinger is also a fairly easy match for Viktor. Thought your ranges are not that big, they still outrange heimer turrets. You can laser them, and him if angled well, from a safe place while kyting around and escaping his rockets easily.
Beware his stun grenade, that is the only danger he presents for you.
Twisted Fate
Twisted Fate is something of a more biast opinion here, not gonna lie. I find myself wrecking even TF mains if Things go well just once.
TF has very stationary skills with long animations, meaning if he uses his full WQ Combo he essentially also roots himself for those roughly guessed 0.75 seconds, making him very vurnerable to your E and your W. The only Thing dangerous about TF is his ranged Poke and the fact that if he cannot defeat you, he WILL roam with his Ultimate. So be sure to Keep your lane well warded, and locked up so he cannot get out of there without wasting his summoners.
Also, beware a tf using ghost, they can match your speed very well and maybe even defeat you in your own game.
Nidalee
She is rarely ever mid, but in those cases she is Things are rather easy for you. Her Kit, despite being very loaded, is linear around her Spear and her Dive. If she goes in, just place your Gravity field ontop of yourself then proceed to faceroll the cougar. But beware her damage. if she lands a spear she can give you a difficult time, but dodging those spears is easy with all your movement speed, so rest assured that you won't be hit by them unless ambushed.
Azir
We are Starting to enter the difficulties of Viktor.
Azir is a prominent siege lord when it Comes to laning. He has roughly your ranges, BUT he lacks the necessary instant burst to Keep himself going like you do. HOWEVER, do not let that deceive you, his laning phase is relatively aggressive with all his soldier pokes and his ability to demolish your positioning. your best Advantage is when you can break past his soldiers. Azir is very vurnerable if you hit him out of his soldier's reach.
Annie
Things are starting to be difficult for Viktor from here on. Annie and VIktor are an evenly strong match damage wise, but you possess a lot better waveclear allowing you to push her lane back. Just be careful not to push too aggressive. Annie has something you do not. Mana sustain. And a lot more reliable CC to proc. Against her you are gonna have difficulties throughout the game if she can proc her combo faster than you.
Anivia
Anivia and Viktor are a very specific Skill match. Anivia has a very stationary Kit that makes her stay within a certain range for her Ultimate to be kept up and for her skills to land. Plus her Q is very slow. BUT she possesses immense burst potential which can drive you back. That, and your comparably long early cooldowns disable you from killng her when she goes into her passive, meaning her laning phase is safer than yours.
Ezreal
Honestly this is something i have surprisingly enough not considered until i got to face with this matchup. Ezreal possesses dangerously hard poke and his Arcane Shift allows him to evade your E and your W entirely. Be careful how you fight him, because he can destroy your positioning.
Try using your Chaos storm on him when he charges his Trueshot Barrage, since the cast time is easily stopped with how long it takes and Play it safer versus him. Rely on your Q and only roll your E out AFTER he shifted to garuantee at least one hit.
LeBlanc
Le*****, good ol le*****. She is One of viktors most Skill-only based matchups there are.
Her mobility make her hard to catch and her damage can always strike you by surprise, plus her new waveclear allows her to go toe to toe with you in regards of laning pressure.
You Need to bait her W out then decide if you will attempt to stun her current location with W, making her distort back to her starting point then go after her, or the other way around. Fighting Leblanc is mostly Brains over brawl, since you Need to Outsmart her Distortion use pretty much effectively and immediately. If you give her too much time she will destroy you in trades.
Aurelion Sol
This one Comes even more unexpected than Ezreal.
Aurelion sol may be one of the most immobile champions to date, but do not let this decept you. A good AS can outplay your positioning and save himself from your W stun by ulting you away before you can do anything, and by the time you caught up on him with the slow afterwards he will be long gone or Boop you to death.
Be sure to dodge his Q and his R, if he lands those you are chanceless, but once you evade his skills and manage to Play around his Passive and the W active on it you can win against him
Ekko
Ekko is where Things begin to suck. Your Level 1 to 3 are a lot stronger than his own, but after that it turns into a Skill matchup in his favor.
With how overloaded he is on mobility and self-positioning you will have a brutally hard time landing your skillshots, and your W is the only reliable way to catch him out, however with how long the stun takes to proc he will long since have gotten his passive activated and ran out, or around it.
He can outplay you in just as many, if not more ways than you can Outsmart him, Keep that in mind.
Gragas
This Comes out as a rather stupic case, yet still a case regardless.
Gragas' tankyness even when going full ap is ridiculous and his ability to zone you more than you can zone him is very much what will make your life hard.
He has effective Poke with his Q and a reliably mobility spell with his E and also good tankyness with his W damage reduction. not to Forget his ultimate which not only completely annihilates your positioning, but also possesses deceptive burst.
Fight gragas with utmost caution and NEVER trade him if you cannot dodge his E.
Akali
Akali. There is not much to say here. Her lane pre 6 is very weak compared to yours, you can place your Stun right ontop of her Stealth area to force her to leave it unless she wants to get herself killed. HOWEVER, once she hits 6, you are done for if she is not 0/10 or worse by that time and you are not at least 1 1/2 items ahead.
Her powerspike on Level 6 outgrows yours by almost 2x the sheer damage alone and since she has multiple dashes, using your W effectively will be near impossible during laning phase. If she Rs a minion then goes back to you from around the Gravity field or Uses her own W for the inbuild flash.
The less you are ahead of her, the worse the fate of your game is. Leaving akali out of the leash will be punishing for you.
Diana
Diana just like Akali has not much comments needed. her trading power pre 6 may not be the greatest, but she can still be tanky as all hell with her W and she can still kill you if she catches you out. Plus, once she hits 6, same with akali, she WILL destroy you and there is nothing you can do against it other than get yourself camped by your jungler and hope he can intercept her.
However, he dashes are limited to how good she can use her Q, so dodge her Skillshots to either negate her engage entirely or to at least cancel the resets and remove 1/3 of her damage.
Ahri
Now we are talking tilt.
Ahri is mildly spoken hard to deal with. Her movement speed from her Q plus her absurdly misleading ranges allow her to Play around viktor's entire kit, plus her passive sustain makes her very lively in lane, meaning you cannot trade her unless you Keep the Intervall between 2 trades as short as possible.
Her Ultimate can indulge a far worse fate to you than Diana and Akali could. Since unlike them, her ultimate lets her dash 3 times WHEREEVER SHE WANTS TO. meaning she can dodge legit everything that is not your Q.
Against her you Need to be really careful and shut her down hard. since she suffers from riven syndrome and cannot come back effectively once she is behind. But be careful, no matter how far she is behind, she can, and will, kill you.
Kennen
Kennen is something more of a tilt matchup than a hard one. He is an absolute cc machine with very reliable lanebully potential. His Speed from his E lets him dodge your W and he can literally free-trade you by choice with how easy his CC is to proc.
Talon
Talon is a Little easier to handle. His earlygame possesses gruesome short ranges meaning he Needs to risk a lot to hit you. Even with his strong power, he lacks what it takes to finish you off since he cannot Play around your range. However, make no mistake. if he does catch you, RIP. Just be careful of his roams and how he uses his ultimate. After 6 he has much more means to Counter you, but he can still be predictable. Place your Gravity field ontop of yourself if he goes in and he will be caught out. Since he has no escapes he will Need to waste his R or his flash for an escape attempt.
Taliyah
Taliyah is mildly difficult for Viktor. her Q power allows her to outrange and outtrade Viktor assuming she hits 3 or more rocks.
However, most of her animations are stationary aswell, excluding her Q, and her R even is a cast spell aswell, so Counter her roams by shutting down her skills and catch her off when she attempts to E-W you.
Veigar
veigar and Viktor are 2 sides of a mirror so to speak.
Veigar and viktor both have a core damage Q, a set up CC Skill, one ultra burst AoE Skill and an ultimate that can turn around the fight entirely.
The difference is, veigar scales stronger, faster, and indefinetly, plus he possesses more reliable AoE damage since his W can essentially one hit pentakill if he stacks enough.
The longer the game goes, the less likely you will win. So try to get ahead, and then finish it fast. This is the one matchup where you Need to compltely neglect your own scalings and end the game ASAP.
Zed
Zed and Viktor are a very difficult Pair.
Zed can roam really hard to pick up kills, and his Blinks allow him to dodge essentially everything viktor has to offer, not to mention if he can get a full combo off during death mark, his burst will massively outgrow yours.
Without zhonyas you are garuanteed to lose to him.
Orianna
Orianna is your personal Satan. She can zone you indefinetly and her scaling is just as definitive as yours. But, unlike you, she has a really reliable 5 man displacement which at the same time also happens to be a pentakill trigger.
Be really careful of how you fight her, her zoning threatens you way more than any other champion and she has deceptively large burst once she gets a few items.
Vel'Koz
Vel'koz is a so-so match on Viktor. Your Level 1 is arguably better than his, but his Level 3 can devastate you if he catches you off.
However, he cannot scale as well as you do and he is insanely immobile, leaving you to run circles around him whilst you oneshot this dude. Watch out for his ultimates, you can cancel them with your R, but be fast, if he can proc it effectively your team will be pretty much dead from those 1k+ true damage lasers hitting 5 men at once.
Xerath
Xerath is a Little easier as a matchup, but at the same time is not. while being a very stationary skillshot only champion, he does outrange you in every aspect there is and can cause major distress in a teamcomp that does not have larger ranges.
Provoke short fights to get him out of mana. Xerath will try to AA you for his passive, leaving him vurnerable to a trade he cannot Counter. just be sure to dodge his skills, if he can combo you it is a lost trade no matter how hard you hit back
Lux
This one has earned a deep scarred place in my heart.
Lux is one of those champions you cannot Keep up with once they get going. The Problem here is not "Who has more damage" "who starts faster" but rather "who hits more people" in which she outscales you hard. her AoE make teamfighting really difficult and allow her to Counter your lategame damage, if not even surpass it.
Pick her out and try to make her miss her ultimate. So long as she has that Skill and is ready to use it,will be a threat far bigger than you are.
Approach her carefully and do not risk stupid trades inlane.
Cassiopeia
This is personal. Cassiopeia can outspeed you by Miles and Harrass you out of lane the hardest if she gets just a bit ahead.
However, earlygame her harrassment Comes at the cost of her mana, meaning if she all Outs you once and you survive, high chance she will back or farm defensively until she can trade again. However, she can outspeed and outplay you in every aspect existind your only chance versus her is to cancel her ultimate with your own, since she has a 2 second cast time on it.
Do not fight her, try to let the team pick her out and then you focus on the carries while shes zones out from you.
Ryze
This is a mildly pleasant surprise but trust me, you cannot defeat a good ryze. His waveclear is (forgive the harsh words) bastardously insane and surprisingly enough he has the damage to cover it up with burst aswell.
Then there is his massive shield and the fact he will always buy archangel staff for that mana and shielding too. meaning for a mage that can burst you as hard as you can burst him, he possesses nearly twice your tankyness because of his itemchoice alone.
Abuse his rather short ranges and Point& Click reliability by setting up traps and fight him in areas he has no vision of.
Fizz
This one is self explanatory. his E Counters your entire kit alone and his instant burst hits a lot earlier than yours. Your only chance at winning is scoring a first blood before he hits lvl 3. any stage of the game after that is your personal loss.
Katarina
Stupid Mobility, ultra insane burst, AoE pentakill potential with a 1v5, sustained damage and ridiculously unpredictable.
Katarina is your worst nightmare even if she became 10 times harder than in her pre-rework version
Malzahar
Malzahar is a stupidly hard threat to you. He can out-harrass AND zone you from lane and his lockdown potential is flat out dumb. To that Comes also his passive, which in the earlygame might not be that useful but he can punish you for attempting to bring it down by using E-Q on you to chunk you a decent amount of health.
Malzahr is all about making you useless, not being effective by himself, which makes him so blatantly difficult to fight with.
Kassadin
Self-explanatory. Passive Magic damage reduction, damage shield, a flash that instant Bursts, mana refund that scales with missing mana and unpredictable mobility.
Kassadin falls under the class of champs that just because they are low does not mean you can kill them.
A good kassadin can straight out oneshot you if he feels like it and you can do nothing against it.
Ziggs
Ziggs is a siegelord through and through. The issue with him is not so much his damage, but much more his lane pressure. even if he loses lane by score, he will get the turrets first, no matter how hard you camp him.
His AoE damage is also terrifying as he can dictate how fights will go. Since his skills are positioned he can nearly command where you will move, giving him influence over the game that can nullify your entire champion.
Vladimir
Out of every champion that is played mid, vlad is the one you will have THE least chances against.
Inbuild indefinite sustain with no costs, waveclear, lanebullying, an all-dodge Skill that lets him freely move and his godforsaken ultimate that buffs his damage naturally.
Vlad is THE least possible win you can score, if you ever win lane versus a good vlad consider yourself a viktor god.
Yasuo
Yasuo is surprisingly easy to deal with.
Place your W ontop of yourself if you are about to get knocked up. if he is dumb or greedy enough he will stun himself for that R and die.
Also, his windwall can be evaded effectively. he cannot stop your 2. empowered AA, nor your R and W AND he cannot stop your E, if you cast it behind his wall. Cast it infront of the wall and he will just cancel the E from anywhere it would reach after said wall. meaning he is a very good practice toy for landing precise Es and learning how to kyte.
A good Yas can be very challenging, but if he gets even the tiniest bit cocky you can punish him for it.
Syndra
Syndra is a danger because of how reliable her burst is.
Viktor has only his Q for garuanteed burst. Syndra, despite her ult being her only point& Click can hit her skills MUCH easier, and as mentioned, her ult is Point and Click, meaning someone WILL die if she uses it decently.
Brand
Brand's danger lies in his earlygame. He outranges you in every aspect while having a near-assassin like burst. His waveclear makes laning hard since he can use your creeps to zone you, and punish you, and even thought his combo is linear and predictable, he can hit it surprisingly easily. try staying as far away from him as you can if you notice he wants a kill. the closer he is the easier he can hit you.
However, brand is stationary as a champion, meaning a well placed W can do him much harm.
Hello everyone! My Name is Benjamin, but i am mostly known as Eternal Torment in League of Legends.
I am a S4 Mid-lane Main who has been playing this game roughly since the end of Season 3, so I have gone through many good and bad parts of several champions i love.
Viktor being probably my most Special one. The first champion i ever bought, the first Champion on who i bought a Skin, the first champion with who'm i reached Mastery Level 5 and the champion that introduced me to the fun side of LoL.
So i thought, as a big Thank you for my 4th year anniversary with Viktor, i want to give everyone a thorough Guide on how to Play Him effectively and efficiently.
Runes
Runes
For Runes I have mostly my personal Favourite Choices of:
Movement Speed Quints 6x CDR per Level adn 3x MR per Level Blues Full Magic Pen Reds and Health per Level Yellows
However, I did find myself some useful times with standart midlane Runes, such being:
Flat Armor Yellows for example, or instead of my usual Quints there were times where Flat Ap Quints worked out well.
All in all, Runes are very versatile to use, But i personally prefer my own choice since it compliments the most of what Viktor Needs most.
(PS: I will update this page with the new Runes Reforged once it is released in EuW)
Masteries
Masteries
As for the Masteries, These are mostly Typical 12/18/0 Masteries you use on Assassins. They neglect the Lategame on Viktor specifically but offer a much smoother and stronger scaling as the game goes on.
Arguably much can be changed for Viktor, and I have seen comps work with a Viktor using Deathfire Touch, but DFT is way too specific and does the exact opposite of my initial goal. Trade lategame power for dominant earlygame.
Items
Items
Items are very typical Full AP Burst Build honestly. Standart Buid on a Viktor is:
Since Viktor has one less Item Slot, his versatility on the Build falls a Little Short, but he compensates by having an Item that grows Massively Gold efficient, hence why you rush your Core first.
The Longer the game goes, the more efficient it is and the more it defines your 2 Most needed stats. Mana and AP.
Why Luden's Echo is on this Build is mostly because of the burst-boost it gives and the extra movement speed. It compliments Viktor so much once you get the hang of how to utilize it.
Spells
Spells
As for the Summoner Spells, I personally recommend running Flash and GhostBut you can make effective use of Ignite instead of Ghost ecspecially when you have enemy Teams that are either very slow or possess too much sustain for you to deal with. (Cough vlad cough).
Pros / Cons
Pros / Cons
Pro's of Playing Viktor:
Very Reliable Lategame Burst
Strong Lane pressure
Smooth transcendence into Mid-Lategame
Nuclear Waveclear
Very strong Teamfight Influences
Badass Russian Boss
Con's of Playing Viktor:
Weak Earlygame
Difficult Playstyle
Has Many Counters
Very Hard to Master
Very fragile once Caught Out
Cannot Sustain Brawls and short duels.
Creeping
Creeping
Laning and Farming as Viktor is one of the Things you Need to Master.
Viktor is very lategame reliant due to his Items and his Gold worth, meaning you Need to Keep a high CS score if you want to stay ahead in the game.
This is why you Rush Hex Core to Upgrade your E. it helps you farm very easily and once you hit Level 7 and further you NUKE creep waves.
However, be very careful with Last Hitting. You Need to be able to Farm very efficiently if you want to score a 1250 Gold Amount before you are Level 7. If you take too long, you will suffer heavy inefficiency and the consequences are that your already slow but prominent scaling becomes further Delayed.
Be sure to train very well how to AA as Viktor. His normal AA are very slow and rather unreliable, meaning you Need to master that one first.
As the game goes on, your Farming will be easier, but you still Need a high CS score if you want to Keep yourself Forward.
The Average Gold per minute you Need as a Viktor to gain an S rating is roughly rounded down 550 Gold per minute, rate influenced by early and lategame. Meaning you need 1 Kill and 3 nearly perfect creep waves every minute, so start training the creeping ASAP.
Midgame Translation
Midgame Translation
Mid-game, even thought your scaling Begins there, is actually the hardest stage in your Game as Viktor. For one very specific reason.
Picking you out became a lot easier.
Viktor in Midgame starts to normally group with either Bot or the Jungler, which mostly leads to Brawls and Duelings, both of which Viktor sucks at, leading him to suffering fatal damage from simple mistakes that in the earlygame would barely scratch him.
Midgame, your damage is slowly present, BUT it is not yet developed, meaning you are not 0.25 second vaporizing people from the field, and people know to abuse that against you.
A Viktor in Midgame can be shut down the hardest, because the scaling from early to mid and late for viktor goes Awfully Multiplicative in a constantly rising factor. He is not just like most champions where he gains a sudden spike. His power grows as he does, he Evolves over time which his thematic describes. And so, Evolution is most vurnerable on the moment before the big leap. Applying this logic, viktor is most vurnerable in the later stages of Midgame.
Be careful around that time.
Team Work
Team Work
The Lategame Topic. Teamwork for Viktor is Core as you Approach and enter Lategame. His Skills are mostly AoE and his damage is High, but he Needs decent Setups to land them.
Viktor is best played with setting traps. Fight the enemy in tight spots like the Jungle where you can zone them with your Ultimate and your W. Coordinate with your team who you want to pick out and where you want the fight to happen.
Since you are Viktor, you may not be the shotcaller, But you are key to the teamfight.
The Less mobile the fighting goes, the higher likely you will do well. Needless to say, tight spots on the Map give you an easier time keeping teamfights Stationary. And while yes you may fly down rift with Ghost and Q movement speed boost, it does not change that being faster only helps you hit your Q and not anything else.
Always Keep a good eye on your enviroment and on the situation before the teamfight. For a Viktor to be useful he Needs to master the calm before the storm.
Summary
Summary
Viktor is a really Fun champion who offers a great difficulty curve in both Game Knowledge and in Champion mastery and althought he may not be that hard to pick up, he possesses a very wide and vast amount of Things to master.
He is oriented about the Midgame and lategame spike, so Compositions with a lot of CC and compositions that compliment a strong scaling are his favourite, whereas short games only favor him then if his enemy suffers from them more than he does.
I personally recommend Viktor to everyone, he is amazingly fun to Play against and with and offers a lot of Things you can learn which are globally essential for League. I personally see him as the "Coach" champion in lol, since playing him means more or less mastering the game's global Knowledge.
Last Words
Last Words
I Hope this Little but long and Work taking Guide helped you a Little with Playing Viktor.
It is a lot of fun for me to write this knowing it will help people, and i really wish that this guide will be providing good help for any interested Viktor Player.
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