Vi Build Guide by shadowbloodedge
Pummel in the Jungle (Vi Jungle Season 9)By shadowbloodedge | Updated on February 20, 2019
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Choose Champion Build:
Threats & Synergies
Rammus is nothing but armor, your W will shred through it but his high mobility combined with his Thornmail he can prove to be challenging
His boxes get annoying real quick. Hes also difficult to engage in prolonged fights.
Lee has mobility but without proper items or caught of guard you will destroy him.
His fear is what will tear you apart. A well timed fear combo into his Q and spellshield and he will eat you alive. But if he messes this up hes easy to deal with.
Olafs lifesteal and attack speed passive make him a pain to 1v1 i wouldnt recommend a 1v1 at all for that matter.
Yi is squishy early and can snowball hard unless you put him down
Her passive damage and armor are nothing comapared to yours.
Watch his CC
CC and armor
Stay on his crystals.
Depending on which form you may have difficulty.
CC, escapes, and his passive
Just difficult to zero due to the health scaling.
Perfectly place a trap and go for the Q
Sivir's ult can make that much difference in a Q landing.
Any kind of knock up helps close the gap. Pretty much any champion that stuns or knocks up and helps you land the Q its all that matters.
Why go to them with Q when you can bring them to your Q
His ult then your ult.
Hook, line, Q
Grab, knock up, ult, Q, E,E,UIt, Enemy slain.
Fling behind then slam them with Q
Shes fun to play and with a million different ways to do it Vi is a perfect choice for an empty jungle slot.
Heavy Damage dealer
Great mobility due to Q and R
Very Mana efficent
Good lock down CC
Slow attack speed
Low movement speed
CC isnt hard
Q is aim reliant
Vi brings a good mix of rough'n'tough combat and tanking capabilities. Her Q will stop enemies in their tracks while applying Armor Shred and dealing damage. Her E resets her basic attack animation and makes damaging dealing alot faster. Vi has great sustainability and can combo with most other champion CC.
However, Vi's attack animation is very slow, its compensated with her W but even still. Vi is only as effective as the fight lasts. She needs to proc all 3 hits to get her full armor and health damage out. Also if you miss her Q youve ruined your entire combo unless you are willing to use your ult to bring it in.
Bruiser Vi: Domination/Precision: Electrocute for the 1, 2, 3 punch zap. Sudden impact chains your Q and R. Having an extra free ward is crucial especially since the removal of Trackers, so ghost poro is good. Alacrity will stack nice on your W procs and if you choose to have some lifesteal with your build go with overheal, otherwise go with Triumph or Coup de Grace.
Tank Vi: Resolve/Inspiration. Aftershock will likely hit the target with a full CC combo. Revitalize works well with your passive. Getting free boots is always nice and keeping your cooldowns low is always nice.
Flamethrower Vi: Precision/Domination. You are spitting fire remember? Press the Attack with your W proc plus all that delicious attack speed. Overheal because you will have a ton of lifesteal. Alacrity to just go faster. Sudden impact will buff your ult and Q
I really wouldnt take anything other thanFlash
Barrier could be an alternative to bolster your own shield but i find the latter much more useful.
As always do NOT forget SMITE
Vi's jungle route is pretty standard. Take your Q first and go for Krugs. Once you take Krugs, work up the raptors and into the blue side of the jungle. Take Gromp or Blue and return to get the health spike of Red.
Alternatively you can take your E and start taking Blue, smiteless if you can. Smite and take Gromp and wolves. Work your way to raptors and take Red. Recall or take Krugs if you can.
The Jungle Item
Stalkers Blade is the gold standard for Vi in most cases. Using the smite to steal speed and burst into the enemy is a great way to initiate.
As always take the enchantment that is most suited for your situation
Take Stalkers with Warrior to give you a much needed power spike. Follow with a Ravenous Hydra to make you Armor shred hurt surrounding targets and give you life steal. Its a great camp clear item as well. Follow with a Trinity and Deadmans Plate. Trinity will give you all the essentials: Cooldown, Health, Mana, Attack Speed, AD, etc. etc. Its Spell blade effect proced on a W and E combo is a monster. Deadmans will help your movement speed and provide a colossal boost on your next punch. Finish up with Berserker's Greaves and a Spirit Visage to help with attack speed and increase the healing on Ravenous Hydra.
This build was an experiment I tried and I really enjoyed it and got decent results. Its more of a fun build. First take Bloodrazer on your jungle item and hit the camps. As you are working build up into Blade of the Ruined King and Titanic Hydra. Not only does BoRK give you almost double the health percent damage on your W, You get a much needed Attack speed boost and lifesteal. Titanic Hydra is health based but the cone damage and the extra damage one the next hit after its activated is worth it. You will be building health after this as well so you will boost Titanics power. Deadmans Plate and Spirit Visage will stack up the health, increasing Titanics power as well as Armor and MR. I suggest taking Berserkers Greaves.
Tank Vi isnt particular meta anymore (from what ive seen) but its still a viable pick and a great asset to a team light on bullet sponges. Its safe and reliable and will actually do quite a bit of damage. First get Cinderhulk for the bonus health and tanking. Titanic Hydra is going to be your next pick and will be your primary source of damage for this build. Build Randuins Omen to ramp up Titanics damage and bog down enemies trying to flee. Spirit Visage will also help Titanic as well as giving you MR. Warmog's is your best option for scaleing Titanics damage, increasing Cinderhulks bonus health cap, and giving you Garen like regen. Its the perfect tanking item. Finish with Merc Treads to add a little extra MR and keep out of enemy CC.
Vi works well in teams that can keep the enemy slowed enough to make Q landing easier. She excels in teamfights where she can burst down tanks with just her W and E.
These are some champions Vi works well with
Caitlyn: It was obvious Caitlyn would be on this list. They have a secret buff thats not really a buff but more of a joke. Its still worth it. Caits traps and secure Vi a kill and Vis ult can keep a target down long enough for Cait to burst them with a Q ult combo.
Kalista: Kalista throws her oathsworn into the enemy team and you follow with a Q or ult.
Garen: You share great armor shred if hes bought Black Cleaver. Your W combined with his Spin to Win will prove deadly
Nasus: When Nasus slows an enemy down and pops his AoE, Q in and stop them. Ult them to lock them down into Nasus' ult to drain health and hopefully give him a Q kill or you the kill.
Nautilus: A good Dredge line into a Q guarantees the enemy will not move. If they do, Nauts E can slow them down. Combine ults for a lockdown.
Ashe: When Ashe ults the target go in with your own ult for a total lock down and a confirmed kill.
Malzahar: Time your ult or Q right after Malz uses his ult for maximum CC
Ahri: Her kiss can lead them straight into your fist.
Thresh: Where his hook isnt a total bring in, you can intercept the enemy after the hook lands. Or if thresh jumps and flays them backwards, you can Q into or ult into them then.
Ive been playing Vi for a while now. I picked her up because of my lack of fighter jungles and I instantly loved her kit and playstyle.
Ive also done a guide on tank jungling with Nautilus. Check it out!
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