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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Fleet of Foot (PASSIVE)
Sivir Passive Ability
Introduction
In this build i will present you

This build emphasize the pusher side of Sivir. Well...Sivir is a pusher with all other builds... but this build negate some disadvantages (like defense stats - regens,armor,magic rezist)
PROs
-pusher champion
-easy to play
-spell blocker
-enormous atack speed (with ultimate active I reach 2.5)
- easy escapes from gang situations with ultimate
-location checker champion(can use his/her abilities to check if an enemy champion lurks in the jungle). In this case, Sivir can cast

CONs
-squishy champion
-low mana and regenerations
-easy to kill her in outnumber gangs
Ok...this is my choice for items:
First items:
Boots+
Health Potion+
Health Potion+
Mana Potion
Boots are perfect for FB situations and escapes.
First item:
Ninja Tabi (for armor and dodge. Ninja Tabi gives you the armor boost you need)
-buy a B.F. Sword to increase your damage
Second item:
Chalice of Harmony
Why chalice of harmony?
1. he gives you some magic rezist
2.almost negate the mana cost of Ricochet. After you reach the next wave of minions...your mana is full.
So...this item helps you to do more push without return in base to regen mana.
Alternative item:
Manamune
My choose is Chalice because i`m not a spammer when I play with Sivir. But, if you like to spam her abilities, buy Manamune. This item gives you about 1000 mana and some damage bonus.
Thrid item:
Wit's End (for magic rezist, atack speed )
Fourth item:
Bloodthirster
why? For attack damage and life steal - useful for longer push without return in base for health after a team fight.
Fifth item: Sword of Divine (for atack speed, armor penetration and for it`s passive - 100 magic damage to each fourth atack - and active - your atacks can`t be dodged => especial for
Jax)
Alternative item :
Madred's Bloodrazor - if the enemy team doesn`t have Jax, Sivir playing with this build (he he) or other champions with a high value of dodge, choose this item for bonus damage, attack speed, armor and it is a perfect item for push (thanks to
Madred's Razors )
Sixth Item:
Tiamat
Why Tiamat?
1.for regens
2.for damage
3.for splash - each strike deal 35% damage (of your damage) to all nearest targets...useful in push.
First items:




Boots are perfect for FB situations and escapes.
First item:

-buy a B.F. Sword to increase your damage
Second item:

Why chalice of harmony?
1. he gives you some magic rezist
2.almost negate the mana cost of Ricochet. After you reach the next wave of minions...your mana is full.
So...this item helps you to do more push without return in base to regen mana.
Alternative item:

My choose is Chalice because i`m not a spammer when I play with Sivir. But, if you like to spam her abilities, buy Manamune. This item gives you about 1000 mana and some damage bonus.
Thrid item:

Fourth item:

why? For attack damage and life steal - useful for longer push without return in base for health after a team fight.
Fifth item: Sword of Divine (for atack speed, armor penetration and for it`s passive - 100 magic damage to each fourth atack - and active - your atacks can`t be dodged => especial for

Alternative item :


Sixth Item:

Why Tiamat?
1.for regens
2.for damage
3.for splash - each strike deal 35% damage (of your damage) to all nearest targets...useful in push.

Sivir hurls her crossblade like a boomerang, dealing 75/120/165/210/255 (0.75 + ) magic damage to the first unit and 20% reduced damage to each subsequent target.
Cost 80/90/100/110/120 Mana
Range 10000
If you choose to be PvPer, focus on this ability to reach it grade 5 on level 9.
Advices:
1.When you use Boomerang Blade you can switch your position to change the trajectory
2.Plan your hit! Focus to hit the enemy without hit minions because the enemy will take reduced damage.

- Each of Sivir's attacks will bounce between targets, dealing reduced damage with each successive hit.
Toggle: Sivir's basic attacks will bounce to 1/2/3/4/5 additional target(s), dealing 25% less damage with each bounce (only the first hit procs item effects).
Cost 6 Mana per Attack
Range 20
If you want to be pusher focus on this ability to reach it grade 5 at level 9.

Creates a magical barrier which blocks a single enemy ability used on Sivir. Lasts up to 3 seconds.
If an ability is blocked by the shield, Sivir regains 150 mana.
Cost 75/75/75/75/75 Mana
Range 20
This ability is perfect for Sivir, but Sivir have medium dificulty because this ability is hard to use. See next Chapter for some advices.

Grants Sivir and nearby allies 25% movement speed and 30/60/90% attack speed (1/3 for allies) for 15 seconds.
Cost 100/100/100 Mana
Range 1200
Perfect for destroy turrets.

There are some tactics that all players who played with a champion using them (even me). So, if you know this tactics would be easier to you to block these abilities.
Tryndamere: When Tryndamere appears, first thing that he do is to slow you with Mocking Shout. So, when he comes with a Spinning Slash, activate Spell Block.
Shaco: When Shaco fades in invisiblity near you, first thing that he do is to deal you slow with Shiv. So, in 1vs1 fights against Shaco, when he turns in invizibility near you, activate Spell Block.
Veigar: You can pass through his Event Horizon (his arena with stuny edges ).
LeBlanc: When she deal you a Sigil of Silence, the next thing she do is to cast other spell to you. So, if you have quick reflexes, activate Spell Block.
Lee Sin: When he hits you with Sonic Wave, activate spell Block to block his dash to you
YOU CAN BLOCK
-single target spells targeted on you
-single target spells with a trajectory determined by the player (like Mundo Cleaver)
YOU CAN`T BLOCK
-AoE Spells (like
Fiddlesticks,
Shaco,
Anivia, etc... ultimates)
-Damage over time Spells (like
Teemo attacks,
Singed poison trail,
Cassiopeia poisons)
-Delayed Damage (like
Zilean Bombs) - you can block the curse, but you can`t block the damage)





YOU CAN BLOCK
-single target spells targeted on you
-single target spells with a trajectory determined by the player (like Mundo Cleaver)
YOU CAN`T BLOCK
-AoE Spells (like



-Damage over time Spells (like



-Delayed Damage (like

Spells to get:
Flash
For easily escapes from gang situations, because you are squishy. Probably, the best summoner spell.
Ghost
Excellent to escape from gang situations
Spells you may choose
Clarity
For mana, but if you take
Chalice of Harmony, it becomes useless
Exhaust
Great because you don`t have CC Spells.
Ignite
Usefull to knockdown low life champions, but you can use
Boomerang Blade. (egual ranges )
Teleport
-Useful to intercept enemies who attack you team`s turrets
-also, helps you to push a far away lane
Spells to not take:
Rally,
Cleanse,
Clairvoyance,
Fortify,
Revive,
Heal,
Smite,
You are not jungler, or special supporter. Let`em for supporters.

For easily escapes from gang situations, because you are squishy. Probably, the best summoner spell.

Excellent to escape from gang situations
Spells you may choose

For mana, but if you take


Great because you don`t have CC Spells.

Usefull to knockdown low life champions, but you can use


-Useful to intercept enemies who attack you team`s turrets
-also, helps you to push a far away lane
Spells to not take:







You are not jungler, or special supporter. Let`em for supporters.
I choose these runes to emphasize her core stats (atk speed+Damage) and gives her a little protective boost (armor+health).
I choose 21/9/0 mastery trees for two reasons:
- I focus on the
Nimbleness
ability because, with her passive (25% dodge chance) +
Ninja Tabi (12 % dodge chance) +
Evasion
(2% Dodge chance) = 39 % dodge chance while moving!! This thing means that 2 attacks form 5 are dodged!!
- I choose 21 on offense to increase her damage, atk speed and critical strike
I choose 21/9/0 mastery trees for two reasons:
- I focus on the



- I choose 21 on offense to increase her damage, atk speed and critical strike
-Use
Ricochet and
Boomerang Blade to farm minions.
-Use
On The Hunt to gives your team a speed boost to chase down fleeing enemies.
-In teamfights, remember my advices for Spell block.
- Remember to activate Sword of Divine and ricochet to attack more enemies with undodgeble attacks.


-Use

-In teamfights, remember my advices for Spell block.
- Remember to activate Sword of Divine and ricochet to attack more enemies with undodgeble attacks.
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