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Recommended Items
Spells:
Barrier
Flash
Items
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Introduction

Hey guys! My name is Kristoffer "Krislund" Pedersen - I'm the AD Carry/Marksman of Reason Gaming! I play on EUW and EUNE servers, and on EUNE my account has hit Challenger several times! My main account was Diamond 1 78LP before the reset.
I really enjoy playing AD Carry/Marksman even though some might think they are too weak this season. I've played a lot of

Caitlyn is the strongest champion during laning phase. She's clearly known as a lane bully and has long range, good poke, and can easily punish people for last hitting. Of course this is not everything about her. There is much more to come, so if you want to know more about her, continue reading!
Follow me on twitter @Reason_Krislund if you'd like to follow Reason Gaming's progress and myself through tournaments and general games!
Pros
Cons
- Very easy to pick up champion.
- Can benefit your general trading and CSing skills due to her range.
- Can easily push lanes with
Piltover Peacemaker as well as escape ganks simply with her
Yordle Snap Trap and
90 Caliber Net. Very safe champion.
- Even though she is a very easy, safe champion, she is also a very strong AD Carry that excels at mid game and late game.
Cons
- Can be pushed out of lanes by champions such as
Jinx or anyone that can match her range.
- Must be careful when casting
Piltover Peacemaker as it roots you during the channel time, any champions with CC can easily land abilities within the second that you are casting the ability. Her
Yordle Snap Trap also roots her during channel but smaller duration than her Q.
- Her E
90 Caliber Net can easily be cancelled by any form of stun or other cc.








Many people will question why I don't run lifesteal quints. As Caitlyn you shouldn't really get harassed much, so you want to either have a



Offensive tree:
This is basically what you want to run on every single AD Carry, except possibly


There is only 1 thing unusual to what other people run, they don't go for the



Defensive tree:










This is pretty much a standard start for AD Carries. Even with its nerfs,

As Caitlyn you have two choices for your first big damage item, either




I prefer to get




After your core items you normally should aim to get an



Before you sell boots for



At the point where you are at your final six item build, the above build is what I aim for.


Get



Headshot (Passive)




Piltover Peacemaker (Q)

Yordle Snap Trap (W)

It can also be used to protect an objective or if you're sieging, you put them offensively. You can have a max of 3

The most important thing about this spell, that you actually can use it in team fight. If a team fight is breaking out and you know the enemy team has a gap closer, you want to trap at where you are standing and dealing damage from in case someone wants to focus you. You can also bait them into your trap and have a better safe position if someone comes running up at you. Try it out, I use this during team fights lot!
Another great thing about this is against people who have




90 Caliber Net (E)








Ace in the Hole (R)

You always want to start Q

Every time the enemy AD carry tries to go for the last hit, you want to harass him. Remember that your passive is double charged when you're standing in the brush, so try to use that to your advantage to stack them up faster. You want to harrass them with



Try to stay in lane as much as possible so you in the first buy can get a


Not much else to say about laning phase, Caitlyn is a very safe champion with long range that can dominate just about any lane. Some lane comps are more dangerous than others, you just need to adapt to that while still keeping the same playstyle. Remember, poke, poke, poke! Keep your E for the escape and use your

Caitlyn is a great tool for seiging with her range, Q, and traps. Once she gets her

Get your bottom turret when you feel like its worth rotating to mid and get the turret there, it could be potentially be after you have gotten



Try to force objectives either turrets or dragons. Your traps come in really big at this point in the game as they can be used offensively or defensively to help your team out. If both teams are stalling around dragon and someone steps on your trap, that can be a game changer. Read my tips in the skill section on how to use the traps.
At this point, again just keep poking and forcing objectives, and overall just farm up. You're an AD Carry so remember to never stop trying to sneak some farm in when you are absolutely safe to do so.
Another great thing to do during this phase is to take advantage of your ultimate when your lane is over and you're roaming. An example of this is when you just killed your bottom turret and went back to base, if your top laner starts dueling with his opponent you can quickly head towards top lane, cast your ultimate and either pick up a kill or help secure your top laner a kill from a distance. They'll never see things like this coming.
Late game is one of
Caitlyn's strongest point (after early game/laning phase). Often there will be some team fights, you want to start out ulting a non sustain champion such as their mid laner or support, since they are the usually the most squishiest. Using your ultimate
Ace in the Hole on their ADC doesn't benefit you much since they always have lifesteal, so they can jut sustain by hitting the minions. Hit your ultimate and they're down at least half health before the fight starts.
In team fights you want to abuse your range, stand far away from everything and just attack whoever is closest, use the traps to zone people or on yourself to keep the gap closers away from you. Remember, her traps can be a game changer so be mindful of using them offensively or defensively before and during a team fight!
Again Caitlyn is really good at taking towers down, so grouping with her is really good, put trap on their turret so enemy team cant engage, and you have free potential to hit the turrets.
Nothing really special to say about Caitlyn during this phase, use your range and do your best to put out as much damage as you can.


In team fights you want to abuse your range, stand far away from everything and just attack whoever is closest, use the traps to zone people or on yourself to keep the gap closers away from you. Remember, her traps can be a game changer so be mindful of using them offensively or defensively before and during a team fight!
Again Caitlyn is really good at taking towers down, so grouping with her is really good, put trap on their turret so enemy team cant engage, and you have free potential to hit the turrets.
Nothing really special to say about Caitlyn during this phase, use your range and do your best to put out as much damage as you can.
I am going to write about some match ups that are pretty difficult for Caitlyn, most else are pretty self explanatory. Just abuse your range and play like a sniper not a bruiser!
Lucian difficulty 3/5
Lucian is a skill match-up I would say, but should be in Caitlyn's favor. Your range is longer than his so he has to get to an appropriate angle to hit you with Q, you have an easier time pushing against him. So
Caitlyn has the upper hand in this match-up as long as you play it smart, don't get into close range skirmishes against
Lucian and avoid getting hit by his Q
Piercing Light. His Q can safely poke you if he aims it right, and Lucian is just a beast if he is able to get up close to you to output damage.
Varus Difficulty: 4/5
Varus Is actually decent against
Caitlyn. His range is decent and his harass is almost as good as Caitlyn's, since he has his Q
Piercing Arrow and E
Hail of Arrows. It's kind of a skill match-up as well I would say, but
Varus shouldn't win in the end, when he hits 6 when he get his
Chain of Corruption. What makes
Varus good is that if you get hit by his
Hail of Arrows he might have chances to get a few auto attacks onto you, so you should look out for that. If you play it smart and avoid getting in situations for him to use his spells on you then you should come out of this one alright. Just remember, Varus is very deadly if you get caught up.
Jinx Difficulty: 4/5
Jinx Jinx is actually a really hard match-up for
Caitlyn as her Q
Switcheroo! gives
Jinx pretty much the same range as your standard range. She can easily push against you and if you cast your
Piltover Peacemaker she can put her E
Flame Chompers! right underneath you as you are channeling the ability. So you should watch out for this, you want to hard push her early, but I would say this match up goes to whoever has got the better support. However you can still outplay her, if she goes for a trade with her E
Flame Chompers! you can take the advantage and use your E
90 Caliber Net + Q
Piltover Peacemaker. If you win early, you will have a good time against her, so I would say the first 3 levels pretty much decides whether you have a hard or a good time in this match-up.
Sivir Difficulty 3/5
Sivir Many people think that
Sivir is a counter to
Caitlyn because she can just
Spell Shield her Q
Piltover Peacemaker or other spells. But
Caitlyn in the lane has an upper hand,
Sivir's range is not that large so it makes it easier for
Caitlyn to poke her easily when she goes for a minion, you don't want to spam traps to zone her since she can just absorb them with her shield which would allow her to push against you or cast her Q
Boomerang Blade to push even faster. This lane should be in
Caitlyn's favor you should be at least up in 10-15 creep score[*] and by a certain point even more so.
AD Carries
Difficulty Scale: 5/5
Difficulty Scale: 5/5



































Thank you very much for reading through my guide for Caitlyn! I hope that you will be able to use this to your advantage and climb the dreaded ladder!
If you enjoyed the guide and found it helpful, please vote it up as it helps me and also helps others who might want to find out about this type of guide. If you felt some parts were lacking, or needed revisiting please let me know in the discussion section above, I will always reply to feedback whenever given!
If you'd like to follow me and Reason Gaming through tournaments and my other team mates' guides you can find my social media below.
If you enjoyed the guide and found it helpful, please vote it up as it helps me and also helps others who might want to find out about this type of guide. If you felt some parts were lacking, or needed revisiting please let me know in the discussion section above, I will always reply to feedback whenever given!
If you'd like to follow me and Reason Gaming through tournaments and my other team mates' guides you can find my social media below.

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