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Redbird eSports Kha'Zix Jungle Guide 8.4
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Threats & Synergies
You hard win this match up level 3. He has to hit his q to even fight you and when he does, the damage just isn't there. Ammumu is also very vulnerable to ganks as his clear is somewhat slow and predictable.
This matchup is extremely difficult. You must dodge her stun, because then she essentially guarantees the slow afterward. Dodge her two CC abilities and you can win. Skill matchup.
Fighting her lvl 3 is not too hard, dodge her E, and then all in. Eventually get Tiamat so you can one shot her baby spiders.
You kinda just win this, even if she hits her charm, you just do more damage.
While this champion in annoying, you have the ability to crush him. Level 3 can be hard, but after that, you just win.
Try to invade on gragas early as he tends to get low in his first clear. He does a surprising amount of damage, so make sure you are healthy, as you can dps him down faster than he can you.
Skill match up in favor of kha'zix. Use your abilities to dodge his q and then you just win.
Hec gets very low in his first clear and if you find him you just win as he doesn't have a lot of damage. Focus him down, especially if he builds warrior.
This champion is simply annoying. Go buff to buff to try to avoid losing anything. You win 1v1.
With the armor nerfs, kha'zix wins this very easily. If you dodge the eq, then you win even harder.
Very skill based match up. You have to play around his e and hope jax messed up. Its on jax to missplay more than anything. Once you have 6, then you can outplay.
You outdamage kayn early. Beware of his counterjungling as it could set you behind early. Consider clearing raptors your first clear as to not lose them to kayn.
Try not to get kited. Don't fight her unless she is low or you have back up.
You win this match up as you just do more damage. Save your w until after master yi uses q.
Avoid getting hit by spears, especially long range spears(which are easier to dodge). If you catch her you kill her.
This match up actually goes in favor on nocturn. With the buffs coming on PBE, he can be very hard to deal with. It is on nocturn to spell shield incorrectly.
Nunu & Willump
Similar to ivern, consider a buff to buff clear. You can out dps him if you find him.
Olaf can get low in his first clear so look to go aggressive on him early. During teamfights focus him down as he is very squishy.
Rammus gets low in his first clear so abuse that by invading. As the game goes on just avoid him at all cost.
Rek'Sai is very good early. She can match your damage and has strong cc. Go in for burst trades and don't invade her. Simply not worth it. Try to countergank and get 6 fast. You win from then on.
Whoever gets the jump on each other usually wins.
You can DPS her down once she uses everything on you. Her damage mid game is considerably good so watch out for that. If you fight her level 3 make sure you have enough HP.
More annoying than anything, you can out DPS shaco. Be careful as 6 that you don't get outplayed
The recent nerfs make this match up not as hard, but be aware that her damage is actually somewhat high. You early against her as he clear is very taxing on her HP. Possibly invade.
Don't fight in the zones that skarner has under his control. In team fights, beware of flash ult from him.
If you get hit by her q she wins. If you dodge it you win. You better dodge it...
The recent buffs make volibear a harder match up. I recommend not fighting him. Focus on farming and counterganking.
Warwick's level 3 is actually really strong. Play around his e. If his e is down go in.
You just straight out damage this champion. Feel free to fight him.
Not as bad as it used to be, this match up is winnable. Dodge his w if possible(sometimes it's not) and you win. Can be a bit tricky. Avoid if he is fed.
Can abuse zac early as his first clear is rough. In team fights look to avoid. Use your w to aoe kill his passive.
|Hi everyone, I'm Redfôx, and this is my Kha'Zix Guide. I am currently Diamond 5 Jungle Main trying to improve. I worked hard to make this guide the best I could, and I would appreciate any and all feedback that you guys may provide. This is the first of many guides to be released under Redbird eSports, a Registered Student Organization(RSO) at Illinois State University. I am the President of Redbird eSports, feel free to ask any questions!|
- You can buffer Void Spikeby casting it mid Leap. This will cause Void Spike to go off immediately after you land.
- When clearing the jungle, killing the small monsters will isolate the large monster allowing
Taste Their Fear to do more damage.
- Along with item actives, Taste Their Fear can be used mid-air which saves you from having to cast it on the ground.
- Kha'Zix is able to kite jungle camps effectively. This allows him to take less damage in the jungle, but at the cost of a slightly slower clear time. More information below on this.
This combo is very basic and helps with the flow of his combo. Simply cast
In a perfect world, you would do the following combo:
Sometimes you won't have time to cast
Blue Side: Red>Wolves>Blue
Red Side: Blue>Wolves>Red
After this, I usually look for the skuttle crab and then gank.
Below is a video of me clearing on Blue Side. Pay special attention to how I kite the camps and why I click where I do.
Now I'm going to tell you that the above works if you want to play braindead every game. Each game you should do an analysis of what lanes you can gank, what pathing the enemy jungler will do, and which opening route you should go for. These points can be broken down even further.
Let's start with deciding which lanes you can gank. This involves looking at the champions that you team has versus the champions that the opposing team has. Do your lanes have set up? This would include all forms of CC. Does your champion have CC? Are the lanes overextended? A common misconception is if your laner is getting pushed in, then the enemy laner would be overextended which would, in turn, make this lane "gankable". The issue with this is that they probably can move or set up the gank because they have too many minions under their turret, and if they go for the set up, they risk losing the gold, possibly exp, and could flat out die. Every situation is different. There is no straight answer.
Next, let's discuss the enemy's pathing. Most junglers start bottom. That is just the reality. You get a better leash and you don't have to put much thought into it. Select champions might want to start blue buff, like Evelynn, Hecarim, and Amumu. Some junglers tend to 3 camp, like Lee Sin, Elise, or Vi. Others tend to full clear like Shyvana and Master Yi. The hard part is recognizing what champion your playing against. You are NOT playing against the "player", but rather the limits of each champion. If you could go top lane to gank a Riven, or hold mid lane, you should hold mid lane. There is less variance in this play and the gold is guaranteed through farm.
Finally, let's talk about you. Pathing is something that ultimately you have to practice. You practice this by playing the game. Every game is different and I could spend a whole lifetime explaining the different routes. This is something YOU get to do. Decide what is optimal and do it. Do not hesitate, execute the path and then evaluate it after the game.