Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Sap Magic (PASSIVE)
Maokai Passive Ability
Introduction
PROS
-- AMAZING GANKS - If I land my W and my teammate(s) are alert enough (most are if you ping early enough), the enemy hit will most likely die if they don't flash out.
-- good presence in teamfight
-- unparalleled map control for a jungler (only beaten by teemo/cait/nid/shaco)
Cons
-- poor chasing other than w
-- no escapes
-- kinda slow
-- AMAZING GANKS - If I land my W and my teammate(s) are alert enough (most are if you ping early enough), the enemy hit will most likely die if they don't flash out.
-- good presence in teamfight
-- unparalleled map control for a jungler (only beaten by teemo/cait/nid/shaco)
Cons
-- poor chasing other than w
-- no escapes
-- kinda slow
Hunter's Machete is a great jungler starting item. We get a hybrid potion through support masteries, that helps with our sustain in the jungle. Rush Spirit Stone, and grab boots by first back if you can.
As a jungling tank, we want to be durable and move fast, so we want SotAG and BoM to solve those problems. Twin Shadows allows for amazing chase / escape potential, plus the MR it gives can stop you from being bursted as soon as you engage. Pick up Aegis for the aura and GA for defenses+passive. Upgrade Aegis for better defenses and grab a Warmog's if the game allows for it.
As a jungling tank, we want to be durable and move fast, so we want SotAG and BoM to solve those problems. Twin Shadows allows for amazing chase / escape potential, plus the MR it gives can stop you from being bursted as soon as you engage. Pick up Aegis for the aura and GA for defenses+passive. Upgrade Aegis for better defenses and grab a Warmog's if the game allows for it.
We take damage, so we want a lot of points in defensive tree. Otherwise, put points into utility for the... well, utility. Master both summoner spells, take resists, and increased tenacity. mana regen and summoner cooldowns are great, as well as increased blue buff duration and the extra starting potion.
-- we want attack speed marks, because they help us clear camps faster
-- Take armor seals, for less damage taken from carries and jungle creatures
-- Magic resist/lv glyphs scale well into late game, when the ap carry gets scary
-- Health regen quints help keep us alive in drawn out situations (like the jungle)
-- Take armor seals, for less damage taken from carries and jungle creatures
-- Magic resist/lv glyphs scale well into late game, when the ap carry gets scary
-- Health regen quints help keep us alive in drawn out situations (like the jungle)
You must be logged in to comment. Please login or register.