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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction


Pros and cons
Pros
|
Cons |
Ability explanation













For summoner spells I take Exhaust and Flash In almost every case.

I use flash because Thresh does not have any dash abilities. Use flash to escape bad situations or catch your enemies of guard. When used as an escape tool, try to flash before the enemy can land any crucial cc. Flashing afterwards will in most cases not safe you, resulting in a wasted flash.
a lot of people seem to use ignite instead of exhaust on thresh. I personally prefer exhaust as an additional defensive option. In my opinion you should use ignite only if you need it to get ahead early or if you are sure you won't need exhaust at any time in the game. When running ignite, use it to deal some bonus damage when going all in.
My runes are aimed at early lane domination combined with some midgame presence. For marks I use hybrid penetration. This will greatly increase your early game damage because your auto attacks will deal both phisical and magic damage.
For seals I use flat armor. Scaling armor is a lot stronger at the moment but Thresh has very low early game armor. These runes are a compensation for this low armor allowing me to survive early game.
For glyphs I use scaling magic resistance to help survive the late game magic damage.If your lane opponents have a lot of early magic damage (for example


For my quintessences I use movement speed to help chase or escape my enemies. Whit this additional movement speed you can also afford to buy boots later in the game allowing for some stronger items in the early game.
As with almost any champion you should level your ultimate whenever you can. In the early game take one point in every ability and start maxing



Starting items




A Fairly standard start for any support champion. The health poitions help you stay in lane longer while the ward keeps you safe. I like picking up the



First few recalls






Doran's shield gives you a lot of early game defense. If you use offensive masteries like I do Doran's shield or any other defensive item is a must. Doran's shield is very efficient to buy because it is cheap and you will be taking a lot of auto attacks to the face. At this stage of the game I also try to upgrade my gold item for additional gold gain and build a sightstone for the wards. always pick up potions whenever you need and try to bring a vision ward for dragon control if you can.
Midgame core
Talisman of ascension




In the midgame you want to buy items for the team. A great midgame pickup is the Talisman. Whenever an enemy is out of position you can use the Talisman active to pick them of giving your team a free kill. For defensive options Locket is a great item. The magic resistence aura helps you fight the enemy's mages while the shield and health regeneration provide that small amount of health for your team to survive. It is a great item as long as you don't forget to use the active.
Late game options
There are a lot of good items you can build for the late game. Your late game build will be different depending on your team and the enemy team. Let's run over a few items.











Zeke's Herald is a bit underused at the moment. If you have more than 1 ad champion (for example







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Graves is one of the champions i love to play with. His
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a good vayne player will follow up your cc with her
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I personally don't like Corki. But he creates the same kind of lane as graves.
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I just love playing with Sivir. She is a bit of a special case however. The thing with sivir is her passive
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Tristana is a very powerfull champion on her own. She has a lot of damage with
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The famous so called wifesteal lane. The idea should be clear by now.
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These are my personal favorites. That does not mean that these are the only options. You might be able to make thresh work with an ad

Early game
In the early game help your marksman with farming safely and patiently wait for an opening. Start by poking down the enemy with


If you want to engage try one of the following methods:
Start by landing



If you have trouble landing




After landing one of those combo's the enemy will probably be afraid of you for the rest of the laningphase. Use this to force them away from the minions so you can push the advantage even further. Don't forget to pick up the souls for

For information on laning against specific champions, scroll ahead to the matchup chapter.
Midgame
In the midgame keep picking up your souls. help your team with objective control and listen to whoever is leading the team (usually the jungler). In fights do everything you can to protect your backline. Stay close to your carries at all times. Use




Use your movement speed and Talisman of ascension (if you have it) to pick of anyone who finds himself out of position. Picking up a kill this way may create just the opening you need to take an objective.
In this phase it is wise to carry a vision ward at all times for whenever you get a chance to take dragon or baron. Also do this if the enemy has a stealth champion like


Late game
In the late game there will probably be a lot of sieging turrets followed up by some teamfights. In the teamfights, protect your backline just like in the midgame. Don't forget to use any active items you have. During sieges, try to land

If your team has an area of effect combo you can use




Thresh is a powerfull support champion with a variety of ways to protect his team, set up your enemies for their death and make the craziest of plays. I hope you enjoyed my guide and have learned a thing or two about the chain warden. If you have any questions feel free to message me. Good luck playing and I hope to see you in the rift soon.
Special thanks to:
Opperdwerg
ThaGarfield
Special thanks to:
Opperdwerg
ThaGarfield
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