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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Arcane Mastery (PASSIVE)
Ryze Passive Ability
Introduction
Pros
-Very powerful late game (Considered an AP Hyper Carry)
-High damage/Burst damage
-Sort of tanky thanks to
-Low cool down thanks to
-Snare Spell
-Low cooldown and AOE damage ult with no cost Desparate Power
Cons
-Low ranged spells
-Easy to be Ganked if you aren't playing defensively
-Kind of weak early game
After your first recall, buy the
Later on, you want to get
Transitioning to early mid game, get the
The
Now as you go into late game, you want to finish your
The
Finally, Finish off your build with a
Runes
For the Seals and Glyphs, get the standard
For Mark, get the
Lastly for Quintessence, get the
Greater Seal of Armor
Greater Glyph of Magic Resist
Greater Quintessence of Ability power
When
Passive:
Active:
Cost: 60 mana
Cooldown: 3.5 seconds
Range: 650
Projectile speed: 1400
Cooldown Reduction: 2/4/6/8/10 %
Magic Damage: 60/85/110/135/160/(+0.4 per ability power)/ (+6.5% of max mana)
Active:
Cooldown: 14 seconds
Range: 625
Cost: 80/90/100/110/120 mana
Duration: 0.75/1/1.25/1.5/1.75 seconds
Magic Damage: 60/95/130/165/200/(+0.6 per ability power)/ (+4.5% of max mana)
Active:
Cooldown: 14 seconds
Range: 675
Bounce Radius: 400
Cost: 80/90/100/110/120 mana
Magic Damage: 50/70/90/110/130/(+0.35 per ability power)/ (+1% of max mana)
Magic Resist Reduction: 12/15/18/21/24
Active:
Cooldown: 70/60/50 seconds
Spell Vamp: 15/20/25 %
Movement Speed: 35/45/55
Duration: 5/6/7 seconds
Good escape or chase when used with
Standard kill secure/heal block
Other Viable Options
Good for running away or chasing. This can be a replacement for
Great in duels or team fights(use on the champion that has the highest damage output). Use this if





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