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Recommended Items
Spells:
Flash
Barrier
Items
Ability Order
Frost Shot (PASSIVE)
Ashe Passive Ability
Introduction
Hi i'm TheOrphanMaster.
This is my second guide on Mobafire. I love the AD champions. Thats why most of my build will be on ADC or AD melee. I already do a guide on






Ranked game play with Ashe: 27/36
The ADC is a champion made for deal a lot of physical damage. They usually build with Critical chance, AD and some attack speed. They need to be protect from attack during team fight because they are squishy but they deal a lot of damage. They are good for kill tank but APC kill them easily. It is one of the most important role with the tank and the APC.
-Global ultimate
-Powerful slow with

-Increase range attack with

-Good damage with passive early
-Powerful stun if shot at distance
-Bonus gold with

-Squishy
-Need practice for use her ultimate well
-Slow movement speed
-Weak early






Normal ADC spells:
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Others possibility:
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Total: AD:9
LifeSteal:6%
Armor:13
Magic resist:12

Tips:
- Early, use
Focus for poke ennemies.
- Before a team fight charge your
Focus for be sure to do a max of damage.
Focus with
Frost Shot are good for surprise ennemies and make them can't run.
- If ennemies are at leash go in brush and when they come use
Focus and
Volley for already do half of their health.

Tips:
- Toggle on
Frost Shot in team fight for make them escape, chase down or just change of target harder
Frost Shot is the best
Ashe ability for slow.
- Use it when a ennemy running for do additionnal damage.
Frost Shot don't use mana on turret. Toggle on if you know ennemies are close and you are destroying a turret or for be ready to slow them when the turret will fall.

Tips:
- When chasing down if ennemies are out of range use
Volley to slow them again and catch up.
Volley does not apply critical chance. Only use it in team fight for damage many ennemies or for shoot someone out of range.
- Ennemies can just take 1 arrow. Do not try to go close of them for hit them with many arrow.

Active: Ashe sends her Hawk Spirit on a scouting mission to a target area in the map, revealing terrain as it travels in a straight line and granting vision of the target area for 5 seconds. The Hawk Spirit will reveal units in the brush but will not reveal stealthed units or objects.
Tips:
- Use
Hawkshot to see ennemies in jungle or in their lane for shoot
Enchanted Crystal Arrow in the good direction.
- Use
Hawkshot to reveal where ennemies (baron,dragon,jungle, etc...) are without any danger.
Hawkshot reveal your position. So be carefull when use it.
- Use
Hawkshot when you're in jungle for clear the path

Tips:
- Use it for save a teammate by shot the arrow where he is going and stun ennemies champions who chasing him.
- You cannot steal baron with your arrow. But if you are sure they are there you can use it for stun them and help your teammate to steal it or kill them.
- Arrow give you vision. If you miss your cible at less you know where they are.
You counter:![]() |
Counter: You counter ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
You get counter: ![]() ![]() ![]() ![]() ![]() |
You get counter:![]() |
Early
In lane
Farm. If they come close to you or in your range poke them for keep them at distance. If they play passive too poke them with volley for make some damage and be sure they don't engage. If they engage before you are 6 run with



Recall
When you recall always buy a few health potion. You should normally buy items first and with the gold you have buy 1 to 3 health pot. And after go to a jungle camp (double golem if with Demacia, Wolves if with Noxus) to have some free CS, gold and experience.
Infinity Edge
When you have your


Feeding
All the feeding game generally start here. When early game only a BF sword can make a difference. Its start from 100 to 150 AD so its can help to fed even more.
Mid/late game
Team fight
In team fight stay behind your team. Attack high damage target like APC or ADC first. When they are dead you can attack the tank. After this they will probably try to run away. Slow them with your


Turrets
Toggle on

Chase down
Easy if ennemy have no natural escape. You just need to use every CC spell that you have (


Be chase
Just need to use


YOLO
Late game die can make all the diference: people destroy turret in a few seconds, respawn time is close of 60 seconds. So play passive and be sure to win a team fight before engage.
Thanks for read my build. Hope you will enjoy it and don't forget to vote.
Check out my others build:
Yasuo, the Wind Warrior

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