Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Ignite
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
About Me
This wukong guide is written by Arctic; currently a Diamond-rated player at the South-East Asia Server. I've been playing League Of Legends for 2 years (mainly top/mid). I've been playing wukong since season 2. The way I play and/or build champions may vary from others.
P.S. Check out my zed guide too! http://www.mobafire.com/league-of-legends/build/embrace-the-shadows-398712
Wukong is a strong laner,he can be in Top lane, Mid Lane to counter lots of APs middle and jungle. Wukong is able to deal massive mid game damage, and this is mainly the part where he gets fed. In the Mid game, roaming is essential for him as a laner. Wukong excels at many things, including dueling, pushing towers, shredding down tanks, dealing tons of damage especially in teamfights. Many argued that wukong isn't that viable for this current meta but they're wrong.
In this guide, you will learn how to be the true monkey king.
Pros:
+ High burst potential
+ Good poke/trading
+ Useful as a tank or high damage assassin
+ Gap Closer/escape
+ Good at split pushing
+ Spamming laugh
+ Good Waveclearing
+ Good at juking with decoy
+ Great initiator with his ultimate
Cons:
- Squishy in early games
- Skill drains mana easily
- Can get zoned by strong duelist
- Items/skills that can reveal him while he's invisible is a counter
- Item dependant
Flash is always good for escaping, securing kills and initiate a teamfight. With flash, you can make incredible plays which could turn the game around.
Ignite is used in securing kills and to reduce healing effects. Basically, the true damage provides insurance for your combo to kill the enemy laner.
You might consider Teleport as it's good for ganking and helping in team fights especially dragon fights/baron fights/xPeke! However, it's more frequently used when playing top than in mid. With teleport, it can set up some plays for you to make.
You must be logged in to comment. Please login or register.