Evelynn Build Guide by eitanoodle
S8 Evelynn - The Best Assassin for the jungle!By eitanoodle | Updated on November 9, 2017
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Threats & Synergies
Do your clear, outgank her. Your "dark frenzy" (w) will make half her CC useless against you.
As long as you don't counter jungle or duel him, you'll be just fine. His ganks are bad, so if he isn't ahead, countergank him.
Try not to duel him. Do not counter jungle if you are not ahead. He really does hurt a lot, but he is very vulnerable to counterganks.
Amumu is great at teamfights, but you can easily countergank since you bring much more damage to the fight. Also, he is one of the only junglers you might be able to counter jungle effectively.
Master yi runs faster than you, and it's gonna be a problem late game. You should snowball your team as much as possible since master yi doesn't gank or counter-gank often.
Tryndamere is a real pain in the ass, BUT you are faster than him. Also you can cancel his slow with your "dark frenzy" (w). Don't try to 1v1 him, and you should prioritize ganking lanes that the ally laner doesn't have an escape or CC in before tryndamere reaches level 6, since his ganks are most effective after the level 6 power-spike, against a CC/escape-less laner. The point is that you want to make his ganks useless, and as long as he isn't fed, he is not a threat to anyone.
Ekko's damage is not to be unappreciated, and you should always consider it. Use "Dark Frenzy" (w) to escape or dodge his "w" easily.
She can't throw her spear on something she doesn't notice, neither if you are sniffing her butthole. Or most importantly, when she's dead. Nidalee is squishy early, and i recommand try and killing her in her own jungle in her first or second clear, since she gets low on health and mana. Your only problem is her traps. Try to cheese-kill her.
Pantheon cannot be dueled, but counter jungled? Absulotly! Snowball of him and take his red buff. When Pantheon is behind, he mostly likely to be useless for the rest of the game.
Kayle is cannot be dueled, but can be invaded. Kill her in her own jungle (at least try). Also, she will countergank you and you will die. What you want to do is deep-ward, gank only if she's buzy in the other side of the map. But remember: Kayle has a weakness! counter-gank her, and it's mostly and easy doublekill.
You are probably never going to kill him. Focus on ganking and objectives, but be careful.
Don't countergank. Don't invade. just stay away. He brings more damage and CC than you in ganks, so be careful.
He is pretty tanky early, and has CC and burst. He can be dueled, but it will be tricky to counter gank him. You can invade him.
Out-gank him. Watch out and tell your laners to not play as agrresive as useal since a fed jax can solo win games and win 1v5s. Invading is a bad idea.
As long as he doesn't see you, he can't kill you, BUT you can't duel him.
Warwick is stupid. He can't outplay you, and you can't outplay him (assuming his ult is up). Do not invade, and watch out from his counter-ganks. He is a piece of cake if you counter-gank. Go into a teamfight only once he used his ult.
Gank early, before she reaches six. Once she does, you and your team mates should play safer until she falls behind because failing her ganks.
Just make sure he doesn't ult you, and you'll be fine. Don't invade, but outgank him.
Hecarim is problematic for a jungler. Why you ask? You can't invade him and you can't duel him, and he is one of the only junglers that can get to all parts of the map quickly and easily to counter-gank you. He will dive your carries. But you, as Eve, that's none of your buisness. Let your teammates worrie about him. Try to snowball the lanes that he is more likely to gank.
A matchup against Shaco is all mind-games. Basically it's all who finds the other first. All you need is him to pop his "Decieve" (Q) and he won't be able to escape. He plays the same game as you - gank and snowball. Tell your teammates to play safe and wait for ganks - and be aware they might get dived.
Vi can't be dueled. But she can be invaded if you time it right early (after she ganks and left with 40% or less health and goes to her jungle). Watch out from her counter-ganks.
Xin will dive you and your family. Watch out for his ganks and counter-ganks.
Fiddle is a wierd one. You can't cancel his drain and you can't take him away from your team's asshole, BUT you can invade and kill him easily. Find him, wait for him to use his abilities, and watch his health-bar drops.
The moment he taunts you, you are comepletely f*cked. Remember to use your "Ravage" (e) only after he taunts someone, since "Ravage" gives you an attck-speed buff, and his "w" deals damage based on his armor and amount of AA he gets from you. Try to counter-gank him, but don't invade.
Nothing to outplay. Nothing to do. Mind your buisness, gank but don't counter-gank for nothing. Also, don't invade.
Don't get cought alone. She will erase from the game. The only thing you can do is weakening her using the AoE of "Hate Spike" (q) to kill her spiderlings.
Rengar can see you before you can wink. It's... Just like you do. Except he can find you, and you can't find him.
Rek'Sai has global preasure, mobility and tankiness. You can invade her early, after your first clear and before she gets tanky.
Don't get ulted. Ult means death for you. remember that.
Shyvana. She kills your carry and tanks all damage. She's really hard to deal with. I recommand you to stop your clear at 3 camps to stay helthy and unpredictable in where you recall.
He presses R and sees you. And then he dashes for you, to get some of that booty. Theres nothing you can do about it except to buy "Bunshee's Veil".
Lee sin is your eternal enemy. He fucks everything you do. You have to be smarter than him and play it safer than normal.
Expect her on her marks, still them and kill her! If you'll do it right, oh boy, this Kindred is the most poor sheep i've heard about.
Do you want to stomp bronzies?
Do you want to kite?
Do you want to one-shot?
Do you want to be a complete ****head?
Then Evelynn, The Stealthy Chick Who Kills People While Half Naked, is for you!
- She's perma-stealthed, so she has always global preasure.
- She is bursy as heck, and can send her enemies to hell in less than a second.
- She snowballs like a boss.
- She doesn't give a **** about any slow.
- She has percentage health damage.
- She kites like a beast.
- She has great ganks.
- She has no true counters.
- She clears fast.
- Her first and second clear makes her very unhealthy.
- She doesn't have enough damage early to solo kill.
- Falls of easily and needs to snowball.
- She's difficult to play correctly.
Evelynn is stealthed when she isn't in combat. While she's stealthed she regenerate extra mana based on missing mana.
"Hate Spike" (Q)
Eve is dealing damage in an AoE line, that is aiming for the target you right-clicked last time. It scales with both AP and AD, but AP ratio is slightly better. Also, the ability has 1.5 second cooldown so that's why "Sheen" is a great item and must be rushed. Also, the ability has no cast animation, what makes Eve a kiting god.
you get a movement speed buff and become unslowed from anything you effected by correctly.
single target short ranged ability that deals physical damage, and procs on-hit effects twice. very simple.
ranged AoE ability that deals damage based on the enemy's correct health. Also shields Eve based on the amount of enemies hit.
Look at the map. If there's a low enemy, you go behind them and erase them from earth.
You do this over and over until one of the following happeneds:
one: the preasure pushes all enemies to their turret.
two: laning phase is over.
after this, mid game has officialy started.
Hextech Revolver is a great item on Eve, since it increases her burst significantly better with the proc of "thunderlord's decree".
Caulfield's Warhammer is a very good item on Eve since it gives her AD, and CDR, wich are both very good for Eve. Also, it complete's her jungle item.
Skirmisher's Sabre is a jungle item for late game assassinations against high damage targets.
Tracker's Knife is a good item against an easy jungle matchup, that can be counter-jungled.
Stalker's Blade is a great item for solo-assassinations and ganks on lanes without any CC. This one is my personal favorite.
Phage is awesome, since it lets you stick to your taget even more, and lets you proc that sweet, sweet Sheen.
Bilgewater Cuttless is a great item for solo-assassinations and ganks on lanes without any CC. It also sustains your clear, something that Eve doesn't have.
Youmuus Ghostblade everything with this item is just screaming "Take me!". It gives you AD, armor pen, and a great ganking and assassination buff that synergieses with Eve's (W) and stalker's blade.
Lich Bane is the cheap AP version of tri-force.
Rylie's Abysal Scepter Now its going to be absolutly impossible to run away or run after you. It also gives you AP and tankiness.
Maw Of Malmortius is great against AP bursters, like Diana, Lux, etc. also it gives you some more flat pen.
Dead Man's Plate The best defensive item for roaming and ganking.
Abyssal Scepter Its the AP version of Maw Of Malmortios. You should get this one instead of the Abyssal over maw if: 1, you are behind (it costs less), 2, if you are against an invading AP jungler. 3, if they build magic resist.
Bunshee's Veil is a great item against CC and AP comps that rely on stacks (lux, vel'koz, etc).
Luden's Echo is a basic one. A load of AP and percentage movement speed.
Know your limits! You need to know your many power-spikes.
You can kite with your Q since it has no cast time.
Wards are important more than ever! Max your stealth's full potential.
Remember to use your Q properly in a way that hits all the monsters.
Remember to always smite the golems since your (E) procs it twice.
If you do it right, the shield from your ult is about to be big twice your health bar.