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Introduction
Shaco AP supp ? What the **** are you talking about ?
Why not ****terd. Try it and learn to luv it <3
Pros
+ deadly poke
+ annoying boxes for zoning and vision
+ juking with style
+ good mid game dmg
+ guided missile-clone
+ split-pushing monster
+ 2 shot the squishy targets
Cons
- LEONA
- NAUTILUS
- Pink Wards (learn to hate those ...)
- Very weak the first 3 levels
- No early lane pressure, I mean NONE.
+ deadly poke
+ annoying boxes for zoning and vision
+ juking with style
+ good mid game dmg
+ guided missile-clone
+ split-pushing monster
+ 2 shot the squishy targets
Cons
- LEONA
- NAUTILUS
- Pink Wards (learn to hate those ...)
- Very weak the first 3 levels
- No early lane pressure, I mean NONE.
You need early presence in lane, you don't have any. Flat AD and AP will ease the pain by giving you nice poke/trade potential, even in early.
You need the flat armor as well to fight easier in lane.
Last the mix between flat and /lvl cdr gives you a bit of early presence (in addition to the Intelligence mastery), once again, and then builds into that 45% you need.
You need the flat armor as well to fight easier in lane.
Last the mix between flat and /lvl cdr gives you a bit of early presence (in addition to the Intelligence mastery), once again, and then builds into that 45% you need.
Nothing special to say, just 2 things :
After your core build, don't go for agressive items if your team already has enough AP dmg. I usually go for a void staff then a tanky item, or 2 tanky items.
ZZ'Rot along with Frozen Gauntlet allow you a strong split-pushing power. Get that portal down in one lane and go push another with all you have (clone is great for turret grinding and wave clearing).
After your core build, don't go for agressive items if your team already has enough AP dmg. I usually go for a void staff then a tanky item, or 2 tanky items.
ZZ'Rot along with Frozen Gauntlet allow you a strong split-pushing power. Get that portal down in one lane and go push another with all you have (clone is great for turret grinding and wave clearing).
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