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For those who use Flash, Rammus can be a problem. But if you use my strategy without him, then you will take the CLEANSE and you will have no problems with Rammus.
Calmly farm jungle, go to the counter ganks, after 20 minutes you will become more useful than Rammus in everything.
Amumu
We take cleanse. You always can duel with him if he isn't fed.
Diana
A difficult match. She farms faster than us, gank better. You need to take advantage against her to win.
Ekko
Easy match. You are stronger than him in everything, you can invade him, duel with him. Problems can only be if he is fed.
Elise
Take the cleanse. A strong hero in the early game. Be careful, but if you can live to 25 minutes, you will win it.
Evelynn
Easy match. The main thing is to press E when it gives damage to you and you will win.
Fiddlesticks
Take the cleanse. Skill match. The winner is the one who gets the advantage. 1v1 the main thing is to get Q out of his W, then you'll win him.
Gragas
A strange match. I played a lot of games against Gragas, but I never figured out how to play against him. Sometimes I destroyed him completely, and sometimes he destroyed me. The only advice is not to press E if he didn't give you E and R
Graves
A very difficult match. He can invade you, gank better, scales well. Try not to feed him and get an advantage.
Hecarim
If you can catch up him you'll kill him.
He can only kill you if he fed.
Ivern
Take the cleanse. Easy match. Do not be afraid of him, but of the one he helps.
Jarvan IV
A strong hero in the early game. Be careful, but if you can live to 20 minutes, you will win it.
Karthus
Dodge his Q and you'll win!
Use E if he use R.
Kayn
Beware of his invades. You are not afraid of blue Kain, but you should be afraid of red Kain.
Kha'Zix
An easy match if you have a reaction and press E in time.
Kindred
A difficult match without Galeforce. Be afraid of their invades.
Lee Sin
A strong hero in the early game. Dodge his Q with your Q and you'll kill him if you have 10 stucks.
Lillia
Take the cleanse. She farms well, but you're better at something else. Get advantages and win.
Master Yi
It's you, just a weak version. You are always stronger than him.
Nidalee
A strong hero in the early game. Beware of her invades. Dodge her Q and you'll kill her.
Nocturne
A strong hero in the early game. dodge his Q and get out of the radius of his E, then you can kill.
Nunu & Willump
He gank well. Try to get fed up and go to the counter ganks.
Olaf
A strong hero in the early game. Be careful, but if you can live to 20 minutes, you will win it.
Poppy
Her W can knock down your Q, so don't use them during her W. She gank well. Try to get fed up and go to the counter ganks.
Rek'Sai
A very difficult match. She can invade you and gank better. Try not to feed her and get an advantage.
Rengar
An easy match if you have a reaction and press E in time.
Sejuani
Take the cleanse. She gank well. Try to get fed up and go to the counter ganks.
Shaco
Easy match. The only thing that Shaco is dangerous about is that he can invade you in the early.
Shyvana
Skill match. The winner is the one who gets the advantage.
Skarner
Buy Quicksilver sash and it will not be a problem.
Taliyah
Skill match. The winner is the one who gets the advantage. 1v1 the main thing is not to get Q in his E, then you'll win her.
Talon
Beware of his invades. An easy match if you have a reaction and press E in time.
Trundle
A very difficult match. He can invade you and gank better. Try not to feed him and get an advantage.
Twitch
He gank well. Try to get fed up and go to the counter ganks and you need to counter jungling to kill him.
Udyr
He gank well and duel you. Try to get fed up and go to the counter ganks.
Viego
Skill match. The winner is the one who gets the advantage. Don't fight in his fog (E) then you'll win him.
Volibear
I permaban it. He is better than you in everything, nothing will help against him.
Warwick
Warwick is like a Volibear, only against him there is at least some chance to win. Buy Quicksilver sash and to get an advantage, then you will have a chance against him.
Wukong
Very difficult match. You can't fight with him if you haven't fed.
Xin Zhao
Rek'Sai, only weaker. The advice is the same.
Zac
Take the ignite. He gank well. Try to get fed up and go to the counter ganks. Dodge his E and Q with your Q and you'll win him 1v1.
Zed
An easy match if you have a reaction and press E in time. Dodge his Q and it will easy.
Aatrox
Dodge his Q and W and you'll kill him easily.
Ahri
Take the cleanse. A very mobile enemy. If you can catch up with her, you'll kill her. Dodge her E.
Akali
A very mobile enemy. If you can catch up with her, you'll kill her. Your E deals damage to her even in her W.
Akshan
A scary mix of a shooter and a assasin. Kites well and does a lot of damage.
Alistar
A typical tank. Your True damage will deal with it quickly. Your W can toss him during his W.
Anivia
Take the cleanse. She is not mobile, if you can dodge her Q, you will kill her.
Annie
Take the cleanse. She is not mobile, you will kill her.
Aphelios
He's not mobile, kill him.
Ashe
Take the cleanse. Can kite you a lot. If you can catch up with her, you will kill her.
Aurelion Sol
Take the cleanse. Can kite you a lot. If you can catch up with him, you will kill him.
Azir
Don't get caught under the tower if he ult! He's not mobile, kill him.
Bard
Nasty support. If you can't catch up with him, don't chase!
Blitzcrank
If he hits you with a hook, you will die. E and R stops your E.
Brand
Does a lot of damage. Try to dodge his skills, then you will kill him.
Braum
Take the cleanse. A typical tank. Your True damage will deal with it quickly.
Caitlyn
Can kite you a lot. If you can catch up with her, you will kill her.
Camille
Locks you up, deals HUGE TRUE damage. Easily escapes.
Cassiopeia
Her W doesn't allow you to use Q. She has a HUGE permanent damage and she can kite you.
Cho'Gath
A typical tank. Your True damage will deal with it quickly.
Corki
Can kite you a lot. If you can catch up with him, you will kill him.
Darius
Imbalanced. I advise you not to fight him 1v1 to 3 items + grievous wounds.
Dr. Mundo
A typical tank. Your True damage will deal with it quickly.
Draven
Can kite you a lot. If you can catch up with him, you will kill him. His E stops your E and Q.
Ezreal
Can kite you a lot. If you can catch up with him, you will kill him.
Fiora
Imbalanced. I advise you not to fight him 1v1 to 3 items + grievous wounds.
Fizz
Galio
Gangplank
Garen
I do not advise you to duel with him up to two items. His Q stops your E.
Gnar
Easy to kill if small.
Don't fight Mega-Gnar!!!
Gwen
Your duel potential with her depends on the stacks of your passive. If more than 40, then you can.
Heimerdinger
Dodge his E and W and then you will kill him.
Illaoi
Dodge his E and W and then you will kill her.
Irelia
Your duel potential with her depends on the stacks of your passive. If more than 40, then you can. Dodge her E!!!
Janna
Nasty support. If you can't catch up with her, don't chase!
Jax
It's hard to duel. Dodge his E and don't use your E before his.
Jayce
He's easy to kite you, but you kill it easily.
Jhin
He's not mobile, kill him.
Jinx
She's not mobile, kill her.
Kai'Sa
She's not mobile, kill her.
Kalista
She's not mobile, kill her.
Karma
Nasty support. If you can't catch up with her, don't chase!
Kassadin
His Q stops your E. You are always stronger than him.
Katarina
Press E during her R and you will defeat her.
Kayle
You are always stronger than her, but her R is nasty.
Kennen
He's easy to kite you, and easy to kill you.
Kled
It's hard to duel. Up to 40 stucks there is no point in trying at all.
Kog'Maw
He's not mobile, kill him.
LeBlanc
He's easy to kite you, and easy to kill you.
Leona
Has a lot of СС + tank. Do not be afraid of her, but of the one who will support him.
Lissandra
Take the cleanse. She can kite you, but she haven't a damage, kill her if you catch up her.
Lucian
Can kite you a lot. If you can catch up with him, you will kill him.
Lulu
Take the cleanse. Nasty support. If you can't catch up with her, don't chase!
Lux
If you dodge her Q, you will kill her.
Malphite
A typical tank. Your True damage will deal with it quickly.
Malzahar
Buy Quicksilver sash and it will not be a problem.
Maokai
Take the cleanse. A typical tank. Your True damage will deal with it quickly.
Miss Fortune
She's not mobile, kill her.
Mordekaiser
It's hard to duel. Up to 40 stucks there is no point in trying at all.
Morgana
Immortal CC...
Nami
Nasty support. If you can't catch up with her, don't chase!
Nasus
You are always stronger than him.
Nautilus
Has a lot of СС + tank. Do not be afraid of him, but of the one who will support him.
Neeko
Take the cleanse. Has invisibility, difficult to catch up. Catch up and kill her!
Orianna
She's not mobile, kill her.
Ornn
A typical tank. Your True damage will deal with it quickly.
Pantheon
After 20 minutes, you are stronger than him. Don't use E before his W.
Pyke
If he hits you with a hook, you will die.
Quinn
He's easy to kite you, and easy to kill you.
Rakan
He can kite you, but he will not oppose you with anything else.
Rell
She very nasty, but your TRUE damage can kill her.
Renata Glasc
Take the cleanse. Nasty support. If you can't catch up with her, don't chase!
Renekton
After 20 minutes, you are stronger than him. Don't use E before his W.
Riven
After 20 minutes, you are stronger than him. Don't use E before his W.
Rumble
He's not mobile, kill him.
Ryze
It can kite you. If you catch up you'll kill him.
Samira
If she is fed, you will not do anything to her, and if not, you will easily kill her.
Senna
Dodge her W and kill her easily.
Seraphine
Take the cleanse. Easy to kill.
Sett
After 20 minutes, you are stronger than him. Don't use E before his W.
Shen
Tank + Jax. It is very difficult to kill him. His E provokes your E to beat him. His W does not allow your E to beat him, but you can beat enemies in his field.
Singed
It is easy to kite you, does not allow you to use Q, does a lot of damage, have a lot of HP.
Sion
Dodge his Q, then you will easily kill him. Your True damage will deal with it quickly.
Sivir
Can kite you a lot. You can't catch up her.
Sona
Take the cleanse. Easy to kill.
Soraka
Easy to kill, but her E stops your E, it's terrible..
Swain
Dodge his E, then kill him.
Sylas
It's eaasy to kill him. You will kill him, even if he hits you E)
Syndra
She's easy to kite you, and easy to kill you, but if you E while she R, you can catch up her and to kill.
Tahm Kench
Dodge his Q with your Q, kill him before his R, or he will throw you under his tower. Your True damage will deal with it quickly.
Taric
Take the cleanse. Has a lot of vitality and control, I advise you to avoid his E with Q.
Teemo
Take the cleanse. Easy to kill.
Thresh
If he hits you with a hook, you will die. E stops your E.
Tristana
It's very easy to kite you. you have no chance with an equal amount of experience and gold.
Tryndamere
Kite it during the R and use E after 2 seconds when he use R.
Twisted Fate
Take the cleanse. Easy to kill.
Urgot
It is very difficult to kill, up to 40 stucks do not fight with him at all.
Varus
Take the cleanse. Easy to kill.
Vayne
The best adc is against you. you will never be able to kill her with an equal game. Her E throws you back, she has almost infinite invisibility and can easily kite you. Your E does not weaken damage from its % True damage. I hope riot will remove it.
Veigar
If you survive his damage, you will kill him.
Vel'Koz
Easy to kill.
Vex
Gets passivу from your dashes, it's hard to kill.
Viktor
Take the cleanse. Easy to kill. His W and R can stop your E.
Vladimir
You can kill him, but he heals well.
Xayah
Can kite you a lot. If you can catch up with him, you will kill him.
Xerath
Easy to kill.
Yasuo
Skill match. The best will win!
Dodge with the help of Q from his Q then you will easily win him.
Yone
Skill match. The best will win!
Dodge with the help of Q from his Q and R then you will easily win him.
Yorick
It's hard to duel. Up to 40 stucks there is no point in trying at all.
Yuumi
Riot pls delete this.
Zeri
She can kite you, but he will not oppose you with anything else.
Ziggs
Easy to kill.
Zilean
Take the cleanse. Nasty support. If you can't catch up with him, don't chase!
Zoe
Take the cleanse. Easy to kill.
Zyra
Can kite you a lot and have a lot of damage. If you can catch up with her, you will kill him.
Vi
She ganks well. after 25 minutes you are stronger.
Qiyana
Skill match. The best will win!
Aatrox
He can attract and throw the enemy. Easy to gank.
Ahri
She can charm the enemy. Easy to gank. also have AP dmg.
Akali
No synergy.
Akshan
No synergy.
Alistar
Good front line. Has excellent initiation, easy to gank.
Amumu
Good front line. Has excellent initiation, easy to gank.
Anivia
Has control, easy to gank, has AP damage, scales well in late.
Annie
Has control, easy to gank, has AP damage.
Aphelios
Has control, easy to gank, good ADC in late.
Ashe
Has control, easy to gank.
Aurelion Sol
Has control, easy to gank, has AP damage.
Azir
Has control, easy to gank, has AP damage, scales well in late.
Bard
Has control, saves well, easy to gank.
Blitzcrank
Has excellent initiation, easy to gank.
Brand
Has control, easy to gank, has AP damage.
Braum
Has control, saves well, easy to gank.
Caitlyn
No synergy.
Camille
Excellent control, easy to gank, good AD late hero.
Cassiopeia
Has control, easy to gank, has AP damage, scales well in late.
Cho'Gath
Good front line. Has a lot of control, easy to gank.
Corki
No synergy.
Darius
It's easy to gank.
Diana
It's easy to gank. Has AP damage.
Dr. Mundo
Good front line, but it's difficult to gank.
Draven
No synergy.
Ekko
Has control, easy to gank, has AP damage.
Elise
It's easy to gank. Has AP damage.
Evelynn
Has control, easy to gank, has AP damage.
Ezreal
No synergy.
Fiddlesticks
Has excellent initiation, easy to gank, has AP damage, scales well in late.
Fiora
No synergy.
Fizz
No synergy.
Galio
Easy to gank, has AP damage, good initiator.
Gangplank
No synergy.
Garen
No synergy.
Gnar
Mega-Gnara is easy to gank , a good initiator.
Gragas
Has control, easy to gank, has AP damage.
Graves
No synergy.
Gwen
No synergy, but good late game APC.
Hecarim
Easy to gank, good initiator.
Heimerdinger
Has control, easy to gank, has AP damage.
Illaoi
No synergy.
Irelia
Easy to gank.
Ivern
Has control, saves well, easy to gank.
Janna
Has control, saves well, easy to gank.
Jarvan IV
Good front line. Has a lot of control, easy to gank.
Jax
Easy to gank.
Jayce
No synergy.
Jhin
Has control, easy to gang, good ADC in late.
Jinx
Has control, easy to gang, good ADC in late.
Kai'Sa
No synergy.
Kalista
No synergy.
Karma
Has control, saves well, easy to gank.
Karthus
No synergy, but good late game APC.
Kassadin
No synergy, but good late game APC.
Katarina
No synergy.
Kayle
No synergy, but good late game APC.
Kayn
No synergy.
Kennen
Has excellent initiation, easy to gank.
Has AP damage.
Kha'Zix
No synergy.
Kindred
No synergy.
Kled
Easy to gank, good initiator.
Kog'Maw
No synergy.
LeBlanc
Has control, easy to gank, has AP damage.
Lee Sin
No synergy.
Leona
Good front line. Has excellent initiation, easy to gank.
Lillia
Has control, easy to gank, has AP damage.
Lissandra
Easy to gang, great initiation, ap damage.
Lucian
No synergy.
Lulu
Has control, saves well, easy to gank.
Lux
Has control, easy to gang, has AP damage.
Malphite
Good front line. Has excellent initiation, easy to gank.
Malzahar
Has control, easy to gang, has AP damage.
Maokai
Good front line. Has a lot of control, easy to gank.
Master Yi
No synergy.
Miss Fortune
No synergy.
Mordekaiser
No synergy.
Morgana
Has control, easy to gank, has AP damage.
Nami
Has control, saves well, easy to gank.
Nasus
Has a good deceleration, easy to gang.
Nautilus
Good front line. Has excellent initiation, easy to gank.
Neeko
Has control, easy to gank, has AP damage.
Nidalee
No synergy.
Nocturne
No synergy.
Nunu & Willump
Good front line. Has excellent initiation, easy to gank.
Olaf
No synergy.
Orianna
Easy to gang, great initiation, ap damage.
Ornn
Good front line. Has excellent initiation, easy to gank.
Pantheon
Has control, easy to gank.
Poppy
Good front line. Has excellent initiation, easy to gank.
Pyke
Has excellent initiation, easy to gank.
Qiyana
No synergy.
Quinn
Has control, easy to gank.
Rakan
Has control, saves well, easy to gank.
Rammus
Good front line. Has excellent initiation, easy to gank.
Rek'Sai
Has control, easy to gank.
Rell
Good front line. Has excellent initiation, easy to gank.
Renata Glasc
Has control, saves well, easy to gank.
Renekton
Has control, easy to gank.
Rengar
No synergy.
Riven
Has control, easy to gank.
Rumble
Has a slowdown, can be ganked, has ap damage.
Ryze
Has control, easy to gank, has AP damage, scales well in late.
Samira
No synergy.
Sejuani
Good front line. Has excellent initiation, easy to gank.
Senna
Has control, easy to gank.
Seraphine
Has control, easy to gank, has AP damage.
Sett
Has control, easy to gank.
Shaco
Has control, easy to gank. Ap damage.
Shen
Has excellent initiation, easy to gank. Perfectly protects.
Shyvana
No synergy.
Singed
Has excellent initiation, easy to gank.
Sion
Good front line. Has excellent initiation, easy to gank.
Sivir
A good increase in speed with R.
Skarner
Good front line. Has excellent initiation, easy to gank.
Sona
Has control, saves well, easy to gank.
Soraka
Saves well.
Swain
Has control, easy to gank. Has AP damage.
Sylas
Has excellent initiation, easy to gank. Has AP damage.
Syndra
Has control, easy to gank, has AP damage.
Tahm Kench
Good front line. Has excellent initiation, easy to gank.
Taliyah
Has control, easy to gank, has AP damage.
Talon
No synergy.
Taric
Has excellent initiation, easy to gank. Perfectly protects.
Teemo
No synergy.
Thresh
Has excellent initiation, easy to gank.
Tristana
No synergy.
Trundle
Has excellent initiation, easy to gank.
Good tank.
Tryndamere
No synergy.
Twisted Fate
Has control, easy to gank, has AP damage.
Twitch
No synergy.
Udyr
No synergy.
Urgot
Has initiation, easy to gank.
Varus
Has control, easy to gank, good ADC in late.
Vayne
No synergy.
Veigar
Has control, easy to gank, has AP damage, scales well in late.
Vel'Koz
Has control, easy to gank, has AP damage.
Vex
Has control, easy to gank, has AP damage.
Vi
Has excellent initiation, easy to gank.
Viego
No synergy.
Viktor
Has control, easy to gank, has AP damage.
Vladimir
No synergy, but good late game APC.
Volibear
Excellent initiation, easy to gank, good tank.
Warwick
Excellent initiation, easy to gang, good tank.
Wukong
Excellent initiation, easy to gang,
Xayah
Has control, easy to gank.
Xerath
Has control, easy to gank, has AP damage.
Xin Zhao
No synergy.
Yasuo
No synergy.
Yone
No synergy.
Yorick
No synergy.
Yuumi
You're a 1v5 champion. Yuumi allows you to become 1v8. Gives movement speed, healing => protects well. Has control.
Zac
Good front line. Has a lot of control, easy to gank.
Zed
No synergy.
Zeri
No synergy.
Ziggs
Easy to gang, has AP damage, PERFECTLY breaks towers with your passive!
Zilean
You're a 1v5 champion. Zilean allows you to become 1v8. Gives movement speed, rebirth => protects well. Has control.
Zoe
Has control, easy to gank, has AP damage.
Zyra
Has control, easy to gank, has AP damage.
Synergies
IdealStrongOkLowNone
Aatrox
He can attract and throw the enemy. Easy to gank.
Ahri
She can charm the enemy. Easy to gank. also have AP dmg.
Akali
No synergy.
Akshan
No synergy.
Alistar
Good front line. Has excellent initiation, easy to gank.
Amumu
Good front line. Has excellent initiation, easy to gank.
Anivia
Has control, easy to gank, has AP damage, scales well in late.
Annie
Has control, easy to gank, has AP damage.
Aphelios
Has control, easy to gank, good ADC in late.
Ashe
Has control, easy to gank.
Aurelion Sol
Has control, easy to gank, has AP damage.
Azir
Has control, easy to gank, has AP damage, scales well in late.
Bard
Has control, saves well, easy to gank.
Blitzcrank
Has excellent initiation, easy to gank.
Brand
Has control, easy to gank, has AP damage.
Braum
Has control, saves well, easy to gank.
Caitlyn
No synergy.
Camille
Excellent control, easy to gank, good AD late hero.
Cassiopeia
Has control, easy to gank, has AP damage, scales well in late.
Cho'Gath
Good front line. Has a lot of control, easy to gank.
Corki
No synergy.
Darius
It's easy to gank.
Diana
It's easy to gank. Has AP damage.
Dr. Mundo
Good front line, but it's difficult to gank.
Draven
No synergy.
Ekko
Has control, easy to gank, has AP damage.
Elise
It's easy to gank. Has AP damage.
Evelynn
Has control, easy to gank, has AP damage.
Ezreal
No synergy.
Fiddlesticks
Has excellent initiation, easy to gank, has AP damage, scales well in late.
Fiora
No synergy.
Fizz
No synergy.
Galio
Easy to gank, has AP damage, good initiator.
Gangplank
No synergy.
Garen
No synergy.
Gnar
Mega-Gnara is easy to gank , a good initiator.
Gragas
Has control, easy to gank, has AP damage.
Graves
No synergy.
Gwen
No synergy, but good late game APC.
Hecarim
Easy to gank, good initiator.
Heimerdinger
Has control, easy to gank, has AP damage.
Illaoi
No synergy.
Irelia
Easy to gank.
Ivern
Has control, saves well, easy to gank.
Janna
Has control, saves well, easy to gank.
Jarvan IV
Good front line. Has a lot of control, easy to gank.
Jax
Easy to gank.
Jayce
No synergy.
Jhin
Has control, easy to gang, good ADC in late.
Jinx
Has control, easy to gang, good ADC in late.
Kai'Sa
No synergy.
Kalista
No synergy.
Karma
Has control, saves well, easy to gank.
Karthus
No synergy, but good late game APC.
Kassadin
No synergy, but good late game APC.
Katarina
No synergy.
Kayle
No synergy, but good late game APC.
Kayn
No synergy.
Kennen
Has excellent initiation, easy to gank.
Has AP damage.
Kha'Zix
No synergy.
Kindred
No synergy.
Kled
Easy to gank, good initiator.
Kog'Maw
No synergy.
LeBlanc
Has control, easy to gank, has AP damage.
Lee Sin
No synergy.
Leona
Good front line. Has excellent initiation, easy to gank.
Lillia
Has control, easy to gank, has AP damage.
Lissandra
Easy to gang, great initiation, ap damage.
Lucian
No synergy.
Lulu
Has control, saves well, easy to gank.
Lux
Has control, easy to gang, has AP damage.
Malphite
Good front line. Has excellent initiation, easy to gank.
Malzahar
Has control, easy to gang, has AP damage.
Maokai
Good front line. Has a lot of control, easy to gank.
Master Yi
No synergy.
Miss Fortune
No synergy.
Mordekaiser
No synergy.
Morgana
Has control, easy to gank, has AP damage.
Nami
Has control, saves well, easy to gank.
Nasus
Has a good deceleration, easy to gang.
Nautilus
Good front line. Has excellent initiation, easy to gank.
Neeko
Has control, easy to gank, has AP damage.
Nidalee
No synergy.
Nocturne
No synergy.
Nunu & Willump
Good front line. Has excellent initiation, easy to gank.
Olaf
No synergy.
Orianna
Easy to gang, great initiation, ap damage.
Ornn
Good front line. Has excellent initiation, easy to gank.
Pantheon
Has control, easy to gank.
Poppy
Good front line. Has excellent initiation, easy to gank.
Pyke
Has excellent initiation, easy to gank.
Qiyana
No synergy.
Quinn
Has control, easy to gank.
Rakan
Has control, saves well, easy to gank.
Rammus
Good front line. Has excellent initiation, easy to gank.
Rek'Sai
Has control, easy to gank.
Rell
Good front line. Has excellent initiation, easy to gank.
Renata Glasc
Has control, saves well, easy to gank.
Renekton
Has control, easy to gank.
Rengar
No synergy.
Riven
Has control, easy to gank.
Rumble
Has a slowdown, can be ganked, has ap damage.
Ryze
Has control, easy to gank, has AP damage, scales well in late.
Samira
No synergy.
Sejuani
Good front line. Has excellent initiation, easy to gank.
Senna
Has control, easy to gank.
Seraphine
Has control, easy to gank, has AP damage.
Sett
Has control, easy to gank.
Shaco
Has control, easy to gank. Ap damage.
Shen
Has excellent initiation, easy to gank. Perfectly protects.
Shyvana
No synergy.
Singed
Has excellent initiation, easy to gank.
Sion
Good front line. Has excellent initiation, easy to gank.
Sivir
A good increase in speed with R.
Skarner
Good front line. Has excellent initiation, easy to gank.
Sona
Has control, saves well, easy to gank.
Soraka
Saves well.
Swain
Has control, easy to gank. Has AP damage.
Sylas
Has excellent initiation, easy to gank. Has AP damage.
Syndra
Has control, easy to gank, has AP damage.
Tahm Kench
Good front line. Has excellent initiation, easy to gank.
Taliyah
Has control, easy to gank, has AP damage.
Talon
No synergy.
Taric
Has excellent initiation, easy to gank. Perfectly protects.
Teemo
No synergy.
Thresh
Has excellent initiation, easy to gank.
Tristana
No synergy.
Trundle
Has excellent initiation, easy to gank.
Good tank.
Tryndamere
No synergy.
Twisted Fate
Has control, easy to gank, has AP damage.
Twitch
No synergy.
Udyr
No synergy.
Urgot
Has initiation, easy to gank.
Varus
Has control, easy to gank, good ADC in late.
Vayne
No synergy.
Veigar
Has control, easy to gank, has AP damage, scales well in late.
Vel'Koz
Has control, easy to gank, has AP damage.
Vex
Has control, easy to gank, has AP damage.
Vi
Has excellent initiation, easy to gank.
Viego
No synergy.
Viktor
Has control, easy to gank, has AP damage.
Vladimir
No synergy, but good late game APC.
Volibear
Excellent initiation, easy to gank, good tank.
Warwick
Excellent initiation, easy to gang, good tank.
Wukong
Excellent initiation, easy to gang,
Xayah
Has control, easy to gank.
Xerath
Has control, easy to gank, has AP damage.
Xin Zhao
No synergy.
Yasuo
No synergy.
Yone
No synergy.
Yorick
No synergy.
Yuumi
You're a 1v5 champion. Yuumi allows you to become 1v8. Gives movement speed, healing => protects well. Has control.
Zac
Good front line. Has a lot of control, easy to gank.
Zed
No synergy.
Zeri
No synergy.
Ziggs
Easy to gang, has AP damage, PERFECTLY breaks towers with your passive!
Zilean
You're a 1v5 champion. Zilean allows you to become 1v8. Gives movement speed, rebirth => protects well. Has control.
Hello everyone!
I am Shark of Void, I have played more than 40 games on PBE on Bel'Veth. I am currently sitting in RUSoloQ high elo (so, my english may be bad). I want to share some of my ideas with you.
I'll tell you what I like/dislike about this champion.
Like
She's a jungler.
Endless scales.
Pentadiler.
Has a large number of first clearing.
The only splitpush jungler (Trundle does not count).
She is from the Void!
Dislike
The WORSTjungler in the early game.
Has an unnecessary head.
VERY squishy.
PROS
+ 1v9 carry + Good in the late game + High Pentakill ⠀Potential + Good Sustain and ⠀Tankiness thru + High Mobility + Strong Splittpush + Tank Shredder + She's from the Void!
CONS
-Squishy -Vulnerable against ⠀Hard CC -Weak early game -Relies very hard on ⠀Items and stacks -If you fall behind it can ⠀be Hard to be useful
LETHAL TEMPO
Lethal Tempo is the best keystone on Bel'Veth. It gives her attack speed, which scales her skills, also increases the attack range, that's nice.
CONQUEROR
Conqueror is good keystone, but Lethal Tempo better than that. This gives us the best duel potential, but worse in other respects, so you can only take for early domination.
FLEET FOOTWORK
Fleet Footwork gives healing in the jungle, which allows you to have more HP when clearing. A good rune in late, as it is stuffed very quickly and gives vampirism.
The rest of the Keystones are worse than these, and I'll tell you why.
BAD KEYSTONES
PRESS THE ATTACK
Press the Attack A useless keystone, since all the runes in this branch give more damage and utility.
ELECTROCUTE
Electrocute You are not a burst champion, your AD scales are reduced, and this rune scales from them, so it is useless.
PREDATOR
Predator You are not a ganking champion so it is useless.
DARK HARVEST
Dark Harvest You are not a burst champion, your AD scales are reduced, and this rune scales from them, so it is useless.
HAIL OF BLADES
Hail of Blades You have a built-in increase in attack speed, so you don't need it.
GRASP OF THE UNDYING
Grasp of the Undying You can't use it in the jungle and you don't need to increase your health, you need attack speed.
AFTERSHOCK
Aftershock You are not the initiator, so it is useless.
GUARDIAN
Guardian Are you a support? No! you don't need it!
SUMMON AERY
Summon Aery You have no AP damage, useless keystone.
ARCANE COMET
Arcane Comet You have no AP damage, useless keystone.
PHASE RUSH
Phase Rush You have enough mobility, it is not required.
GLACIAL AUGMENT
Glacial Augment It is still being tested, so for now it is in useless.
UNSEALED SPELLBOOK
Unsealed Spellbook You need damage, usually one summoner spell is enough to play.
FIRST STRIKE
First Strike You can't get gold from this, since you are in the forest and you have a melee attack. => useless.
SECONDARY TREES
Now that you've picked your Primary tree, it's time to select the secondary. There are multiple viable options, and it's up to you to decide what to play.
DOMINATION
SUDDEN IMPACT
Increases the lethality after a dash, and we have almost endless ones, so it's an excellent choice.
EYEBALL COLLECTION
Increases our damage after killing, a good rune for scaling.
INGENIOUS HUNTER
Reduces Galeforce recharge, good for us.
PRECISION
TRIUMPH
Restores hp after killing and gives more gold, good for teamfights, diving and scaling.
LEGEND: ALACRITY
Our skills are scaled by the attack speed, and this rune gives us it => profit.
LEGEND: TENACITY
If the enemies have a lot of СС, we definitely take it with unflinching .
CUT DOWN
Bel'Veth has little initial HP, so this rune is almost always active. Good for diving and playing on limits.
SORCERY
NIMBUS CLOAK
Helps to escape from the enemy counter jungle, helps to catch up.
TRANSCENDENCE
Reduces the recharge of our skills, resets 20% of the recharge after killing, helps in team fights.
WATERWALKING
Helps to fight for the crab and escape from the river.
GATHERING STORM
Scales during the game, good against late game champions.
RESOLVE
BONE PLATING
Saves from enemies and helps in duels.
REVITALIZE
Increases the recovery of hp from royal maelstrom with little health, goes well with cut down
UNFLINCHING
Increases resistance, be sure to take against CC
INSPIRATION
MAGICAL FOOTWEAR
Increases our mobility, allows us not to spend money on boots => brings us closer to the main items.
FUTURE'S MARKET
Allows you to get the main items earlier.
COSMIC INSIGHT
Reduces the cooldown of items and summoner spells, we need it.
Other secondary runes are unplayable, or they have a better analogue.
Let's talk about summoner spells on Bel'Vet.
Reduces the damage from the enemy, increases it with an auto-attack, and we are an auto-attacker, slows down the enemy with an auto-attack, so that it is more difficult for his escape.
My main choice. It gives us a duel potential, helps us escape from the enemy and catch up with him, saves us from burst damage. The best summoner spell.
If the enemy team has one or multiple of these characters then take Cleanse: Fiddlesticks , Morgana, Ashe, Varus, Amumu, Lissandra, Lillia, Lux, Maokai, Seraphine, Sona, Twisted Fate, Zoe, Sejuani, Leona, Galio and Rammus. Keep in mind that Cleanse removes any summoner spell debuff, such as Ignite and Exhaust.
I take this ONLY against Zac. Helps to duel with him.
The following summoner spells are worse than the above and I do not recommend using them in jg.
We have 5 dashes (considering the myth), we don't need a sixth dash.
Useless summoner spell, exhaust is better. Reduces less damage than exhaust.
It helps to catch up, but exhaust copes with this goal better.
Useless summoner spell, exhaust is better. Reduces less damage than exhaust.
Useless summoner spell in jg.
Worse than Challenging smite in everything.
Now that you've chosen a build let's delve into the items.
START
Red Smite (emberknife) works really well vs assassin matchups and for duels since it reduces the enemy damage with a whopping 20% for 4 whole seconds while you gain an X amount of true damage (depending on your level) for 2,5 seconds after you've smited the enemy, reseting with every basic attack.
Health potion.
We put the control ward in the bushes on the top near the buff.
MYTHICS
The best mythic. Gives a dash, which allows you to make cool moves, deals magical finishing damage if the target runs away on a small HP.
We take it against tanks. This gives us a TRUE damage with every third auto attack, which allows us to deal with tanks more effectively.
We take it against burst damage. This gives us a shield that allows us to take more damage, which is also good when diving under the tower.
Gives survival and damage, something in between Immortal shieldbow and Galeforce
CORE
A great legendary item. It is bought in all games with the first item, because it gives slowdown, % damage, vampirism and attack speed, everything that Bel'veth needs
We buy this 2-3 items so that our effects when hit activated more often.
Good against all teams, but better against AD. It doesn't let us die right away, and since we are squishy, but with a lot of damage, it lets us make it.
SITUATIONAL
Against healing.
Against AP. Also take it if you need to do AP damage.
We take against AD, if you have a slot left.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R
This Maxing Order is the best on Bel'Vet through my build without a flash, because maximizing Q allows us not to use him.
Time to take a look at Bel'Veth skills!
PASSIVE: DEATH IN LAVENDER
After using an ability, Bel'Veth’s next 2 attacks have increased attack speed. Additionally, whenever Bel'veth takes down a large monster or champion she gains permanent bonus Attack speed in the form of Lavender stacks. Bel'Veth attacks faster than normal and does not have an attack speed cap, however, her attacks and on-hit effects deal reduced damage and she does not gain attack speed on level up.
Passive allows us to endlessly scale into a late game, but reduces the increase in our damage, which makes it unprofitable to buy items with damage. Combining auto-attacks after skills is necessary to maximize damage.
Q: VOID SURGE
Bel'Veth dashes in one of four directions, dealing damage to all enemies she passes through and applying on-hit effects. Each direction has its own unique cooldown that scales with attack speed.
Q is the main source of our mobility, in order to deal a large amount of damage, you need to hit all Q, since when hit, the recharge is reset (not directions, but skills).
Tricks
If you hit two enemies at the same time it will proc the unhit effect on a random enemy.
Enemies can stop your Q with CC.
Shen W and Jax E block you damage with Q. (Q Teemo can't block your Q damage).
Difficult dashes through walls having a TRUE form.
1. Click on the edge of the stone and dash to the point between the fir trees.
2. Click on the edge of the fir tree and dash on a small flower.
3. Click on the center of the fit tree and dash on a pebble.
4. Click on the center of the fit tree and dash on a pebble.
W: ABOVE ABD BELOW
Bel’Veth slams her tail down, dealing damage, knocking up, and slowing enemies hit. Upon hitting an enemy champion, this ability reduces Q - Void Surge’s dash cooldown in the direction of the champion hit.
W is our only source of control, if you miss it against a mobile champion, you will most likely be killed. I advise you to get them :)
Tricks
If you hit two enemies that each cover one Q direction you wiil reset two directions.
Your W will always hit the selected area, even if you have been moved. (Only death will stop animation W).
E: ROYAL MAELSTROM
Bel’Veth channels a storm of slashes around her, gaining damage reduction and increased life steal. Each slash strikes the lowest health enemy within her Maelstrom, dealing more damage the more health they are missing. The amount of slashes scales with her attack speed.
E is the most unbalanced skill in Bel'Veth. Remember that during its use we stop, so after the dive you need to get out from under the tower and press E outside its zone to get less damage from its shot. We advise you to always use it for finishing or when you have little hp, otherwise there will be no profit.
Tricks
Nothing but silence can cancel your E. Provocation redirect damage. When Timo blinds you, the attacks will miss the target.
Your E can hit invisible targets.
Use E + Q to reduce the damage of the tower shot and quickly leave the firing zone.
R: ENDLESS BANQUET
Passive: Every second attack against the same target deals additional True Damage, stacking infinitely. Takedowns against Epic Monsters and Champions leave behind a piece of Void Coral. Epic Monsters from the Void like Rift Herald and Baron Nashor drop special, voidier Void Coral.
Active: Bel’veth consumes a piece of Void Coral and explodes, slowing and dealing True Damage to nearby enemies based on their missing health. Upon consuming Void Coral, Bel’Veth temporarily changes into her True Form. Consuming Void Coral left by Epic Monsters from the Void (Rift Herald and Baron Nashor) grants Bel'Veth her true form for an extended duration and causes minions that die in her presence to be reborn as faithful Voidlings. Voidlings are small minions that will serve Bel’Veth by marching down the lane in which they were spawned.
True Form: When Bel’Veth unleashes her True Form, she gains increased max health, out-of-combat move speed, attack range, and total attack speed. While in her True Form, she also gains the ability to dash through walls with Q - Void Surge.
passive R allows us to destroy tanks.
NEVER take a coral under tower fire, because healing from it will not be enough to tank damage from tower shots at this time.
A special coral from the monsters of the Void gives you more time to stay in True form.
Tricks
If you are moved, you will still cause damage around the coral zone.
Nothing but death can stop the coral eating.
A circle appears around the target you are attacking. You can use it to determine the real one from the clone.
clearing from the blue side
clearing from the red side
Always ask bot to go on line, and top to linger to disorient the enemy.
Ganking
Examples
ganking
Red arrow - without True form
Yellow arrow - with True form
Ganking combination: Q W Q AA (as many as you can) E finish off.
Mindset into the early game
Your goal for the early game is to maximize the gain of experience and gold. If there is an opportunity, ganking, counter-ganking, counter-jungling, if not, then farm the jungle and wait for these opportunities.
What's counter-gang?
This is when you get on the line with an enemy jungler and you fight 2 on 2 or 3 on 3. How to get on the line with an enemy jungler?
You need to learn how to predict the actions of an enemy jungler, this will come with experience.
What's counter-jungle?
This is when you clean the enemy camps or at the same time kill the enemy jungler in his jungle. When to counter-jungle?
If an enemy shows up on the other side of the map, you can go clean up his camps.
If the jungler died somewhere, you can counter-jungle.
If you are strong, you can go into his jungle to kill him.
Mid game
If you have been fed
Keep building up the advantage
Take objects
Dive in
Farm your own and enemy's jungle
Earn kills!
If you haven't been fed
Try to get an advantage!
Ganking
Farming
Get kills with your team
Scaling
If you fall behind
Try to come back!
Never surrender!
Farming!
Ganking!
Try to get kills with your team!
Try to come back!
Late game
Your goals for the late game:
To take the dragon's soul
Have a good team fight
Pick up Baron Nashor
End the game
If you have 3 items, including ᠌ ᠌BotRK and ᠌ ᠌Guinsoo's Rageblade you can single-handedly kill the Baron.
Disclaimer: Opinions you will read here may not be objective. They reflect my understanding of the game. While I would never consider myself a "good" player, I think I am qualified to give a few opinions on how to get into higher Elos
Disable Chat
Unless you are Master+ and you are confident that communication can help your games, disable your chat. The chat provides little benefit and only serves as a platform for toxicity.
NEVER blame anyone else but yourself for losing games
The greatest mistake most players make. Yes, there are unwinnable games. But your focus should never be on your teammates. You make mistakes every game. Find them, fix them.
Play for improvement, not for LP
Stop thinking about your LP. Set your mind on getting better, and LP will follow.
Know when to stop
If you tilted/tired/evil stop playing and relaxing (i watch Funny Animals'Life (Not advertising!)). Forcing games won't make you better if you can't focus on your games.
Thank you for reading my guide!
If you have any questions, please let me know about it.
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