} Garen Build Guide : 👊🏼SHRINE BREAKER❄️GAREN⚔️ :: League of Legends Strategy Builds
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Garen Build Guide by ARTHEO



Updated on July 19, 2021
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League of Legends Build Guide Author ARTHEO Build Guide By ARTHEO 2,349 Views 0 Comments
2,349 Views 0 Comments League of Legends Build Guide Author ARTHEO Garen Build Guide By ARTHEO Updated on July 19, 2021
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Grasp of the Undying
Second Wind

Nimbus Cloak
Gathering Storm

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


LoL Summoner Spell: Ghost


LoL Summoner Spell: Ignite


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Top Lane
Ranked #14 in
Top Lane
Win 55%
Get More Stats
Top Lane Ranked #14 in
Top Lane
Win 55%
More Garen Runes

Champion Build Guide



Hi, I am ARTHEO also known as ARTHEO BEAR I am a Volibear 1 trick that plays Garen when my main is banned. I'm also starting a new thing on Twitch: ArtheoBear every Wednesday I will be playing champions other than Volibear to increase my performance on how to play against these champions.

I have 1 mission and that is to play Freljord - Ice or Snow theme skins only with my STORMBRINGER RUNES known as the SHRINE BREAKER playstyle that I use for Volibear top lane. I will talk more in depth in this guide on how it works with Garen and how you can dominate the top lane and crush every tower in the game!

I will talk about everything in this order for everyone to fully understand why I use all of these for this playstyle!

1. Playstyle
2. Spells
3. Runes
4. Build

I also love to add 1 tricks that I can duo with when I am playing my main Volibear, so please feel welcomed to join in while I am streaming. We can show how truly badass of a Garen player you really are!


SHRINE BREAKER playstyle is all about breaking every tower in the game until there is nothing left! Early game taking down the first tower and collecting those plates for gold will allow you to buy these items to deal more damage to towers. After that you want to focus on getting the 2nd top tower then rotate to other lanes to take down those towers. You can use the Eye of the Herald to help clear towers faster. While they are busy with drake , is the perfect time to break down the gate tower and the inhibitor. This will free up your chance to get baron nashor buff and win the game.
Scales with health increasing the damage, but also granting each legendary item 100 health thanks to the mythic passive. This will increase damage with Demolish and Titanic Hydra allowing you to land more on-hit damage because of the slow.
The more health you have, the more damage you will deal in a cone hit to towers and targets. This is the most important damage item to scale with to split push, break towers, and kill anyone who tries to stop you.
This makes it extremely easy to break towers with Demolish and Titanic Hydra thanks to the passive, but also increased health and physical damage. The resists that it gives you while no allies are nearby synergies well with Frostfire Gauntlet's resists makes taking damage and diving towers much easier.

Help secure kills and snowball the lane and collect tower plates with Demolish. Also increases your chances to win 1v2 when the enemy jungler decides to gank your lane giving you the perfect opportunity to gain buffs, crest of insight + crest of cinders to increase your sustain and damage. Killing the enemy jungler will not only give you buffs, but allow you to gain level advantage over top lane making it extremely easy to kill and snowball.

Increase your ability to chase and reduce kiting, which pairs well with Frostfire Gauntlet's slow Decisive Strike's movement speed. Nimbus Cloak ramps up the movement speed a the start of using a Summoner Spell, which can cut the time that Ghost needs to ramp up to its full movement speed, making it very easy to reach ranged champions with dashing actives or abilities. The most unique is Ghost's duration is continued after a takedown, which allows Garen to move onto the next target with ease and spin through units with E Judgment with no interruption. This pairs even better with movement speed items such as Boots of Swiftness, Youmuu's Ghostblade, Dead Man's Plate, and Force of Nature giving you the ability to chase a target or escape multiple enemies coming for you.

I use this for the bonus permanent health and damage combo with Q Decisive Strike. The bonus health will increase the damage with scaling health items Frostfire Gauntlet and Titanic Hydra as well as the rune, Demolish.

Health items increase the damage to towers, which synergize well with Titanic Hydra and Hullbreaker that deal increased damage to towers. health + physical damage will destroy towers fairly quick and only gets stronger as the game goes on!

The more health you have, the more you will regenerate and heal while kiting out only to go back dealing damage with Grasp of the Undying + Decisive Strike combo. Also goes well with his passive: Perseverance regeneration out of combat and Doran's Blade's omni-vamp.

This will keep you relentless with tenacity and slow resistance, which increases the less health you have in fights making it difficult for them to control you as you will always be able to stick to them with Frostfire Gauntlet, Decisive Strike, Ghost, and Nimbus Cloak. Even more relentless with movement speed items such as Boots of Swiftness, Youmuu's Ghostblade, Dead Man's Plate or Force of Nature.

Increases movement speed when using a Summoner Spell and the best spell is Ghost giving you the ability to move through units aka minions allowing Garen to easily stick to multiple targets with Frostfire Gauntlet, Decisive Strike, or movement speed items Boots of Swiftness, Youmuu's Ghostblade, Dead Man's Plate and Force of Nature.

Scaling adaptive damage, which increases your damage towards the late game. This will give Garen more damage with his Q Decisive Strike to deal to towers. Most powerful with Titanic Hydra for the on-hit auto attacks and Youmuu's Ghostblade with E Judgment spinning through enemies with his insane movement speed. And of course, the extra damage is always great for Demacian Justice gathering all of the power from the sky only to grow stronger as the game goes on!

Slows synergize well with Garen's Q Decisive Strike's movement speed and E Judgment's spin damage allowing him to always stick to enemies when he applies a basic attack in-between Frostfire Gauntlet's cooldown, burning targets nearby, which increases with health items. The magic damage aura synergizes well with E Judgment dealing damage to secondary enemies around him. The slows also increase his chances of always being able to cast his R Demacian Justice.

Staying mobile will allow you to keep applying slows + burn damage with Frostfire Gauntlet as well as apply on-hit damage from Titanic Hydra. Sitting on a Winged Moonplate will grant you 419 movement speed early game, which will be built into Dead Man's Plate or Force of Nature into the late game. Also goes well with Youmuu's Ghostblade, Nimbus Cloak, and Ghost if you are looking for maximum chase, dive, dodge, and escape.

Smacking Garen blades deals lots of damage with his auto attacks to targets and towers with Demolish. Synergizes well with his Q Decisive Strike and E Judgment in-between landing big cone hit auto attacks. With all of the movement speed options of Boots of Swiftness, Nimbus Cloak, and Ghost as well as slows from Frostfire Gauntlet will allow you to keep applying this devastating damage that scales with health that will only get stronger as the game goes on! This also gives Garen the ability to clear waves with ease to quickly split push.

Increasing damage to towers synergizes well with Titanic Hydra + Demolish's damage to towers and Frostfire Gauntlet + W Courage's resists making Garen very tanky to dive targets under tower with Nimbus Cloak and Ghost.

Gives Garen out of combat movement speed and an active that gives movement speed. This allows him to roam or split push quickly and deal damage with E Judgment. No one will be able to escape from him because of the slow + movement speed, which makes tower diving very easy with Nimbus Cloak and Ghost. The health from this item will increase Frostfire Gauntlet, Titanic Hydra, and Demolish's damage including the 100 bonus health from the mythic passive.

Abilities slow targets. This synergizes well with Garen's E Judgment right after Q Decisive Strike's Frostfire Gauntlet slow, allowing him to stick and slow multiple secondary targets. Very easy to abuse this with all of the movement speed from Boots of Swiftness, Youmuu's Ghostblade, Nimbus Cloak, and Ghost. Other movement speed options such as Dead Man's Plate and Force of Nature are also good with this.

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