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Choose Champion Build:
Spells:
Ghost
Cleanse
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Singed: The Odd Tank








For Runes, I tend to build Singed like a caster of sorts with
Greater Mark of Magic Penetration and
Greater Glyph of Scaling Ability Power focusing for defensive Seals Greater Seal of Vitality or
Greater Seal of Armor. Lastly I aim for
Greater Quintessence of Movement Speed. I like quick champs and I cannot stress enough how importantly mobility is for Singed.
At the beginning of Season 2 I was a rather big fan of going down the Defensive tree, especially
Initiator
because 350 move speed without boots is nothing to sneeze at. However I've recently become a huge fan of the Utility tree since the addition, or reintroduction, of
Strength of Spirit
. While you lose out on some movement speed while above 70% health, you get increased health regen as you will be stacking mana and if there's one thing Singed loves more than movement speed, it's mana. While the Defensive tree gives you some survivability and encourages you to be in the fray a little bit more, Utility gives you more sustain (both health and mana). Really it boils down to personal preference but I recommend the Utility build.




At the beginning of Season 2 I was a rather big fan of going down the Defensive tree, especially


I'm going to go out on a limb and say that the only real "mandatory" Summoner ability is
Ghost. I usually run either
Exhaust (preferred) or
Cleanse as my second ability.
Heal and
Ignite are both decent abilities as well. Further down the list I place
Flash as Singed usually doesn't need this ability to initiate and he has decent escapes without it. There is really no reason to take any other ability unless you're trolling.






I always, always suggest starting with
Fling as it is much more likely to secure First Blood for you or your lane partner than any other ability however I usually max it last. At level 2 you should grab
Poison Trail and work on maxing that by level 9. Depending on how aggressive the enemy lane is, you may want to pick up
Mega Adhesive at level 3. If you're not having issues with how aggressive the enemy is playing, grab
Poison Trail and push. If you're playing aggressively, you should always try to zone out your enemy and push your minions to the turret and harass the enemy when they attempt to clean up. Your goal early game is to deny farm.
I usually end up maxing
Mega Adhesive by level 13 to help my team. As a tank your focus should be on securing kills for your team and saving your teammates from precarious situations and
Mega Adhesive is much better at this aspect than
Fling.
You should be grabbing
Insanity Potion at levels 6, 11, and 16.
Insanity Potion is extremely underrated and should be used to help chase/escape the enemy or to give you some sustain in a lane as the cooldown is extremely short.




I usually end up maxing



You should be grabbing


Because Singed is a tank and only two abilities that benefit from AP (
Poison Trail at 0.3 per AP and
Fling at 1.0 per AP), we will refrain from building AP outside of
Rylai's Crystal Scepter. As stated in the Abilities section, we will instead focus on stacking Mana/Movement Speed/Resistances.
I tend to start with a
Sapphire Crystal and a few health pots. This beefs up your health and gives you more mana to use on
Poison Trail. The next items I grab are
Boots and upgrade my Sapphire Crystal to either Catalyst the Protector or
Glacial Shroud (Catalyst for sustain, Shroud if I need the armor). If I don't think I'm fast enough I rush
Boots of Swiftness and
Force of Nature before starting on
Rylai's Crystal Scepter. Once these items are finished I usually grab
Frozen Heart before
Banshee's Veil especially against AD heavy teams. I may start
Heart of Gold much earlier if I feel I need the health/gold. Lastly, if the game lasts long enough, I build for
Randuin's Omen to help in team fights. By this point in time I have more than 250 armor and 150 magic resist which increases the duration of Randuin's active by 2 seconds. While these aren't the only items you can get I prefer these items because they make you annoying enough to target and tanky enough to take almost anything the enemy can dish out.
While
Rod of Ages is tempting I cannot stress against it strong enough. While it is a seemingly great items for new Singed players, your Catalyst is better being upgraded to a
Banshee's Veil 9 times out of 10.
If you are having an issue with early sustain, you may want to build a Philosopher's Stone which you can upgrade to
Shurelya's Battlesong mid-late game instead of
Randuin's Omen.



I tend to start with a











While


If you are having an issue with early sustain, you may want to build a Philosopher's Stone which you can upgrade to


One of the great things about Singed is he is damn good at distracting and pushing. During the laning phase, you can easily out farm and zone your opponents with
Poison Trail. While the damage may be weak, a wary enemy knows that you can
Fling them into your poison and towards your teammate which can quickly end in your favor. If you can force your enemy to Recall while your minions are at their turret, watch you minimap for your minion waves. When you see your minions about halfway to your turret, it means the enemy minions are the same distance from their turret. At this point you should run past the turret and aggro the minions, taking them out with your poison. This allows your minions to build up on the enemy turret. Be aware of enemies though because you can get ganked if you're too overzealous.
Mobility is the most important aspect of Singed. Without it you can't deal any damage. Because of
Poison Trail, you should always be moving to ensure maximum damage. Enemies chasing you? Keep running. They decide to run away? Chase after them, toss your Adhesive then Fling them back into your poison. Always be moving.
If you ever have the need to not only leave but GTFO, a neat trick is to toss
Mega Adhesive a short way ahead of you and run across it; when the enemy pursues, juke back behind them and
Fling them forcing them to run through the Adhesive again. With Singed's movement speed and the slow, you should be able to get away most of the time unless the enemy has gap closers or you are dangerously low on health. Of course
Poison Trail should be on to make the enemy regret chasing you.
One of Singed's biggest weaknesses is
Banshee's Veil as he has only one ability with which to pop it,
Fling. In team fights, make sure someone on your team can help you pop the spell shield especially on champs with channeled Ults like
Nunu & Willump,
Katarina,
Malzahar, etc.
While everyone wants to live, you should always do your best to keep your carries alive even if it means sacrificing your own life. Then again, between
Rylai's Crystal Scepter and
Randuin's Omen plus
Ghost and
Insanity Potion you should be able to get out too. Just make sure never to Fling someone towards your team as they retreat.


Mobility is the most important aspect of Singed. Without it you can't deal any damage. Because of

If you ever have the need to not only leave but GTFO, a neat trick is to toss



One of Singed's biggest weaknesses is





While everyone wants to live, you should always do your best to keep your carries alive even if it means sacrificing your own life. Then again, between




So some people have messaged asking for an AP Singed (which was not the primary goal of this guide but as they say, the customer is always right). The stats are a little off on Mobafire but if you do the number crunching yourself, you'll see you have about 677+ AP, around 3551 HP, and 2316 MP, ~94 Armor, and 117 MR. You can certainly dish out damage in this build and take a bit as well however the big loss comes from not being able to protect your team. I won't go into detail about how to play this build currently but suffice it to say, Singed's
Poison Trail and
Fling are vicious.
I will smooth this section out in the near future and give actual advice for how to play this build as well. I apologize for the hastiness of this section.


I will smooth this section out in the near future and give actual advice for how to play this build as well. I apologize for the hastiness of this section.
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