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Spells:
Smite
Flash
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction

Welcome to my Amumu build and guide. I prefer to play Amumu as a jungler that transitions into a tank/aura support champion. His jungle speed is pretty strong and his ganking is good making him an effective jungler. He can gank at level 3 and his ganks just become amazing once he hits level 6 and gets his ultimate.
I see players build Amumu as an AP burst champion and even an attack speed AP hybrid. Where these might work well, tank Amumu deals enough damage and has more utility in my opinion.






Amumu's auto-attacks reduce the enemies magic resist by 15/25/35 for 4 seconds and reapplies with each auto-attack but does not stack.
Pretty good passive in conjunction with friendly AP champions. Allows you to deal extra damage to jungle monsters with




Amumu throws a bandage that pulls him to any target hit dealing damage and stunning the target for a brief duration.
Good for initiating fights and ganks. Get one level at 3 for early ganks and level up last as other of Amumu's abilities are better with levels. Because it is a single target spell, it applies red buff on hit as well.

Toggle: Enemies around Amumu take a base damage as well as a percentage of their health each second.
Great for clearing the jungle and killing bulky champions. Does not have a good ability power ratio so building AP is not the best for this ability.

Passive: Amumu takes less damage from physical attacks.
Active: Amumu deals damage to all enemies around him (Enemy auto-attacks reduce the active cooldown by 0.5 seconds).
Allows Amumu to clear small jungle camps very easily. Good for farming or pushing a lane, and gives some extra bulk in the jungle and against physical champions.

Amumu snares and damage all enemies in an area around him for two seconds.
This is one of the more game changing ulitmates. Effectively hitting an entire team with this ability can give your team an easy ace.








Other Rune Options






Good Summoner Choices














First Buys:


You need to get


Boot Choices:


Depending on the enemies main source of damage or how well the enemy champions are doing depend on which boots you should get. In the case of heavy AD with a







Core Items:



You can never have enough

Other Items:












Grab your

Next go over to the wolves and clear it making sure to spread your passive and using tantrum whenever it is off cooldown.
Grab

Last, go back to the wraiths and kill them using



By the time you finish wolves or gank a lane,





As a jungler it is your job to keep track of dragon and making sure it is warded to see when the enemy team is going to attempt it. Champions like




The same thing can be said about Baron. Make sure it is warded and the path leading to Baron is warded. Baron respawns every 7 minutes.
One thing I see junglers do is always get blue buff without sharing. Although Amumu can be pretty mana starved, try to conserve mana in the jungle and give blue buff to your mid AP champion. It helps them win their lane which will win you the game. If no one on your team really needs it because you have a vladamir mid, go right ahead and get it if he does not want it.
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