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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
NO MORE DEVOURER
BUT BUTTERS XD! WHEN WILL I KNOW THAT I WILL WIN EARLY GAME AS SKARNER?
Guys, to put it simply... never.
BUT BUTTERS XD! DOES THIS MEAN THAT SKARNER IS USELESS AND SHOULDNT BE PLAYED?
OF COURSE NOT! I will update this guide as I test skarner out a little more with the juggernaut/warrior enchantments. STAY POSTED!!!




Pros
|
+ One of the strongest duelists in the game + Great in team-fights due to suppression ultimate + Hard to catch due to ![]() + Great chaser due to ![]() + One of the best users of ![]() + Fast jungle clears + Strong Split-push if you went ![]() + EXTREMELY STRONG LATE GAME |
Cons
|
- Very squishy early game - Mana hungry when not in the jungle - ![]() - Can be kited easily if you miss a ![]() - ![]() - Is vulnerable to counter jungle pre level 4 (you shouldn't have a problem dueling afterward) - Misses his kind :( |























The Attack speed reds are for more
Shattered Earth. You can substitute the movespeed quints for more attack speed, health, or flat AD. I prefer my Skarner to be as fast as possible ;D

So
Feral Flare has always been really strong on Skarner. So why wasn't any body using it on him? It was because of his manna problems. Season 4 Skarner NEEDED the spirit stone to survive the jungle. Now that the spirit stone is effectively built into the
Ranger's Trailblazer, he can build the Devourer enchantment without manna problems.
This Revamped
Feral Flare gives Skarner everything that he needs. The 50% attack speed helps to proc more
Shattered Earth. The stacks on this item will also rack up quickly since assists and kills count as two stacks. This means that YOU DO NOT HAVE TO AFK FARM TO STACK UP THIS ITEM!. Skarner's god-like ganks will leave you with plenty of stacks.
You still do want to farm as any other jungler would, but it is much more important as Skarner to gank and snowball the other lanes.


This Revamped


You still do want to farm as any other jungler would, but it is much more important as Skarner to gank and snowball the other lanes.

These are the jungle routes for Skarner! I have designed the route so that you will take full advantage of the health buff given when smiting the red buff, so that you have enough health to gank top if needed. You will want to smite the first camp as soon as it spawns to get full use of its buff.
PRE LEVEL 6
Pre level 6 ganking for Skarner is actually deceptively strong. The key is your passive,



POST LEVEL 6
Post level 6 ganking is where the magic happens. You can just about gank any lane you want and net a kill. Make sure to put as many stacks of

To pull off a counter gank, have your lane over extend and wait in the bushes near your laner. The enemy jungler will be salivating at a chance to gank the overextended "free kill." When the enemy jungler comes close, pop out the bushes and ult them before the enemy jungler can do anything serious. This will almost always score a kill and possibly two is the enemy laner wasn't smart enough to back off.
HOW TO EFFECTIVELY USE YOUR ULTIMATE
This video is old, but it still very much applies to current Skarner.
This is where Devourer Skarner shines compared to all-tank Skarner. The problem with all-tank Skarner is that your damage will fall off hard late game. With the devourer enchantment YOUR DAMAGE WILL NEVER FALL OFF! You will more than likely have at least 50 stacks by now from farming, kills, and assists. This means that each basic attack will be doing 90 BONUS magic damage every hit. This + your AD + your sheen proc from Q will have you hitting everyone like a truck regardless of whether your ult is up or not.
During late game Skarner's ultimate can turn a teamfight in your favor. If you are the initiator, make sure that you use the
Turbo Chemtank active to give your team a massive movement speed advantage. Also if you are the initiator, you need to ult the other team's most fed champion. If you are not the initiator and instead your team has a
Malphite or
Jarvan IV to start the teamfight, I find it better to use your ultimate to peel the assassins/divers off your carries.
During late game Skarner's ultimate can turn a teamfight in your favor. If you are the initiator, make sure that you use the



WORK IN PROGRESS:
Basically, if you go
Trinity Force and buy an
Elixir of Ruin, you can solo towers with easy, eventually not even needing minions to back you up. Splitpush Skarner definitely takes some practice and warding but the pressure that it brings is rediculous.
THE GATES ;D
Basically, if you go


THE GATES ;D
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