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Recommended Items
Runes: standard
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Smite
Items
Ability Order STANDARD
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Threats & Synergies
Orianna
Great damage and utility (slow, speed, shield) for a midlaner. Are Blitzcrank and Orianna just made for each other?
Orianna
Great damage and utility (slow, speed, shield) for a midlaner. Are Blitzcrank and Orianna just made for each other?


About me, I'm a Polish player that want to try unique things. Lately I also hit Challenger and stayed in it for some time. And about it... When I had to win a game to stay in Challenger guess who I picked?
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If you will have any questions about my guide, feel free to leave a comment. Anyway let's get into the guide!

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Default rune set for ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Alternative rune set for ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

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Blue pet that grants you movement speed after taking the camp or entering the brush. It's very effective because as ![]() |
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Green pet that grants you permament shield and also Tenacity and Slow Resist while the shield is present. An alternative and maybe a safer choice. |
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It's fine to grab this if you used ![]() |

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Probably the best item to buy early on. These boots grant you mobility and attack speed. The second thing helps you a lot since you have more damage output. Camps are cleared faster too with ![]() |
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Great item as well to buy early on. Attack speed and on-hit physical damage helps a lot like ![]() ![]() |
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Good item that helps you even more with clear. Problem is that you're stucked to crit mythics but that's not as bad as you think. |

Best core items for ![]() ![]() ![]() ![]() ![]() ![]() |

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You can grab ![]() ![]() |








After Level 6, you first autoattack the enemy and then ult him. You make a use of your







To be honest Level 3 pathing is the best option probably. You lose too much while full clearing and you can also be invaded early on. Ganking on Level 3 is the best option because of that - granting teammate an advantage.












These are the only options for wards in first and second minute of the game.






All of them are for gathering information.



Well

From bushes or river








Now this is very satisfying and at the same annoying way to gank. By

Not only you come out of river, bush and grab enemy, you can also make combos with it. You can



And well if you miss... then it's irritating.



Taking objectives can be both easy and hard.
It can be easy if jungler is on the other side of the map. For example the enemy jungler is on Top Lane so you can take dragon for free.
You can also gank botlane earlier to let them have prio so they can come and help you take dragon. I'm sure they want additional buffs as well. Same goes for Top Lane. Ganking and gaining prio is important to take Herald too. Additional Gold and map terrarin is advantage.
There can also be situations when enemy jungler can be taking dragon. So if possible try to make a play that will deny him taking it.
Remember, look at the map and try to do the right thing with objectives. You can compare it to chess. A move that will grant your team huge advantage = Brilliant Move.
Catching someone is always a step forward to taking objectives.

In teamfights as

You can also focus nearest enemy. I guess they won't be a problem as much as carry but killing frontline leaves backline without tanks or protection. That's also fine.
Try to utilize your abilities the best way possible.




That said every champion in enemy jungle is even for

You can defeat him, he can defeat you. It all comes down to the perfomance. Whether it's meta champions or rare one you're both even. There isn't really any favor matchup. I guess




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You can fed ![]() ![]() |
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With ![]() |
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With ![]() |
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26.03 - Started 02.04 - Ended |
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