Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Heal
Exhaust
Items
Ability Order
Salvation (PASSIVE)
Soraka Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats

Miss Fortune
With her W she reduces your healing by 50%. Besides, she is very powerfull.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
When your build is complete you will grant Movement Speed, Attack Damage, Lifesteal, Magic Resistance and Health Regeneration to your allies just by being there, plus an attack speed bonus if you heal them.
This is an AOE ability thas slows the enemy and heals you. You can use it to poke the enemy and restore your health after healing an ally. The more enemies affected by
Ths is your base spell. Heal your ADC every time you can.
This ability silences the enemy and can root them. Usually I use The same thing happens when the enemy uses
If you are dealing with an invisible melee character like
This is a game-changing ultimate. You can help allies in other lanes with this. If you are running with
Artic Embrace shoots an ice lance that slows the enemy by 80% for 2 seconds. Use it among with
The active shields you and nearby allies. Use on teamfights.
This passive gives you the ability to grant 25% extra attack speed for 6 seconds to the allies you heal.
When you are out of combat, you gain a lot of movement speed. It makes saving allies easier. It gives you massive speed with
Giving your allies 10% extra movement speed is always handy.Zeke's Herald You give extra damage and lifesteal to nearby allies. It works better if your ADC has
Giving extra magic resistance and health regeneration is very handy.
Spell Vamp is very good with
At level 1, try to poke the enemy with basic attack and earn gold with your
Spellthief's Edge passive. Try not to heal the adc so much, because you can't regain that health. At level 2 you can heal yourself with
Starcall and poke the enemy with it, but always remember the basics for the gold. When you reach level 3 you should hide in a bush and use
Starcall and
Equinox together. Never use your
Equinox alone because it has way too much cooldown and mana cost.
When you reach level 6, keep an eye on your allies health bar, your ultimate can save them from fatal blows. When you are going back to base, heal your allies all you can with
Astral Infusionif there aren't dangerous enemies arround or a
Jinx,
Ezreal,
Ashe or
Draven on the enemy team, because they can use their ultimate.
When you reach level 6, keep an eye on your allies health bar, your ultimate can save them from fatal blows. When you are going back to base, heal your allies all you can with














You must be logged in to comment. Please login or register.