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Recommended Items
Runes: Standard
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Standard
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Zed
You are your biggest thread. Don't let toxic players ruin your day and mind and stay always focused on the game. If YOU do a mistake don't rage and rather chill and try again.
Champion Build Guide














- Chill ---- Raging
Zed player will NEVER be as good as chilling one. Also don't be toxic and rather enjoy the game. If you will flame your ADC for every CS he/she missed you will never have as good time as you would If you would try to encourage her/him instead. So jump into the game type 'GLHF <3' in the very start, be positive, don't rage, say 'sorry' If you do a mistake, don't report players that are nice but feed,be cooperative, type 'GGWP' as you win/lose - It is only a game so Who cares If you win or lose as long as you have fun you are always a winner!!.
- Use
Living Shadow +
Shadow Slash combo to slow the enemy and apply the
Font of Life mark from which your ADC can heal When he/she attacks that target.
- Warding is key to victory. So make sure you are constantly warding and upgrading
Stealth Ward into
Oracle Lens once your support item quest is completed.
- I am not an expert on combos but If you want to know some forbidden shadow mechanics feel free to check this guys videos - He is an expert on
Zed and his videos are pretty damn good: https://www.youtube.com/channel/UCjEv6ZUjUR0xObFhPNcKihg
- Make sure you use your
Death Mark to dodge some hurtfull abilities like
Enchanted Crystal Arrow,
Chain of Corruption,
Tidal Wave, etc.
- Make sure you constantly poke your enemy with
Razor Shuriken

- When playing against squishy ranged supports like
Lulu or
Sona your job is to not get poked for 2 reasons. 1st the obvious one is to not get destroyed by their damage. 2nd the less obvious one is that they propably use
Spellthief's Edge so every time they hit you with spell or autoattack they get money - less you get hit - less money they'll have - less damage they do. Their HP bars are however very low. They can be easily killed as you reach level 6. Wait for their most dangerous abilities to go on cooldown (
Whimsy,
Howling Gale,
Aqua Prison, etc.) and then engage. With help of your junglers you can make easy kills early on because of their lack of movement abilities. Also do not forget to constantly ward so you have the best vision on map possible. Try to punish them when they are alone (most likely to do deep warding or destroying
Control Wards). In late game try to play safe.
- When playing against melee supports I suggest you to attack them every time they go for CS with W + E + Q combo. Most of melee supports have got some strong skillshot abilities like
Zenith Blade,
Rocket Grab,
Death Sentence, etc.. Use your
Living Shadow to dodge them and engage when they are off cooldown. Make sure you focus the enemy ADC and not those tanky bois.
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