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Swain Build Guide by tygame88

Support Swain Support: Keeping the Demon Hand Strong [Even Stronger]

Support Swain Support: Keeping the Demon Hand Strong [Even Stronger]

Updated on April 28, 2022
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League of Legends Build Guide Author tygame88 Build Guide By tygame88 35 5 75,168 Views 0 Comments
35 5 75,168 Views 0 Comments League of Legends Build Guide Author tygame88 Swain Build Guide By tygame88 Updated on April 28, 2022
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Runes: Standard

1 2 3
Domination
Electrocute
Cheap Shot
Eyeball Collection
Ultimate Hunter

Precision
Presence of Mind
Coup de Grace
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Swain Support: Keeping the Demon Hand Strong [Even Stronger]

By tygame88
Feel Free to Skip (Bio)
I started playing league right before Rengar originally released. I remember opening up the game and how pumped I was from the music showing off the latest release.

I loved playing custom games or doing off-meta builds. I'd prefer a more competetive aram without the random picks and blind draft. If you wanted a position you would have to call it on the other maps. Twisted Treeline was my favorite map.

Cho'gath build with nashors was one of my favorite build paths. AP Taric was also good times. The Taric for Men mobafire page was hilarious and it's a shame that Riot nerfs off-meta builds. I consider Swain a pseudo off-meta that Riot decided to allow. However only after adjusting him with a Mini Rework. Setting aside my speculations, Swain remains a great Support choice. If you can play with a friend then it's even better to coordinate and melt fools.

I quit playing and then with the aid of much therapy, I've been able to start playing again during the Pandemic. As I've probably logged more hours than Faker at this point, I felt it'd be cool to attempt a guide.

I'm more of a macro player. I have ok mechanics but champs like Kassadin alude me at this point. I prefer close games and I'm not much of a KDA player. I'm ok with eating it if my team benefits and we can ultimately win.
Why Swain
Swain is not for the weak... If you are a passive laner then play an enchanter instead... Swain is for those who want to grab their opponent, pull them closer and then watch them melt from the combo of death... You will either snowball or feed. Play smart and use his abilities to control the map and set the tone for the match.

Swain is easy to understand his abilities. It's just a matter of learning the matchup and blending play with your team and your opponents.

Once you hit level 3 you have really good kill pressure. If you can get ahead early then it's easy to snowball.
Abusing the QWER
Death's Hand is now his strongest ability and now even stronger. It's gross how much damage is coming out of this. This will for sure be nerfed. Without the normal interaction of Swain's passive of pulling off CC, you need to get in there and blast them. It'll surprise people the range on it. It's also able to pass through minions and unavoidable by hiding in the wave. You can currently fight most champs at level 1 and wreck them. I'm generally still taking E first, but Take Death's Hand second, rush level 2 and destroy them.

Vision of Empire can be used to zone really well. Check vision on objectives if needed and great to proc Electrocute. It's the second ability to max. With electrocute the damage is insane from this. People avoid this so use it to lead them where you want to place Nevermove or slow them down to let a teammate jump them.

Nevermove Once you hook, place W onto them, recast to pull them closer, then Q. Auto as well and this will already have proc'd Electrocute and if it's early or they are squishy then potentially half health. If your ADC followed up then they are usually dead.

Demonic Ascension is great for disengage if needed. If you are too low they will all focus you to kill you. Having a stop watch and sitting inside a pile of the enemy allows you to sit out some of their damage while healing up. If they do leave you then I might flash towards someone if I can tell that recasting ult will pop them. Being able to land a hook and delay pulling it can also allow you to make the most of the CC to finish them. With the current rework you now have the advantage of recasting and still absorbing health after. They will almost always run away from you or focus you during the ult.
Be the dirty hooker.
Someone from Riot must have read this section and realized that they don't want Swain pulling people out of Lux ult to KS anymore... But they also decided to make Swain absolutely busted as a compensation package. He's def going to be nerfed in a bit, so get your free wins in while you can.

While running Spellthief's Edge it's important to get as much gold from poke as you can. If your opponent is squirrely and good at avoiding your hook, then you can also flash to change the angle of it to land it. I only do this when I know that my ADC will follow up and it'll result in a kill.
League of Legends Build Guide Author tygame88
tygame88 Swain Guide
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Swain Support: Keeping the Demon Hand Strong [Even Stronger]

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