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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Introduction
Talon is an assassin, or anti-carry. His role is exactly what he sounds like: he assassinates people. But not just anyone; Talon will focus the AD carry of the other team. Once this job is finished, Talon is free to run around during the team fight and deal as much damage as possible.
Not much to say. Running 21/0/9 because:
The 21 offensive masteries will give you the highest amount of AD, armor-pen, and cooldown reduction possible at level 1. We're running
I don't really like Defense masteries, because you don't really need them...it's much more beneficial to run Utilities because they allow you to make a lot more plays, but if you think you'll be in a tough lane, take 9 in Defense.
Ah, utilties. Best masteries ever. I like to take the
[(Q): Max this second. Ah, this ability is hilarious. The 120% AD scaling is not only ridiculous, the bleed coupled with Ignite will finish off most opponents if they try to run. You could actually get this at Level 2 against melee mids to allow for better trades. Something to note, the bonus AD actually works on turrets. The low CD allows you to push turrets like crazy; because there is an animation reset as soon as you cast this, you can AA the turret, then immediately after use your Q. Try to punish your opponent if he ganks another lane, or goes back to buy, by taking his turret down.
(W): Max this as soon as possible. This is your main tool, and will make or break your laning phase. Should you toss this as soon as possible? No. Talon is extremely mana-inefficient at low levels, and Rake deals a near laughable amount at rank one. But what IS mana-efficient is when the opponent steps a bit too close, you Rake, catch up with the slow, and land one or two autoattacks. Play it smart, and always watch your mana bar. You want to be able to stay in lane as long as possible, and running out of mana because you were spamming Rake whenever it went of CD would be a dumb move. Something to note, try to learn to smartcast this. The faster you can get your burst off, the deadlier it is.
cutthroat(E): Max this last. This is your gapcloser. Long CD at rank 1, try not to waste it. If you're waaaaaaay far in your lane, and the enemy jungler comes to gank, try to wait until they cast a skillshot spell then E behind them, and run like a little b**** for your tower. xD It also gives a nice little 15% DMG debuff to your opponent, so it's great coupled with your burst. Again, try to smartcast this.
(R): Max this at 6, 11, and 16. This is your ultimate, as well as your trademark ability. You have two uses: you either add a s***load of AD onto your burst (you can press R twice when you cast to throw the blades out and back in in 1 second, allowing you to do a lot more damage instantly), or to use it to get away. Because of the movement speed, and stealth, you can cast it, and run away when the enemy jungler comes for you, or when you think your opponent is about to whoop your *** and your Flash is down. Try to juke your opponents; sometimes running straight forward in a line isn't the best idea vs a Lee Sin, while sometimes running straight forward against someone who has no skill shots may be ideal.






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