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Spells:
Flash
Ignite
Ability Order
Mirror Image (PASSIVE)
LeBlanc Passive Ability
FAQ
Let me clarify something, despite the name of this build, it is NOT meant to be a damage soaking tank. The purpose of this is to give LeBlanc the survivability that she needs to transition into late game.
Is this a troll build?
No, this is not a troll build. Please take the time to read through and don't simply down vote because you have your own build or don't like mine. Give it a try, post screenshots of your results.
Why on earth would you build LeBlanc tanky?
No matter what anyone tells you, LeBlanc does fall off late game. Yes, you probably will win mid but in team fights later in the game, you aren't going to be much help. Building a straight burst/glass cannon will make you a waste of a champion as you aren't an AP carry (and cannot be) and you will die WAY to quickly. By building tanky, you will be able to take advantage of your CC and be of use in team fights. You can soak up some damage, as the other team will most likely focus you BECAUSE you are LeBlanc, while your AD and AP carries take them out. LeBlanc can still deal out some nasty damage without straight AP items, especially with a full Mejai's.
Mejai's?...Warmogs?...
I'll give my reasoning in the item section. Despite that I name my build TankBlanc, I don't really mean a full on tank. I just mean to give her some survivability so you aren't a glass cannon. And it sounds cool ^.^
Will this work in ranked?
I dunno, why don't you try it out and post some results?
Best Choices


These are pretty standard for LeBlanc and I see no reason to change them.




Possible Substitutes












No























Recommended Runes










Other Possibilities








Greater Glyph of Replenishment - Only if you have mana problems. Really, instead of wasting runes you could be using for MPen, AP, or MR, you should just learn to smartcast.







I take pretty typical masteries for an AP mid with a few modifications.
Offensive Masteries


I take full points in



I don't take any points in











Utility Masteries
There is a bit more flexibility in this tree.


I take










Starting Items


I take an








Alternative Starting Items


x3
Gives you better mobility and more sustain but slows down your



This is a great starting item but slows down your entire build. Only take it if you need the MP5 and a bit of HP.
Core Items



I'm sure many of you are unhappy with all three of these items. However, I'll explain why each is necessary to this build.



Early game you will be fine, you have such a high burst and will snowball a bit without any AP items besides the





Now to the second controversial item,

Lastly,





An awesome example:
[Will add video, fraps won't record for some reason atm]
Finishing your build
Depending on the game and who you're facing, you'll want to build different items near endgame.






I generally always grab a





A


If your team doesn't have a dedicated tank, you should probably grab a

Sigil of Silence
Sigil of Silence is your bread and butter. Not only does it do a lot of single target damage, it enables your next ability to proc extra damage and silence the target. I max this first for lots of damage. While in lane, poke with this and if they don't back off,
Distortion right on top of them, procing and silencing your opponent.
Distortion back before they can counter. Comboing this with your
Mimic will do the most damage out of all your abilities.
Distortion is great for mobility and proccing your Sigil of Silence. I take it second for easy harass in lane as well as moderate AOE damage. You can use this over walls as a built in
Flash. When used in tandem with
Mimic, you can have up to a triple blink if combined with
Flash. When escaping from a group of enemies, a great strategy is to run into a bush,
Distortion out of it, into the open, and run for a second or two before reactivating
Distortion, blinking you back into the bush, out of the enemies' vision. You can check
Baron Nashor and
Dragon with it by
Distortion over the wall and quick reactivate to prevent yourself from being killed.
Ethereal Chains is primarily useful for its CC. Depending on who I'm laning against, I'll either take this on level 3 or 4. On hit, it slows the opponent and if kept chained, it will bind the enemy for a few seconds. This is quite useful for facechecking bushes, just throw your chain into the bush and if it latches to something, stay away! It's important to note, however, that the chain does not follow champions it cannot see, if you chain someone in the bush and they run to the side, the chain will stay latched to their original position until you either run into the bush or they run out of its range. What's often useful in a team fight is to double chain, first throw in your
Ethereal Chains and then after it finishes, throw in your
Mimic.
Mimic is an awesome ultimate. Not only does it decrease in mana cost every time it's leveled, it does extreme damage and can be utilized in many different ways depending on which skill you chain it to. I primarily try to use it with Sigil of Silence for maximum damage output.



Sigil of Silence is your bread and butter. Not only does it do a lot of single target damage, it enables your next ability to proc extra damage and silence the target. I max this first for lots of damage. While in lane, poke with this and if they don't back off,
















The order you use your abilities with LeBlanc is different depending on what situation you are in. I'll go through a few of the common ones.
Early in laning phase poking without a chance of retaliation:
Sigil of Silence
Early in laning phase poking to proc your Sigil:
Sigil of Silence
Early in laning phase to get the kill:
Sigil of Silence
Double chain:
Escape:
High damage poke: (Have your last spell cast as Sigil of Silence)
Sigil of Silence
Most damage: (Have your last spell cast as Sigil of Silence)
Sigil of Silence
Early in laning phase poking without a chance of retaliation:

Early in laning phase poking to proc your Sigil:
Sigil of Silence

Early in laning phase to get the kill:
Sigil of Silence



Double chain:


Escape:



High damage poke: (Have your last spell cast as Sigil of Silence)

Most damage: (Have your last spell cast as Sigil of Silence)




Early Laning
This is where you will shine. Don't be afraid to poke the other mid using whatever combo will work best with the situation. Be aware though, CS is more important than harass.
Remember, 18 CS ~ 1 champion kill
If you have the choice between a creep kill and harass, get the creep. However, if you know that you can get a kill, 100% sure, go in and take them out. Stacks on your

After you kill your laning opponent, be sure to gank top and bottom lanes. You have great mobility and should be able to get a kill or two on an overextended opponent. Be sure to let your AD carry take a kill if they are available, they'll be the one carrying you late game. You still will get a stack on your

Mid Game
This begins when team fights start breaking out. By now you will probably have your




Late Game
This is where you shine compared to glass cannon LeBlanc. You should have your core items built and hopefully started or finished your 5th. You probably will have 18-20 stacks on your

Right before a large team fight, you can initiate it by using

With a fully stacked


I know there will be plenty of you who think you know so much more than me and that this is completely unviable and stupid. Well, guess what. It works. Try it before you immediately down-vote. Here are 2 replays of me playing this build: (I'll add yours if you post in comments)
TankBlanc 23-2.lrf Download
(Horrible early game but it shows how well TankBlanc does mid and late game. Also a great Guardian Angel escape at ~39:00)
TankBlanc 18-0.lrf Download
And some pictures: (Post results in comments and I'll add them!)



TankBlanc 23-2.lrf Download
(Horrible early game but it shows how well TankBlanc does mid and late game. Also a great Guardian Angel escape at ~39:00)
TankBlanc 18-0.lrf Download
And some pictures: (Post results in comments and I'll add them!)




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