This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction

Hello and welcome to my first guide. Teemo was one of the first champions I played, reason been i seen him in a game and how much damage he done for a little champion grabbed me! I quickly learned how fun he is to play. While exceeding at stealthy sneak attacks and able to get out of most sticky situation with ease, he also exceeds in team fights and mid lane to grab the early lead.
I must add that this will be an on going guide . I will be adding to it all the time while i experiment with Teemo ^_^
I have included all the items i use , not genuinely in one game but in different situations. I feel like all them items are useful in some way and its up to you what choice you go with. I will describe later in the guide why i use them items.
Pros
+ Excellent escape abilities. (shroom slow, increase speed skills)
+ Blind ability. (shuts down melee champ with ease)
+ One of the fastest champs in the game. (survivability chances increased)
+ Free wards due to shrooms.
+ Very fun to play with.
+ Great farming ability.

Cons
- Squishy can be 1 shot end game.
- Always focused.
- Short range. (compared to other ranged)
- Can be shut down by


Speed + Power= Fast damage!
Runes







Lets go over a few Key Items that is used in this Build & the Core items and why we should take them.












Camouflage Camouflage
If Teemo stands still and takes no actions for 2 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 2 seconds.
One of the best passive's in the game Use it to rush to your lane at the start of the game and become a living ward, providing sight for your teammates in the bushes, or for a sneak attack. Remember the 40% increase attack speed for 2 seconds! Also if your been chased



Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and causing all attacks to miss for the duration. Deals 80/125/170/215/260 (+0.8 AP) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.
I put an early level 2 point into this skill. It helps with our harass, does damage and blinds which is great against any melee who chase you or for preventing gold farm in your lane. If your playing against for example



Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds. Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
Fourth point goes in here and max it third.The amazing movement speed boost helps early game from Jungle champs and can also give you that extra movement to get early kills.


Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.3 AP) magical damage upon impact and 6/12/18/24/30 (+0.10 AP) magical damage each second for 4 seconds.
First point here and this skill should be maxed first after our mushrooms. The majority of our damage will come from this skill. This skill also let's us run away from a fight and still end up killing the enemy with the DoT. With the recent buff to this skill, attack speed is now even more important taking chunks of life away I like to put our first point here because it makes getting last hits extremely easy and harassment on enemy players is great


Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows movement speed by 30/40/50% and deals 200/325/450 (+0.8 AP) magic damage over 4 seconds. Traps last 10 minutes, Teemo can store a maximum of 3 traps on his at once.
ultimate, you should put a point in here whenever it become available. As an AP Teemo, these mushrooms hurts...A lot. I can't even count how many kills I've received while back at my base or running around the map and "You have slain an enemy " comes up - make sure place them in high traffic areas where minions are not likely to burst them. I have put a Map up for placement in another Chapter.
You must be logged in to comment. Please login or register.