Urgot Build Guide by ozmankaan
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From Urgot to Urgod
+6 Attack Damage or +10 Ability Power, Adaptive and +15-135 Health (at levels 1-18)
Most important item
MR after gauntlets
Example end built
Threats to Urgot with this build
|Teemo||The prob with teemo players is they think they can over power you bt they dont, get your 'Q' upgrade first with teemo, i m repeating it is imp to get your 'Q' upgrade first, it can give teemo huge poke n slow down, after applying 'Q' go for disdain as his speed is low it is easy to go disdain right, after disdain go for purge n yup he is all yours, repeat, lane is yours n yeah match too :P|
Hi, my name is Ozman kaan the day urgot was reworked i m playing with this champ, in last season n in preseason also, i have almost 250K MS with him, if u are new with Urgot keep that in mind there is no such thing as passive urgot, if u cant play an aggressive game dont play with urgot, he is a dreadnought, if played rightly he is unsinkable, u can single handedly destroy their whole team, ur presence should be terrorizing for other teams. to make him unsinkable give him tanky runes with a tanky build n enjoy the wonders u can do with him.
Synergies & Counters
Champion is good against:
Champion is weak against:
Champion works well with:
flash is a must coz urgot is aggressive and mostly attacking so prone to jungler ganks in that case flash+disdain take you to ur turret in a sec. heal is not important will not heal you much, teleport in top lane is important in both cases whether you care split pushing or you have recalled, exhaust can be used if u are not big fan of tp or flash.
arcane comet procs good with urgot, good AD ratio plus 'Q' slows them enough to make sure it hits, Ultimate hat is gold, give your sniper riffle huge spikes of CDR giving u chance of executing more n more enemy champs at regular intervals, Transcendence; seriously this is an OP rune, most of urgot's items have CDR which leads to transcendence converting extra CDR into AD damage which is huge huge damage, with my built i get almst 70 AD, it is phucking insane, Gathering storm; i like gathering storm coz gathering storm with ur transcendence gives u huge spikes in ur AD, it means longer the game dangerous u are, plus urgot starting game is already OP so u can wait till this rune come into effect, conditioning; coz armor n MR is a must on urgot it gives your armor n MR a huge boost, revitalize coz we have shield plus we are going in with lifesteal
Urgot the dreadnought
Runes, Primary pathway; Sorcery, 2ndary pathway: Resolve
ok in season 8 they have changed a lot of stuff, they have given us the opportunity to fully customize our runes plan, which is kind of a fun thing now u have to consider a lot of things before deciding what your plan is i.e. your playing style, champion playing style, what items are useful on this champion n whether they are synergizing with your runes plan.
Primary pathway: Sorcery
After like playing 100 of matches with Urgot i m sure that sorcery as primary pathway give you the most AD and make u a terror that you deserve to become n it also gives you opportunity to go full tank so you can withstand team fights, with sorcery as your primary pathway you can achieve an effective health point of more than 12000 with a damage of 1K on your AA.
Arcane comet is better option as it gives you good AD ratio plus it is good in team fights n ur 'Q' makes it sure that it hits the enemy champ. so go with arcane comet
The ultimate hat:
Ultimate hat gives you tons of Ult CDR, means you can do more executions, plus with lower cool down it will clear a false fear in the mind of ur enemy that ur ult is ready or u r abt to use it, it gives u an ult at roughly 35 sec.
This is a very important rune n the reason behind so OP-ness of sorcery, reasons gives you 10 CDR plus extra CDR will change into dam (adaptive) as u are an AD champ it gives you extra 70 dam in the end game with a effective health of more than 12000 n good amount of MR too,so you are kind of unkillable with so much damage like in the end game u single handed can destroy their team.
Now in a 30 min of game, gathering storm with transcendence can give you more than 120 AD it is like having a damage of 3 Black cleaver, Scorch is good too bt in the end game its effectivity is quite low on the other hand gathering storm makes you more powerful with every passing minute n it combination with transcendence is too OP.
Secondary pathway: Resolve
Conditioning gives you 30 plus armor and atleast 20 plus magic resist, it is like a mini locket of iron solari who wanna miss on this, plus he dont need armor or magic resist at start he has shields and other stuff to withstand early game so always conditioning.
Revitalize is good on urgot as it make your shields (W) more stronger plus give your life steal an obvious boost. this rune gave you so much sustain that you become kind of an immortal god ('-')
Lets discuss items which are ur core, which gives you offensive n which items gives you defensive stats.
No discussion at all, this is the most important item on Urgot, This item is designed for urgot, i mean u can feel the power spike after just completing this item:
- Gives you tons of health
- CDR reduction imp, as urgot depends on his abilities.
- armor shred plus with his passive percentage life damage
In case of Urgot after black cleaver you should go for items that gives you offensive stats as well as defensive stats, so to kill 2 birds with one stone i go for following combination or atleast it always work for me;
After boots you should get this item, A lot of summoners are against this item bt this item is seriously OP, it gives you bleed effect which decreases your in coming damage n the fun part is this item has a mechanism to nullify that bleed effect too by having huge amount of heal so it is very imp item n on Urgot gives u Huge damage, Sustain and yeah CDR too.
Very important item, you cant have trinity force as Black cleaver is a must for you, TF will result in stacking of phage, so instead we can go gauntlet for sheen effect, in addition this item gives u armor, gives you CC n most importantly gives you tons of CDR, our CDR is already exceeding the threshold mark bt dont worry we will utilize this extra CDR with transcendence. so get this after DD.
This is the best item on urgot if u are looking for MR, reasons: gives you tons of MR, proc with your 'w' shield make it stronger. - proc your healing make them stronger, Gives your CDR, u need all these stats to work effectively.
After Magic resist
After MR go for Frozen heart, this item is seriously OP on urgot with these runes, it gives you so much tankyness, damage, CC and mana that u become an unkillable dreadnought, now how FH work it gives u 20 CDR which is converted in dam as u are already pass the maximum CDR n transcendence convert extra CDR to AD , so nw this item gives u 24 AD with 100 Armor, 400 mana n an aura which can decrease speed of the champs around u , it increases your effective health to 12000 n beyond u are like a moving chogath disguised as urgot. so this item is ur go after having ur MR.
Last item option
Conventional armor option:
-Ok there are multiple things u can do with last item option, u can go for plain tankyness get yourself Sunfire cape or thornmail which are good source of def as well as offence, dead man's plate is another option that gives u damage plus speed so choose whatever suits your style.
More OP option n go for Frozen mallet:
- I recently applied a new OP option which is seriously OP, instead of conventional armor go for frozen mallet as last item, it gives tankyness with huge crowd control, it also stack with your Frozen heart giving you attack speed reduction plus movement speed reduction n FM also gives you 30 AD so this is a very good last item option you can try armor or you can try Frozen mallet it is your choice.
i m not good with editing anything especially videos, i dont have more videos as never saved ones, here are my last few matches to clear out why resolve is good on urgot, all are rank matches.