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Spells:
Smite
Exhaust
Ability Order
King's Tribute (PASSIVE)
Trundle Passive Ability
Intro


Your main aim as

This is my first guide, but i hope you find it useful and you also see the ways of the troll.
Positive and negative feedback will be appreciated :)
Pros:
-
Strong early game
Not too item dependent
Underestimated duelist
Unique, Powerful CC
Has a "u mad bro?" face
Clears the jungle very quickly
Generally fast
CC resistant
-
High mana consumption/low pool
His pillar positioned wrong can actually result as a bad move
No AOE
No Gap Closer
I take Armour pen marks, armour seals, magic resist glyphs and Armour pen Quints. My main aim with these was to give me high damage to aid ganking while still remaining resistant throughout the game. These runes also work if your going for a more tanky way to play, your damage still remains a threat from the armour penetration.
I go with 21/9/0 with masteries, speccing into extra minion damage and
Exhaust. I have tried different variations of masteries, going 9/21/0 and in my personal opinion I believe this to be the most beneficial to what your trying to do as
Trundle. Speccing defensively seemed to lack damage during ganks, and when it came down to it, survivability isn't going to help you kill anyone while ganking, but thats not the go-ahead to discard it. Speccing into
Durability
and
Veteran's Scars
will help you stay buff throughout the game.




If your looking for a more tanky way to play, here are masteries to go by:
9/21/0, maxing out both
Hardiness
and
Resistance
, putting two points into
Vigor
to save a point to improve smite. Take
Veteran's Scars
and max out
Initiator
, this will also makes ganking easier, 3 in
Honor Guard
and taking
Juggernaut
. The into the Offense tree, max out
Summoner's Wrath
,
Alacrity
and
Weapon Expertise
.
9/21/0, maxing out both










I take
Smite and
Exhaust for summoner spells. Its probably due to personal preference, speccing into
Exhaust reduces the targets armour and magic resist, meaning you'll do more damage while they are under the effect, it also adds another form of cc to an allready CC machine, which i find very useful especially ganking early game, this can counter the
Flash that people use to get away from your
Pillar of Filth.





















































Having your mid leash the Blue Golem will resulting in you walking away from that camp virtually full health. Then proceed to killing the wolves-wraiths-small golems-lizard-wraiths. By this time you will be level 4, and because
Contaminate +
Pillar of Filth is such a nightmare to get out of, check to see if you could gank before recalling. This way if you pick up a kill you can go back and complete
Madred's Razors and
Boots. As the jungler your role is to gank as much as possible, but also cover lanes while allies port back. Although
Trundle can easily clear out the jungle many times over without having to recall, keep an eye out for your top lane or other struggling lanes for when they might need cover.
While ganking, don't be too hasty to use
Pillar of Filth, throw your contaminate down as you emerge from the bush, position it so it covers the entire lane, and also covers where your enemy will be retreating. What you will usually find is, if they have overextended, they run into the brush to avoid being targeted. Instead of going into the same brush to plant the pillar in thier face, place your pillar at the end of the brush they have ran into, and while still being on
Contaminate, this will force whoever it is your ganking to go around it, leading him/her directly into you.





While ganking, don't be too hasty to use



I left the defeat in there for a bit of realism. I think this build does bring out the best in

Trundle is a fantastic initiator to team fights, as he can designate the targets easily for everyone else to see. Using your
Agony will usually end up with your team nuking whoever you have targeted. Choose wisely, this will make tanks go down much faster. Keep in mind that if your team doesn't have much CC, you might want to save
Pillar of Filth to cut off escape routes for squishies that have tried to flee. Throwing down
Contaminate Immediately will massively reduce a lot of the CC they throw at you.
Well, i hope you find this guide of some use to you. And remember to keep on trollin'!



Well, i hope you find this guide of some use to you. And remember to keep on trollin'!
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