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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction
Now I was taught to say what you need to say and STOP TALKING, so this guide is not going to be fanciful and flary, it's going to tell you what you need to know about this Jax and then I'm going to stfu, let you play and see for yourself!
The runes are pretty straight forward, I want to get Jax where he needs to be, in the front lines!
Precision
Fleet Footwork
Phase Rush
Armor Pen - I know Jax is first and foremost a hybrid character, however his attack damage is what you want getting through the most, so opposed to others I stick to straight armor penetration.
Flat Armor and Flat MR - In my opinion, the best defense is a good DEFENSE. Sticking to the flat defense and magic resists will negate all of the ADC/APC's flat armor pen and magic pen runes giving you the good end of the edge against them when roaming or jungling.
Attack Speed Quints! - I cannot stress this enough, Jax's passive needs to stack quickly at low levels and having that extra 10% boost will see to it!
Runes




Armor Pen - I know Jax is first and foremost a hybrid character, however his attack damage is what you want getting through the most, so opposed to others I stick to straight armor penetration.
Flat Armor and Flat MR - In my opinion, the best defense is a good DEFENSE. Sticking to the flat defense and magic resists will negate all of the ADC/APC's flat armor pen and magic pen runes giving you the good end of the edge against them when roaming or jungling.
Attack Speed Quints! - I cannot stress this enough, Jax's passive needs to stack quickly at low levels and having that extra 10% boost will see to it!
Changing it up from how I had it, I've balanced it out more. I would have gone more into attack but I just can't live without
Tenacious
.

Here's the real beauty of this guide!
Mercury's Treads - Tried and true bruiser bread and butter! They give you that early magic resist so you wont get bursted down and they give you
Tenacity an essential must with this tanky build, and with the
Tenacious
Masteries you're gonna be an unstoppable force.
Frozen Mallet - Now opposed to the
Phage or even the
Trinity Force the Mallet provides something more than just the extra tankiness that I so crave. It provides 100% chance to slow the enemy, and along with your
Leap Strike no enemy will ever get away from you, even after they use
Flash. Jax's passive assures the kill as he continues to pound them into the ground.
Iceborn Gauntlet - The physical damage (affected by armor pen) is now treated as area affect, and the area affect damage also slows the surrounding enemies as well, allowing for your team to tear apart the retreating foes. This coupled with it's 60 flat armor and 15% cooldown reduction makes the Guantlets a key item for season 3 competitive Jax play. As an added bonus, the high mana on this item will allow for much longer time spent away from nexus.
Wit's End - Seriously underrated item, what's not to like about it? Atk Speed, MR, MR steal, 42 extra damage per whack. gg!
Hextech Gunblade - Tried and true
Ninja Tabi x
Zephyr - This is an alternative which can fit in well with this build, it's personally not my favorite way to go but if you find yourself against a heavy AD team it might be necessary!
Guardian Angel vs.
Abyssal Mask - In most cases you'd go with GA, but if you don't have a Scepter on the team, and you're lookin for some extra MR, it's really nice to build.
Enchantment: Homeguard vs.
Enchantment: Alacrity - If we're on defense homeguard. if we're on offense, alecrity... Simple as that.
(Thank you sirell for the alternitive build suggestions)
Once you get your
Hextech Gunblade you can solo
Baron Nashor with Red and Blue buff

















(Thank you sirell for the alternitive build suggestions)
Once you get your


Jax's skill sequence doesn't change much at all, if you're building Jax any other way, then quite frankly, you're not building a proper Jax.
Though I will say, if you are jungling you may want to take
Empower at level 2 and then
Leap Strike at level 3 for faster camp clearing unless you plan on level 2 ganking.
Though I will say, if you are jungling you may want to take


Pros:
- This build really rolls well with the gamestate.
- You're still gonna output a lot of damage while being able to take it as well.
- Amazing peels.
- They're going to have a really hard time fleeing from you.
Cons:
- Not as much damage as the typical Jax.
- You have to switch up your typical Jax playstyle.
- This build really rolls well with the gamestate.
- You're still gonna output a lot of damage while being able to take it as well.
- Amazing peels.
- They're going to have a really hard time fleeing from you.
Cons:
- Not as much damage as the typical Jax.
- You have to switch up your typical Jax playstyle.
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