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Spells:
Smite
Exhaust
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction
-I am merely a 1200 elo person who's played

-Basically,


Runes



-No armor penetration or attack damage marks. This isn't a mistake.




Runes



-I'd generally suggest running MR glyphs because it helps you not get nuked down from AP carries (or double AP), but if you want to run glass cannon, or for whatever reason, they have all physical damage, then I'd run AS or armor glyphs. (like if they have bruiser top,




Runes



-AS quints again for obvious reasons. Armor quints work too if your team needs a tank and the enemy is mostly physical. MR quints again if enemy team is mostly AP; (like if they have a




Runes



-Runes of choice. Helps you sustain in the jungle and prevents you from dying in the jungle or being super low in the jungle.





>Take

(>Building an early


>Build






>Finish




>Building


>Taking an early

>Building






Why No Wriggle's Lantern?
-




>My general route is:
>wolves
>blue
>wraiths
>golems
>wolves
>red
>gank
-Of course, ganking before finishing a route is also acceptable.
-For clearing camps, proccing the persistent effect from phoenix and switching to

-You are a tank. You are much more tanky than you seem thanks to you're shield.
-Using


-PLEASE PLEASE PLEASE, IF YOU SEE THE ENEMY JUNGLER, RAMPAGE THROUGH HIS JUNGLE.
-Keep timers- on enemy buffs AND your buffs.
-Try to give second red to your carry unless he has a lot of CC or you need the CC more.



-thanks to jhoihoi for the banners.
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