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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction
I wrote this on my phone so I really need to make it more visually appealing on the computer when I have time.
Pros:
- Huge Team Fight potential
- Really Safe Laning and Farming
- Q resets even when your Ult is on CD
- Q hits harder than old AP Yi (because it can Crit), and AD also makes your AA's hit hard.
- SO FREAKIN FASTTT
- Snowballs so hard
- E passive promotes AD stacking
- Good at roaming
Cons:
- Squishy
- Shut down by Hard CC
- AD is expensive
- Armor is very effective until LW
- Tanky teams are a little harder to melt/combo
Pros:
- Huge Team Fight potential
- Really Safe Laning and Farming
- Q resets even when your Ult is on CD
- Q hits harder than old AP Yi (because it can Crit), and AD also makes your AA's hit hard.
- SO FREAKIN FASTTT
- Snowballs so hard
- E passive promotes AD stacking
- Good at roaming
Cons:
- Squishy
- Shut down by Hard CC
- AD is expensive
- Armor is very effective until LW
- Tanky teams are a little harder to melt/combo
Very simply put, you can get a penta in a matter of 2 seconds.
Early Game: If you're laning against a ranged mid, farm when you can and harass with q. Roaming when you hit 6 and have your swiftness boots will be key unless you can dive mid. If you're laning against someone who doesn't have ranged autos like Kassadin, diving him before be reaches 6 is smart.
Mid game: You are the snowball king. Team fight? Be there. Get your Penta or Quadra. The order in which you kill is, the squishes first. It's like AP Yi, if you get the kill on q you can q again and again. The best part of AD Q Yi is that it's forgiving if you don't kill the target. One or two autos will do around 550 damage mid game, and that's plenty of damage to finish the job and get your reset. If you're fast enough (and use smartcast), you can be the one man clean up crew and get a 1v5 PENTAAAA
Late Game: You fall off if their team is extremely tanky. However, 1 Q can easily deal 1k+ damage with a Crit and so can your autos. Your natural attack speed (with ult) will be around 1.5 AS. That's not bad for an AD Glass Cannon. You can easily backdoor their base hitting 200 on turrets with no minions around. Bloodthirster and Ravenous Hydra combined give you 250 health per auto or even more.
Early Game: If you're laning against a ranged mid, farm when you can and harass with q. Roaming when you hit 6 and have your swiftness boots will be key unless you can dive mid. If you're laning against someone who doesn't have ranged autos like Kassadin, diving him before be reaches 6 is smart.
Mid game: You are the snowball king. Team fight? Be there. Get your Penta or Quadra. The order in which you kill is, the squishes first. It's like AP Yi, if you get the kill on q you can q again and again. The best part of AD Q Yi is that it's forgiving if you don't kill the target. One or two autos will do around 550 damage mid game, and that's plenty of damage to finish the job and get your reset. If you're fast enough (and use smartcast), you can be the one man clean up crew and get a 1v5 PENTAAAA
Late Game: You fall off if their team is extremely tanky. However, 1 Q can easily deal 1k+ damage with a Crit and so can your autos. Your natural attack speed (with ult) will be around 1.5 AS. That's not bad for an AD Glass Cannon. You can easily backdoor their base hitting 200 on turrets with no minions around. Bloodthirster and Ravenous Hydra combined give you 250 health per auto or even more.
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