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Kha'Zix Build Guide by Barbonetor
The purple Thing... - Kha'Zix - Jungler-AP [S3]
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Questa semplicemente è la mia guida per Kha'Zix, spero vi sia utile e vi aiuti a godervi una bella partita con i vostri amici.
P.s. Se trovate qualche errore o qualcosa di " ambiguo" scrivetemelo che correggo.
A vicious Void predator, Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful. Kha'Zix hungers most to conquer and consume Rengar, the one beast he considers his equal.
When Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved. Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator. Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday, Kha'Zix will feast on Rengar.
''Kill. Consume. Adapt.''-"Uccidi. Consuma. Adatta."
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal 15 / 20 / 25 / 35 / 45 / 55 / 65 / 75 / 85 / 95 / 110 / 125 / 140 / 155 / 170 / 185 / 200 / 220 + (50% of ability power) bonus magic damage and slows by 25% for 2 seconds.
Unseen Threat lasts until consumed and has no cooldown.
This ability is excellent because it provides us with a significant increase in damage and in addition allows us to slow down enemies by 25% for 2 seconds, which is excellent with Void Spike.I recommend (when you want to gank 2 vs 1) of revenue in the bushes as often as possible so as to have continuously an attack bonus, however, that is not indifferent.
Questa abilità è ottima perchè ci garantisce un notevole aumento del danno ed in più ci consente di rallentare i nemici del 25% per 2 secondi, il che è ottimo abbinato a Void Spike. Io consiglio (quando si vuole gankare 2 vs 1) di entrate più spesso possibile nei cespugli così da avere continuamente un bonus d'attacco che comunque non è indifferente .
Passive: Marks isolated targets.
Active: Deals 70 / 100 / 130 / 160 / 190 (+1.5 per bonus attack damage) physical damage to a single target. Damage against isolated targets is significantly increased to 100 / 145 / 190 / 235 / 280 (+2.0 per bonus attack damage).
Evolving claws increases damage to isolated targets by 12% of their missing health. Kha'Zix also gains 50 increased range on both Taste Their Fear and his basic attacks.
Not much to say it is a great skill especially against targets isolated with a conutdown very fast.
Non c'è molto da dire è un ottima abilità specialmente contro i bersagli isolati con un conutdown molto veloce .
Kha'Zix fires spikes that explode on contact, dealing 75 / 115 / 155 / 195 / 235 (+0.9 per bonus attack damage) physical damage to all nearby enemies. Kha'Zix is healed by 40 / 70 / 100 / 130 / 160 (+50% of ability power) if he is within the explosion radius.
Evolving spike racks causes Void Spike to fire three projectiles in a cone. Spikes will also apply Unseen Threat to all enemies caught within the area of effect.
I think this is one of the best skills, because a large number of damage and in addition can be used to treat themselves.
Secondo me questa è una delle abilità migliori, causa un gran numero di danni ed in più può essere usata per curarsi.
Kha'Zix leaps to an area, dealing 65 / 100 / 135 / 170 / 205 (+0.8 per bonus attack damage) physical damage to enemies in the area he lands.
Evolving wings increases Leap's range dramatically and causes a kill or assists to refresh the cooldown of Leap.
I recommend using this skill to get away because it also allow you to go beyond the walls which is very useful. Or you can use this skill to ambush the enemy when it is hidden in the bushes.
Io consiglio di usare questa abilità per scappare poichè vi permetterà anche di oltrepassare i muri il che è molto utile. Oppure potete usare quest'abilità per tendere agguati ai nemici quando si è nascosto nei cespugli.
Passive: Each rank of Void Assault allows Kha'Zix to evolve one of his active abilities, granting it an additional effect.
Active: Kha'Zix enters stealth for 1 second and gains Unseen Threat, gaining 40% movement speed. Kha'Zix can cast Void Assault again within 10 seconds after activation. There is a 2 second cooldown between each cast of Void Assault.
Evolving active camouflage allows Kha'Zix to cast Void Assault three times within 10 seconds and reduces any damage by 40% he takes while in stealth.
This ability gives us a great advantage in the fighting 1 vs 1 especially when we evolve, since in that case we have the damage reduced by 40% when we are invisible. In addition it is very useful to run in situations of percolo (perhaps combining it with flash) and ambush enemies by winning a situation in which he is also a disadvantage.
Questa abilità ci da un grande vantaggio negli scontri 1 vs 1 soprattutto quando la evolviamo , poichè in quel caso abbiamo i danni ridotti del 40% quando siamo invisibili. In più è molto utile per scappare nelle situazioni di percolo (magari abbinandola a flash) e per tendere agguati ai nemici vincendo una situazione in cui si è anche in svantaggio.