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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction

Smart Casting is a NECESSITY in League of Legends. It gives you much faster reaction times and enables you to chain together your abilities so much easier. With
Orianna, you have to be quick as your cd's are rather low in mid to late game fights. With smart casting, you can get those clutch saves with your shield, and time your
Command: Shockwave so much better. Try it!


[runes=
Precision
Fleet Footwork
Phase Rush
This is a standard AP caster setup. The
Greater Mark of Magic Penetration give MPen, which increases our damage done by spells, by ignoring some of the target's MR. Along with our Sorcerer's shoes, this will allow our abilities to deal their full damage early game. The
Greater Seal of Armor and the
Greater Glyph of Magic Resist provides some defensive stats for the early game, and
Greater Quintessence of Ability Power provides us with some much needed damage. With its defensive aspects, this rune set grants slightly more room for error, and is suitable for a variety of playstyles.
Other runes I'd possibly consider include
Greater Seal of Mana Regeneration,
Greater Glyph of Scaling Ability Power,
Greater Seal of Scaling Health, and
Greater Quintessence of Movement Speed. Though having increased mana regen or ap would boost your landing phase damage and harass, you would be sacrificing vital defensive rune choices. I wouldn't really recommend them. Scaling Health seals are a fine choice however, and are quite nice if you are against a heavy AP team. As for the quintessence, it's more of an utility pick. The lack in damage can be difficult to work with, so it's a very situational and only grants you better roam and dodging of skill shots.
Self explanatory. I take all AP and
Magic Penetration bonuses in Offense with extra MoveSpeed, Mana Regeneration, and Buff Duration in the Utility Tree.]
This is a standard AP caster setup. The
Greater Mark of Magic Penetration give MPen, which increases our damage done by spells, by ignoring some of the target's MR. Along with our Sorcerer's shoes, this will allow our abilities to deal their full damage early game. The
Greater Seal of Armor and the
Greater Glyph of Magic Resist provides some defensive stats for the early game, and
Greater Quintessence of Ability Power provides us with some much needed damage. With its defensive aspects, this rune set grants slightly more room for error, and is suitable for a variety of playstyles.
Other runes I'd possibly consider include
Greater Seal of Mana Regeneration,
Greater Glyph of Scaling Ability Power,
Greater Seal of Scaling Health, and
Greater Quintessence of Movement Speed. Though having increased mana regen or ap would boost your landing phase damage and harass, you would be sacrificing vital defensive rune choices. I wouldn't really recommend them. Scaling Health seals are a fine choice however, and are quite nice if you are against a heavy AP team. As for the quintessence, it's more of an utility pick. The lack in damage can be difficult to work with, so it's a very situational and only grants you better roam and dodging of skill shots.
Self explanatory. I take all AP and
Magic Penetration bonuses in Offense with extra MoveSpeed, Mana Regeneration, and Buff Duration in the Utility Tree.
Runes








Other runes I'd possibly consider include




Masteries
Self explanatory. I take all AP and

This is a standard AP caster setup. The




Other runes I'd possibly consider include




Masteries
Self explanatory. I take all AP and












Grab your Q (
Command: Attack) at level one for checking bushes for invades, poking your lane enemy early on, and allowing for much easier cs. Next, your W (
Command: Dissonance) should be taken to further dominate your lane. Much like
Lux, you only have 3 damaging abilities, except you have much more damage and AoE on shorter cool downs. After your W is maxed, proceed to max out your Q so you can position your ball quicker and allow yourself a *few* more mistakes. Just remember to keep auto attacking! Be wary of junglers, though.



High level and mechanically intune players, such as Faker will max w over their q, but why is that? Q gives you decent poke on a low cool down and allows you to position your ball much more frequently. However, maxing w has it's perks also. With
blue buff, it's high mana cost doesn't really matter especially after your unholy grail is finished. Maxing w gives you very high burst, in fact, at rank 5 it does only 50 less damage than your rank 3
Command: Shockwave, not to mention it gives you a great slow and speed buff for teammates.


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Gives you better roam potential, allows you to dodge more skill shots, and much needed magic penetration to maximize your damage. Needed especially if the enemy team is stacking magic resist, otherwise, you can pick up ![]() |
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Gives you stacking magic penetration with your ![]() |
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Will turn into ![]() |
This is pretty much my go to item against anyone AP. Gives you way more DPS in fights through cooldown reduction, extra magic resist against your ap counterpart, and a small boost in flat damage with 60 ability power |


Her ball, which is mostly controlled by



Even after your tenth game with





Teamfight:












The absolute most important thing though is this: NO RAGING. The second you say something like "You are so terrible why are you in ranked?" or something even less friendly your teammate instantly plays worse whether or not they admit it. Instead of putting your teammate down try to give helpful advice. "Stop feeding" is not helpful advice. "Play passively" isn't either. Typically what works for me is saying "Just cs until I gank for you." That statement goes hand in hand with my next point.
Every loss is your fault. This is a philosophy that I adopted and after doing so I quickly raised 200 Elo. Some of you might say "But Ucazean, I just went 30/0/5 and I just couldn't carry! I had a 0/X/0 on my team!" I don't care. It's your fault. You should have prevented their team from capitalizing on your weak link, whether that be by warding for him, ganking for him, or just plain out sitting in his lane with him as a support. Do something to fix a mistake. If you don't you're in no place to point a finger and say "Your fault." This philosophy is taxing on oneself mentally because it's hard to see how to do better when you have double CS of your lane and you go something like 10/0/10. While you played well, their team played better. Maybe after your third kill you should have tried to give your kills away to give weaker players gold. Maybe the 10 assists you have you should have stolen the kill to keep the gold where it will be in use (away from your weaker players). They don't call it Solo Queue for nothing.




















Warding has changed in S4, allowing everyone on the team a chance to allow vision for their allies. As Mid, you should always take the free ward trinket at the beginning, and upgrade it in the later stages of the game. Not only do you constantly try to keep this ward up somewhere on the map, try to also buy extra wards for your team to control objectives and jungles on both sides of the map. As Mid, you should ward key areas for your team.
A ward by the enemy wraith camp is a great spot as it stops river pressure, shows your team where the enemy jungler is, and allows you to "steal" their jungle camps if you get ahead of your lane.

On the other side of your lane, opposite of the enemy wraith camp, warding the "banana bush" is equally effective for you and your team. Though it's usually only necessary to ward the enemies' wraiths, this is a useful spot as well.

A ward by the enemy wraith camp is a great spot as it stops river pressure, shows your team where the enemy jungler is, and allows you to "steal" their jungle camps if you get ahead of your lane.

On the other side of your lane, opposite of the enemy wraith camp, warding the "banana bush" is equally effective for you and your team. Though it's usually only necessary to ward the enemies' wraiths, this is a useful spot as well.

That's it for now I hope you enjoyed my super in depth

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